Player Matchup

Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond III
 
Poseidon
Diamond III
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond III
Kazenade_
Heimdallr
Diamond III
Level 202
God Stats
2W - 1L
1,673 SR
Queue Stats
187W - 162L
2,276 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
Möonjuice
Baron Samedi
Diamond II
Level 102
God Stats
9W - 4L
1,637 SR
Queue Stats
305W - 319L
2,280 MMR
Solo
Thor
Thor
Diamond IV
lilsardinilla
Thor
Diamond IV
Level 108
God Stats
0W - 1L
1,765 SR
Queue Stats
138W - 127L
2,243 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,615 SR
1,960 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,699 SR
2,237 MMR
Rama
Rama
Diamond III
Arnasz
Rama
Diamond III
Level 157
God Stats
32W - 24L
1,620 SR
Queue Stats
204W - 190L
2,161 MMR
Solo
Janus
Janus
Diamond II
NotΔiεgσ
Janus
Diamond II
Level 69
God Stats
26W - 17L
1,661 SR
Queue Stats
182W - 161L
2,317 MMR
Solo
Odin
Odin
Masters
Phillоw
Odin
Masters
Level 90
God Stats
1W - 1L
1,816 SR
Queue Stats
107W - 75L
2,268 MMR
Party 1
Fenrir
Fenrir
Diamond V
Punchmaan
Fenrir
Diamond V
Level 158
God Stats
24W - 10L
1,783 SR
Queue Stats
727W - 725L
2,051 MMR
Solo
Thanatos
Thanatos
Diamond I
Vaizoku
Thanatos
Diamond I
Level 205
God Stats
32W - 26L
1,615 SR
Queue Stats
418W - 380L
2,388 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 0 / 1
4,330
619
2,173
5,806
3,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
 
Poseidon
5
0 / 4 / 0
3,722
532
1,740
5,197
1,004
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Kazenade_
Heimdallr
8
0 / 1 / 1
4,350
621
2,914
4,948
1,899
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Möonjuice
Baron Samedi
9
1 / 0 / 0
4,767
681
3,714
5,209
1,954
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

8
1 / 1 / 1
4,388
627
2,123
6,054
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LokiThoth

VS

Bans
AresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Arnasz
Rama
8
0 / 0 / 1
4,205
601
2,588
3,687
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 0 / 0
5,502
786
2,775
2,967
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
4 / 0 / 0
5,682
812
5,031
4,754
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fenrir
Punchmaan
Fenrir
6
0 / 1 / 0
4,068
581
1,884
5,436
2,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Vaizoku
Thanatos
8
0 / 1 / 3
4,627
661
3,544
5,087
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
6
6
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
1
0.5
L
Poseidon
 
Poseidon
0
4
0
0
W
Rama
Arnasz
Rama
0
0
1
0.5
L
Heimdallr
Kazenade_
Heimdallr
0
1
1
0.5
L
Baron Samedi
Möonjuice
Baron Samedi
1
0
0
1
W
2
0
0
2
W
Odin
4
0
0
4
W
Fenrir
Punchmaan
Fenrir
0
1
0
0
W
Thanatos
Vaizoku
Thanatos
0
1
3
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,664
Damage
15,822
27,214
Taken
21,931
10,156
Mitigated
8,266
14,719
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,173
450
788
2,779
5,806
3,322
0
0
5,806
12,310
0
L
Poseidon
 
Poseidon
1,740
537
0
1,553
5,197
1,004
0
0
5,197
17,984
0
W
Rama
Arnasz
Rama
2,588
2,039
0
1,542
3,687
1,062
0
417
3,270
0
28,606
L
Heimdallr
Kazenade_
Heimdallr
2,914
1,323
0
2,006
4,948
1,899
0
53
4,895
0
32,974
L
Baron Samedi
Möonjuice
Baron Samedi
3,714
470
47
4,438
5,209
1,954
0
1,101
4,054
37,785
0
W
2,775
100
0
1,041
2,967
1,041
0
1,617
1,350
46,404
0
W
Odin
5,031
1,992
0
1,665
4,754
1,957
0
2,265
2,489
0
37,578
W
Fenrir
Punchmaan
Fenrir
1,884
491
0
1,464
5,436
2,479
0
1,886
3,550
0
7,540
W
Thanatos
Vaizoku
Thanatos
3,544
1,220
0
3,599
5,087
1,727
0
1,442
3,645
0
27,242
L
2,123
448
0
3,108
6,054
1,977
0
1,421
4,487
0
26,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,557
Gold Earned
24,084
222
Minions Killed
258
0
Camps Cleared
0
698,288
Distance Traveled
853,981
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,330
619
14
2
0
147,724
0
L
Poseidon
3,722
532
34
5
0
102,440
0
W
Rama
4,205
601
53
8
0
161,753
1
L
Heimdallr
4,350
621
57
8
0
128,941
0
L
Baron Samedi
4,767
681
69
10
0
146,743
0
W
Janus
5,502
786
77
11
0
170,924
0
W
Odin
5,682
812
69
10
0
170,296
1
W
Fenrir
4,068
581
10
1
0
164,466
3
W
Thanatos
4,627
661
49
7
0
186,542
0
L
Thor
4,388
627
48
7
0
172,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role