Player Matchup

Scylla
Scylla
K_h_i_o_r_y
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 142L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
PowerHalf
Jormungandr
Level 86
God Stats
0W - 2L
1,230 SR
Queue Stats
90W - 96L
1,491 Elo+
Solo
Artemis
Artemis
SniperLuke2000
Artemis
Level 105
God Stats
2W - 6L
1,317 SR
Queue Stats
493W - 475L
1,498 Elo+
Solo
Set
Set
Stryker122336
Set
Level 63
God Stats
1W - 2L
1,752 SR
Queue Stats
86W - 82L
1,522 Elo+
Party 1
Hachiman
Hachiman
SuperMarioLukas
Hachiman
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 130L
1,393 Elo+
Solo
Team Averages
Level 85
1,460 SR
1,486 Elo+

VS

Team Averages
Level 95
1,508 SR
1,425 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CosmicChaos1891
Achilles
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 86L
1,297 Elo+
Solo
Cabrakan
Cabrakan
DillonDTV
Cabrakan
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,410 Elo+
Solo
Arachne
Arachne
FLOYDSMILES
Arachne
Level 141
God Stats
4W - 2L
1,542 SR
Queue Stats
51W - 45L
1,415 Elo+
Solo
Anubis
Anubis
NAMOR 209040
Anubis
Level 123
God Stats
219W - 209L
1,499 SR
Queue Stats
242W - 239L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 3 / 1
5,709
571
3,572
3,423
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
PowerHalf
Jormungandr
10
1 / 1 / 0
5,893
589
4,705
6,954
5,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 1 / 1
5,443
544
4,604
4,124
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 1
5,079
508
4,082
7,184
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hachiman
8
0 / 2 / 0
4,551
455
221
5,158
1,470
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 0 / 0
5,003
500
1,891
2,737
924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
9
0 / 1 / 1
5,054
505
2,175
8,826
6,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
DillonDTV
Cabrakan
8
0 / 1 / 3
5,162
516
1,367
8,008
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
FLOYDSMILES
Arachne
10
4 / 0 / 2
5,973
597
4,165
6,664
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
10
3 / 3 / 2
6,481
648
3,360
5,805
2,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
8
9
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
W
Achilles
0
1
1
0.5
W
Cabrakan
DillonDTV
Cabrakan
0
1
3
1.5
W
Arachne
FLOYDSMILES
Arachne
4
0
2
5
L
Scylla
2
3
1
0.83
W
Anubis
3
3
2
1.33
L
Jormungandr
PowerHalf
Jormungandr
1
1
0
1
L
0
1
1
0.5
L
2
2
1
1.25
L
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,184
Damage
12,958
26,843
Taken
32,040
12,353
Mitigated
17,714
5,066
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,891
423
0
1,170
2,737
924
0
0
2,737
0
28,537
W
Achilles
2,175
639
0
2,017
8,826
6,102
0
4,703
4,119
0
27,348
W
Cabrakan
DillonDTV
Cabrakan
1,367
164
0
2,684
8,008
5,644
0
391
7,609
13,521
0
W
Arachne
FLOYDSMILES
Arachne
4,165
2,506
0
3,029
6,664
2,419
0
785
5,823
0
33,582
L
Scylla
3,572
179
0
10
3,423
753
0
1,346
2,077
31,259
0
W
Anubis
3,360
149
0
2,207
5,805
2,625
0
2,084
3,475
39,719
0
L
Jormungandr
PowerHalf
Jormungandr
4,705
2,233
0
2,399
6,954
5,909
0
349
6,605
41,718
0
L
4,604
2,505
0
1,657
4,124
1,437
440
619
3,505
0
31,194
L
4,082
1,781
0
1,000
7,184
2,784
0
2,371
4,813
0
29,223
L
Hachiman
221
99
0
0
5,158
1,470
0
42
5,116
0
25,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
27,673
263
Minions Killed
253
0
Camps Cleared
0
925,917
Distance Traveled
920,799
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,003
500
54
5
0
157,010
0
W
Achilles
5,054
505
44
4
0
183,753
3
W
Cabrakan
5,162
516
27
3
0
181,179
2
W
Arachne
5,973
597
51
5
0
218,944
3
L
Scylla
5,709
571
53
5
0
187,003
2
W
Anubis
6,481
648
77
8
0
179,913
5
L
Jormungandr
5,893
589
67
7
0
169,448
0
L
Artemis
5,443
544
48
5
0
192,190
0
L
Set
5,079
508
48
5
0
209,570
0
L
Hachiman
4,551
455
47
5
0
167,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role