Player Matchup

Neith
Neith
Agentlols
Neith
Level 151
God Stats
9W - 6L
1,537 SR
Queue Stats
448W - 441L
1,480 Elo+
Party 1
Cliodhna
Cliodhna
CLAAF
Cliodhna
Level 156
God Stats
10W - 12L
1,482 SR
Queue Stats
737W - 748L
1,544 Elo+
Solo
Hades
Hades
Larryjr420
Hades
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 173L
1,480 Elo+
Solo
Chiron
Chiron
Radioactive8760
Chiron
Level 142
God Stats
2W - 1L
1,695 SR
Queue Stats
77W - 51L
1,475 Elo+
Solo
Fenrir
Fenrir
lnexpiable
Fenrir
Level 141
God Stats
8W - 9L
1,408 SR
Queue Stats
295W - 306L
1,547 Elo+
Party 1
Team Averages
Level 147
1,524 SR
1,505 Elo+

VS

Team Averages
Level 128
1,555 SR
1,513 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Brick_Bazooka_69
Maui
Level 159
God Stats
2W - 4L
1,447 SR
Queue Stats
934W - 936L
1,497 Elo+
Solo
Bastet
Bastet
Cutpurrse
Bastet
Level 103
God Stats
3W - 2L
1,671 SR
Queue Stats
192W - 176L
1,600 Elo+
Solo
Medusa
Medusa
LadyRiley
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,450 Elo+
Solo
Khepri
Khepri
billy-ball
Khepri
Level 153
God Stats
6W - 4L
1,658 SR
Queue Stats
398W - 397L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agentlols
Neith
15
3 / 1 / 16
9,023
820
10,197
7,759
3,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
CLAAF
Cliodhna
15
5 / 2 / 11
9,103
828
9,962
7,082
3,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
12
1 / 4 / 7
8,160
742
5,334
10,036
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
10 / 0 / 11
10,389
944
17,787
9,333
4,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
lnexpiable
Fenrir
15
4 / 2 / 12
8,607
782
6,565
9,527
8,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 8 / 6
7,258
660
4,435
12,835
6,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 6 / 6
7,794
709
5,629
14,897
19,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Cutpurrse
Bastet
15
4 / 2 / 4
7,864
715
11,340
7,402
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
LadyRiley
Medusa
14
3 / 5 / 2
7,845
713
12,541
10,090
5,704
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
billy-ball
Khepri
15
1 / 2 / 6
8,323
757
3,274
13,134
14,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
23
Kills
8
9
Deaths
23
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
8
6
0.38
W
Neith
Agentlols
Neith
3
1
16
11
L
0
6
6
0.5
W
Cliodhna
CLAAF
Cliodhna
5
2
11
5.25
L
Bastet
Cutpurrse
Bastet
4
2
4
3
L
Medusa
LadyRiley
Medusa
3
5
2
0.8
W
Hades
1
4
7
1.13
W
10
0
11
15.5
L
Khepri
billy-ball
Khepri
1
2
6
2
W
Fenrir
lnexpiable
Fenrir
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,845
Damage
37,219
43,737
Taken
58,358
27,991
Mitigated
49,333
18,402
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,435
2,936
133
1,083
12,835
6,096
0
1,211
11,624
0
11,630
W
Neith
Agentlols
Neith
10,197
3,527
0
3,240
7,759
3,758
240
1,527
6,232
0
25,476
L
5,629
682
709
1,236
14,897
19,709
13
1,228
13,669
12,514
0
W
Cliodhna
CLAAF
Cliodhna
9,962
988
1,862
2,078
7,082
3,146
314
1,459
5,623
0
19,352
L
Bastet
Cutpurrse
Bastet
11,340
3,126
332
1,238
7,402
3,493
0
651
6,751
0
16,260
L
Medusa
LadyRiley
Medusa
12,541
5,964
234
317
10,090
5,704
0
523
9,567
0
24,948
W
Hades
5,334
584
1,047
2,243
10,036
8,575
310
2,210
7,826
11,408
0
W
17,787
6,187
2,214
3,612
9,333
4,448
570
1,941
7,392
0
33,220
L
Khepri
billy-ball
Khepri
3,274
262
406
2,686
13,134
14,331
0
1,721
11,413
12,981
0
W
Fenrir
lnexpiable
Fenrir
6,565
2,113
739
1,367
9,527
8,064
677
1,766
7,761
0
8,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,282
Gold Earned
39,084
140
Minions Killed
98
0
Camps Cleared
0
1,072,993
Distance Traveled
967,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,258
660
25
2
0
161,357
0
W
Neith
9,023
820
43
4
0
200,505
0
L
Maui
7,794
709
9
1
0
184,043
0
W
Cliodhna
9,103
828
19
2
0
232,169
0
L
Bastet
7,864
715
13
1
0
254,561
0
L
Medusa
7,845
713
34
3
0
159,062
0
W
Hades
8,160
742
24
2
0
185,851
0
W
Chiron
10,389
944
41
4
0
214,385
0
L
Khepri
8,323
757
17
2
0
208,006
0
W
Fenrir
8,607
782
13
1
0
240,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role