Player Matchup

Awilix
Awilix
BeckoningHalo11
Awilix
Level 134
God Stats
4W - 2L
1,752 SR
Queue Stats
78W - 55L
1,581 Elo+
Party 2
Tiamat
Tiamat
BlackDynamiteMN
Tiamat
Level 157
God Stats
8W - 17L
1,373 SR
Queue Stats
453W - 420L
1,488 Elo+
Solo
Pele
Pele
Coach Willow
Pele
Level 106
God Stats
4W - 6L
1,547 SR
Queue Stats
583W - 549L
1,534 Elo+
Party 2
Chaac
Chaac
ImABadNugget
Chaac
Level 122
God Stats
4W - 8L
1,671 SR
Queue Stats
65W - 61L
1,469 Elo+
Party 1
Ullr
Ullr
sagginyag
Ullr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,448 Elo+
Party 1
Team Averages
Level 111
1,568 SR
1,504 Elo+

VS

Team Averages
Level 113
1,500 SR
1,544 Elo+
Thoth
Thoth
DrTrace3
Thoth
Level 159
God Stats
13W - 12L
1,441 SR
Queue Stats
236W - 227L
1,513 Elo+
Solo
Chaac
Chaac
HackerOrNot98
Chaac
Level 105
God Stats
3W - 5L
1,476 SR
Queue Stats
203W - 175L
1,584 Elo+
Solo
Hercules
Hercules
Topillo2002
Hercules
Level 126
God Stats
1W - 3L
1,243 SR
Queue Stats
215W - 216L
1,538 Elo+
Solo
Awilix
Awilix
Wired5955
Awilix
Level 91
God Stats
50W - 35L
1,635 SR
Queue Stats
129W - 106L
1,538 Elo+
Solo
Freya
Freya
fatdumstupidugly
Freya
Level 86
God Stats
2W - 0L
1,702 SR
Queue Stats
17W - 14L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 3
9,081
605
11,790
13,386
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 3 / 3
8,545
570
7,491
11,180
6,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 1 / 1
7,600
507
8,360
9,170
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 4
6,083
406
9,053
13,794
11,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
10
2 / 6 / 1
6,174
412
4,560
11,214
3,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DrTrace3
Thoth
14
2 / 2 / 0
8,724
582
4,441
8,369
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 2 / 7
9,198
613
11,046
12,274
11,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hercules
Topillo2002
Hercules
14
1 / 2 / 1
8,845
590
5,271
15,600
15,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
Wired5955
Awilix
14
3 / 4 / 6
8,461
564
10,854
14,155
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 4 / 7
8,582
572
10,280
10,747
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
14
Kills
17
17
Deaths
14
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
8
3
3
3.17
L
2
3
3
1.17
L
2
1
1
2.5
W
Thoth
DrTrace3
Thoth
2
2
0
1
W
6
2
7
4.75
L
0
4
4
0.5
W
Hercules
Topillo2002
Hercules
1
2
1
0.75
W
Awilix
Wired5955
Awilix
3
4
6
1.5
W
5
4
7
2.13
L
Ullr
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,254
Damage
41,892
58,744
Taken
61,145
30,903
Mitigated
39,820
12,704
Healing
16,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,790
5,061
0
1,226
13,386
5,743
0
2,446
10,695
0
80,160
L
7,491
671
0
3,757
11,180
6,862
0
3,109
8,071
68,738
0
L
8,360
1,981
0
2,634
9,170
3,138
0
85
8,583
0
54,758
W
Thoth
DrTrace3
Thoth
4,441
424
0
715
8,369
3,447
358
6,917
1,452
68,200
0
W
11,046
1,341
0
2,905
12,274
11,593
149
55
12,219
0
68,201
L
9,053
1,385
0
4,261
13,794
11,347
69
4,800
8,527
0
40,708
W
Hercules
Topillo2002
Hercules
5,271
1,808
0
5,738
15,600
15,383
62
165
15,435
85
68,612
W
Awilix
Wired5955
Awilix
10,854
4,215
0
4,892
14,155
5,199
106
354
13,801
0
55,079
W
10,280
3,663
0
2,517
10,747
4,198
366
0
10,747
38,423
1,017
L
Ullr
4,560
1,763
0
826
11,214
3,813
412
3,333
7,433
0
28,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,483
Gold Earned
43,810
412
Minions Killed
510
0
Camps Cleared
0
1,452,117
Distance Traveled
1,539,081
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,081
605
103
7
0
357,631
3
L
Tiamat
8,545
570
125
8
0
286,894
1
L
Pele
7,600
507
86
6
0
247,778
0
W
Thoth
8,724
582
142
9
0
288,312
4
W
Chaac
9,198
613
100
7
0
316,754
0
L
Chaac
6,083
406
55
4
0
284,691
1
W
Hercules
8,845
590
134
9
0
272,941
0
W
Awilix
8,461
564
73
5
0
364,317
1
W
Freya
8,582
572
61
4
0
296,757
0
L
Ullr
6,174
412
43
3
0
275,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role