Player Matchup

Merlin
Merlin
Altair83
Merlin
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
43W - 70L
1,386 Elo+
Solo
Hou Yi
Hou Yi
Dubs187
Hou Yi
Level 105
God Stats
1W - 2L
1,488 SR
Queue Stats
269W - 297L
1,391 Elo+
Solo
Bacchus
Bacchus
JakeLloyd22
Bacchus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,332 Elo+
Party 2
Ullr
Ullr
SJacksonn9
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,500 Elo+
Party 2
Charybdis
Charybdis
littlebit1234567
Charybdis
Level 116
God Stats
3W - 4L
1,505 SR
Queue Stats
285W - 273L
1,418 Elo+
Solo
Team Averages
Level 82
1,456 SR
1,405 Elo+

VS

Team Averages
Level 49
1,426 SR
1,315 Elo+
Raijin
Raijin
DrWattz7424
Raijin
Level 49
God Stats
1W - 1L
1,214 SR
Queue Stats
7W - 12L
1,102 Elo+
Party 1
Zhong Kui
Zhong Kui
FraGzZ Odin
Zhong Kui
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 60L
1,407 Elo+
Solo
Cernunnos
Cernunnos
KSI CloutLord
Cernunnos
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,102 Elo+
Party 1
Jormungandr
Jormungandr
ThatWhiteAfrican
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,484 Elo+
Solo
Loki
Loki
VornorQc
Loki
Level 62
God Stats
4W - 1L
1,415 SR
Queue Stats
230W - 221L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Altair83
Merlin
16
3 / 8 / 6
10,295
686
12,737
14,461
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Dubs187
Hou Yi
16
2 / 7 / 2
9,633
642
7,533
13,490
6,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
JakeLloyd22
Bacchus
18
3 / 5 / 5
10,013
668
7,581
16,906
26,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 8 / 3
9,101
607
9,427
16,049
8,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
17
2 / 7 / 5
10,476
698
15,761
15,004
7,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
3 / 0 / 22
11,815
788
11,974
9,047
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
FraGzZ Odin
Zhong Kui
18
7 / 3 / 21
11,331
755
12,211
15,299
20,962
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
KSI CloutLord
Cernunnos
19
8 / 1 / 14
11,573
772
12,916
12,058
6,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
ThatWhiteAfrican
Jormungandr
18
5 / 2 / 20
11,110
741
20,040
20,361
23,406
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
18
12 / 5 / 18
12,270
818
15,356
13,155
6,284
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
130
11
Kills
35
35
Deaths
11
21
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Merlin
Altair83
Merlin
3
8
6
0.75
W
Raijin
3
0
22
14
L
Hou Yi
Dubs187
Hou Yi
2
7
2
0.43
W
Zhong Kui
FraGzZ Odin
Zhong Kui
7
3
21
5.83
L
Bacchus
JakeLloyd22
Bacchus
3
5
5
1.1
W
Cernunnos
KSI CloutLord
Cernunnos
8
1
14
15
L
1
8
3
0.31
W
Jormungandr
ThatWhiteAfrican
Jormungandr
5
2
20
7.5
W
Loki
12
5
18
4.2
L
Charybdis
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,039
Damage
72,497
75,910
Taken
69,920
54,994
Mitigated
60,904
12,412
Healing
31,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Altair83
Merlin
12,737
442
252
2,352
14,461
6,673
0
7,664
6,213
25,776
0
W
Raijin
11,974
870
3,956
2,586
9,047
4,219
1,168
4,730
4,317
36,950
0
L
Hou Yi
Dubs187
Hou Yi
7,533
3,223
154
1,181
13,490
6,449
0
7,045
6,174
0
11,577
W
Zhong Kui
FraGzZ Odin
Zhong Kui
12,211
3,163
4,497
5,057
15,299
20,962
1,853
4,760
10,539
21,733
0
L
Bacchus
JakeLloyd22
Bacchus
7,581
817
566
2,352
16,906
26,175
0
9,467
7,016
16,548
0
W
Cernunnos
KSI CloutLord
Cernunnos
12,916
5,497
1,057
3,185
12,058
6,033
3,064
2,543
9,515
0
27,353
L
9,427
6,104
691
1,327
16,049
8,026
0
8,503
7,288
0
26,086
W
Jormungandr
ThatWhiteAfrican
Jormungandr
20,040
2,982
2,471
4,242
20,361
23,406
219
4,063
16,298
35,373
2,117
W
Loki
15,356
2,336
3,343
1,599
13,155
6,284
1,378
4,222
8,933
0
29,849
L
Charybdis
15,761
8,043
1,469
2,068
15,004
7,671
0
7,394
7,111
0
36,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,518
Gold Earned
58,099
137
Minions Killed
175
0
Camps Cleared
0
1,130,247
Distance Traveled
1,367,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,295
686
25
2
0
226,181
0
W
Raijin
11,815
788
62
4
0
290,640
0
L
Hou Yi
9,633
642
9
1
0
225,744
0
W
Zhong Kui
11,331
755
25
2
0
234,795
0
L
Bacchus
10,013
668
13
1
0
258,104
0
W
Cernunnos
11,573
772
20
1
0
288,329
0
L
Ullr
9,101
607
39
3
0
213,472
0
W
Jormungandr
11,110
741
39
3
0
276,033
0
W
Loki
12,270
818
29
2
0
277,713
0
L
Charybdis
10,476
698
51
3
0
206,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role