Player Matchup

Bacchus
Bacchus
Jacobelder9542
Bacchus
Level 29
God Stats
9W - 5L
1,430 SR
Queue Stats
67W - 54L
1,458 Elo+
Party 2
Vulcan
Vulcan
Jazzy81160
Vulcan
Level 94
God Stats
616W - 609L
1,555 SR
Queue Stats
617W - 615L
1,500 Elo+
Solo
Raijin
Raijin
Joponil
Raijin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 336L
1,458 Elo+
Solo
Cernunnos
Cernunnos
Skullofall
Cernunnos
Level 107
God Stats
12W - 6L
1,655 SR
Queue Stats
216W - 213L
1,456 Elo+
Party 2
Ravana
Ravana
terrorru123
Ravana
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 53L
1,440 Elo+
Solo
Team Averages
Level 83
1,528 SR
1,463 Elo+

VS

Team Averages
Level 60
1,427 SR
1,415 Elo+
Aphrodite
Aphrodite
DeadReturn
Aphrodite
Level 60
God Stats
23W - 32L
1,370 SR
Queue Stats
24W - 32L
1,359 Elo+
Solo
Hades
Hades
Flo_bt51
Hades
Level 43
God Stats
27W - 34L
1,435 SR
Queue Stats
32W - 40L
1,405 Elo+
Party 1
Anubis
Anubis
Igor13111996
Anubis
Level 40
God Stats
10W - 10L
1,416 SR
Queue Stats
31W - 40L
1,388 Elo+
Party 1
Ne Zha
Ne Zha
Oll13 1201
Ne Zha
Level 78
God Stats
8W - 4L
1,532 SR
Queue Stats
186W - 164L
1,452 Elo+
Solo
Heimdallr
Heimdallr
Pedro72931
Heimdallr
Level 81
God Stats
4W - 7L
1,384 SR
Queue Stats
207W - 198L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,644
443
4,365
13,528
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Jazzy81160
Vulcan
12
1 / 2 / 2
7,433
496
6,945
6,504
2,435
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Raijin
Joponil
Raijin
13
2 / 4 / 4
8,112
541
7,841
9,852
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Skullofall
Cernunnos
12
0 / 4 / 1
7,284
486
5,477
13,921
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ravana
14
6 / 1 / 0
8,296
553
7,188
7,976
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeadReturn
Aphrodite
12
0 / 2 / 9
7,174
478
4,960
11,703
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hades
Flo_bt51
Hades
14
3 / 0 / 5
8,403
560
6,482
6,920
3,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
13
2 / 6 / 6
7,414
494
5,395
10,531
4,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Oll13 1201
Ne Zha
14
6 / 0 / 4
8,095
540
9,550
9,868
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Pedro72931
Heimdallr
13
3 / 1 / 2
7,714
514
5,966
8,684
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
14
14
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DeadReturn
Aphrodite
0
2
9
2.25
W
Hades
Flo_bt51
Hades
3
0
5
5.5
W
Anubis
2
6
6
0.83
L
0
3
3
0.5
L
Vulcan
Jazzy81160
Vulcan
1
2
2
1
L
Raijin
Joponil
Raijin
2
4
4
1
W
Ne Zha
Oll13 1201
Ne Zha
6
0
4
8
W
Heimdallr
Pedro72931
Heimdallr
3
1
2
4
L
Cernunnos
Skullofall
Cernunnos
0
4
1
0.13
L
Ravana
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,816
Damage
32,353
51,781
Taken
47,706
26,026
Mitigated
21,217
14,571
Healing
20,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DeadReturn
Aphrodite
4,960
413
3,338
6,604
11,703
5,790
234
5,658
6,045
31,278
0
W
Hades
Flo_bt51
Hades
6,482
151
120
3,820
6,920
3,642
306
3,904
3,016
59,168
0
W
Anubis
5,395
72
0
2,692
10,531
4,846
0
6,150
4,381
55,496
0
L
4,365
461
0
1,931
13,528
12,243
486
5,101
8,427
16,424
0
L
Vulcan
Jazzy81160
Vulcan
6,945
3,026
0
1,380
6,504
2,435
36
3,431
3,073
53,971
0
L
Raijin
Joponil
Raijin
7,841
681
0
2,107
9,852
2,624
649
2,378
7,474
57,842
0
W
Ne Zha
Oll13 1201
Ne Zha
9,550
2,125
0
1,895
9,868
4,113
457
2,174
7,694
0
61,637
W
Heimdallr
Pedro72931
Heimdallr
5,966
2,557
0
1,531
8,684
2,826
0
1,265
7,419
0
47,060
L
Cernunnos
Skullofall
Cernunnos
5,477
2,537
0
5,277
13,921
5,332
1,022
3,931
9,990
0
62,110
L
Ravana
7,188
2,128
0
3,876
7,976
3,392
73
1,996
5,976
0
63,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
38,800
392
Minions Killed
413
0
Camps Cleared
0
1,468,864
Distance Traveled
1,411,818
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,174
478
53
4
0
291,071
6
W
Hades
8,403
560
127
8
0
244,331
0
W
Anubis
7,414
494
89
6
0
247,368
0
L
Bacchus
6,644
443
17
1
0
319,186
0
L
Vulcan
7,433
496
75
5
0
271,821
5
L
Raijin
8,112
541
94
6
0
230,929
4
W
Ne Zha
8,095
540
76
5
0
340,705
1
W
Heimdallr
7,714
514
68
5
0
288,343
2
L
Cernunnos
7,284
486
104
7
0
305,128
0
L
Ravana
8,296
553
102
7
0
341,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role