Player Matchup

Kumbhakarna
Kumbhakarna
BrunoFromHell
Kumbhakarna
Level 159
God Stats
12W - 11L
1,489 SR
Queue Stats
705W - 767L
1,421 Elo+
Solo
Yu Huang
Yu Huang
Calvitoharri
Yu Huang
Level 105
God Stats
0W - 1L
1,443 SR
Queue Stats
46W - 41L
1,426 Elo+
Solo
Ne Zha
Ne Zha
estarchi
Ne Zha
Level 89
God Stats
0W - 1L
1,771 SR
Queue Stats
66W - 114L
1,378 Elo+
Solo
Team Averages
Level 118
1,567 SR
1,408 Elo+

VS

Team Averages
Level 125
1,424 SR
1,504 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
iTzMulekdoMal
Ra
Level 103
God Stats
1W - 2L
1,272 SR
Queue Stats
40W - 35L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BrunoFromHell
Kumbhakarna
12
0 / 1 / 3
7,986
726
4,705
12,201
13,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Calvitoharri
Yu Huang
10
2 / 5 / 1
7,932
721
9,875
9,316
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
estarchi
Ne Zha
10
2 / 5 / 0
7,835
712
3,847
11,456
4,450
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 3 / 5
9,676
880
8,080
9,476
3,490
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
 
Da Ji
12
4 / 1 / 5
9,195
836
10,064
9,621
4,904
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 0 / 8
8,893
808
7,979
6,977
2,563
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
11
11
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
3
5
2.5
W
Da Ji
 
Da Ji
4
1
5
6.5
L
Kumbhakarna
BrunoFromHell
Kumbhakarna
0
1
3
1.5
L
Yu Huang
Calvitoharri
Yu Huang
2
5
1
0.5
L
Ne Zha
estarchi
Ne Zha
2
5
0
0.4
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,427
Damage
26,123
32,973
Taken
26,074
21,566
Mitigated
10,957
2,964
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,080
4,840
0
2,273
9,476
3,490
1,208
5,347
4,129
0
29,836
W
Da Ji
 
Da Ji
10,064
1,045
0
28
9,621
4,904
52
5,636
3,985
0
24,754
L
Kumbhakarna
BrunoFromHell
Kumbhakarna
4,705
210
0
1,526
12,201
13,180
0
2,224
9,870
28,325
0
L
Yu Huang
Calvitoharri
Yu Huang
9,875
802
0
1,177
9,316
3,936
0
3,295
5,952
31,031
0
L
Ne Zha
estarchi
Ne Zha
3,847
207
0
261
11,456
4,450
0
2,637
8,819
0
20,487
W
7,979
580
1,287
2,480
6,977
2,563
225
3,780
3,197
51,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,753
Gold Earned
27,764
100
Minions Killed
148
0
Camps Cleared
0
627,696
Distance Traveled
606,201
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,676
880
44
4
0
188,861
0
W
Da Ji
9,195
836
33
3
0
195,397
0
L
Kumbhakarna
7,986
726
32
3
0
228,131
4
L
Yu Huang
7,932
721
35
3
0
188,709
0
L
Ne Zha
7,835
712
33
3
0
210,856
0
W
Ra
8,893
808
71
6
0
221,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role