Player Matchup

Atlas
Atlas
AnubisCommander
Atlas
Level 47
God Stats
6W - 5L
1,542 SR
Queue Stats
10W - 16L
1,541 Elo+
Party 1
Ra
Ra
GBABY41
Ra
Level 106
God Stats
1W - 2L
1,413 SR
Queue Stats
190W - 193L
1,497 Elo+
Party 2
Chaac
Chaac
XDaddyClapX
Chaac
Level 104
God Stats
2W - 1L
1,707 SR
Queue Stats
36W - 39L
1,423 Elo+
Party 2
Kali
Kali
celestinewishes
Kali
Level 74
God Stats
13W - 22L
1,454 SR
Queue Stats
101W - 95L
1,520 Elo+
Party 1
Chernobog
Chernobog
tTg_trap5
Chernobog
Level 13
God Stats
1W - 1L
1,737 SR
Queue Stats
6W - 12L
1,245 Elo+
Party 2
Team Averages
Level 69
1,571 SR
1,445 Elo+

VS

Team Averages
Level 85
1,551 SR
1,456 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Jellyboy chris
Zhong Kui
Level 69
God Stats
43W - 37L
1,538 SR
Queue Stats
253W - 231L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
MAYAFA2793
Tsukuyomi
Level 42
God Stats
4W - 4L
1,392 SR
Queue Stats
27W - 28L
1,420 Elo+
Solo
Surtr
Surtr
XXTHEANGELITOXX
Surtr
Level 58
God Stats
11W - 1L
1,845 SR
Queue Stats
76W - 74L
1,435 Elo+
Solo
Charybdis
Charybdis
iiDrax9157
Charybdis
Level 108
God Stats
20W - 17L
1,480 SR
Queue Stats
417W - 419L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,632
415
2,809
14,915
10,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 6 / 0
7,022
439
9,516
12,133
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 2
7,112
445
9,538
15,152
10,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 1
6,936
434
3,525
17,618
7,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
tTg_trap5
Chernobog
9
0 / 8 / 0
5,819
364
3,452
11,659
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 0 / 6
9,604
600
9,204
6,890
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Jellyboy chris
Zhong Kui
14
7 / 0 / 8
9,387
587
15,821
10,573
8,897
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MAYAFA2793
Tsukuyomi
14
3 / 2 / 9
8,581
536
6,440
14,451
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 6
9,210
576
8,540
14,313
12,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
iiDrax9157
Charybdis
15
4 / 0 / 4
9,623
601
8,040
10,985
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
23
24
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
6
10
L
0
5
0
0
L
1
6
0
0.17
W
Zhong Kui
Jellyboy chris
Zhong Kui
7
0
8
11
W
Tsukuyomi
MAYAFA2793
Tsukuyomi
3
2
9
3.75
L
0
3
2
0.33
W
2
1
6
5
L
2
2
1
1.25
W
Charybdis
iiDrax9157
Charybdis
4
0
4
6
L
Chernobog
tTg_trap5
Chernobog
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,840
Damage
48,045
71,477
Taken
57,212
37,097
Mitigated
34,719
16,246
Healing
27,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,204
1,809
0
2,291
6,890
2,709
41
3,079
3,496
0
69,054
L
2,809
984
1,057
1,361
14,915
10,485
0
1,598
13,317
29,359
0
L
9,516
531
774
2,502
12,133
4,891
31
5,171
6,962
48,012
0
W
Zhong Kui
Jellyboy chris
Zhong Kui
15,821
2,087
0
6,962
10,573
8,897
2,200
3,863
6,110
61,337
0
W
Tsukuyomi
MAYAFA2793
Tsukuyomi
6,440
1,914
0
6,496
14,451
5,991
1,052
1,250
13,081
0
51,132
L
9,538
1,880
0
4,681
15,152
10,756
0
3,239
11,913
0
51,021
W
8,540
2,896
0
5,446
14,313
12,704
1,165
1,329
12,740
800
57,574
L
3,525
1,606
0
5,144
17,618
7,508
0
5,092
12,526
0
45,288
W
Charybdis
iiDrax9157
Charybdis
8,040
5,203
0
6,524
10,985
4,418
2,766
2,477
8,508
0
86,238
L
Chernobog
tTg_trap5
Chernobog
3,452
2,640
0
727
11,659
3,457
0
1,117
10,542
0
23,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,521
Gold Earned
46,405
319
Minions Killed
492
0
Camps Cleared
0
1,418,325
Distance Traveled
1,600,767
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,604
600
101
6
0
324,769
0
L
Atlas
6,632
415
43
3
0
247,833
0
L
Ra
7,022
439
90
6
0
292,310
3
W
Zhong Kui
9,387
587
101
6
0
295,188
5
W
Tsukuyomi
8,581
536
74
5
0
365,537
0
L
Chaac
7,112
445
87
5
0
317,727
4
W
Surtr
9,210
576
88
6
0
324,552
0
L
Kali
6,936
434
63
4
0
312,235
0
W
Charybdis
9,623
601
128
8
0
290,721
0
L
Chernobog
5,819
364
36
2
0
248,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role