Player Matchup

Hachiman
Hachiman
JuaGonMiZaTaLo
Hachiman
Level 19
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 11L
1,144 Elo+
Party 2
Ares
Ares
RVA_Angel23
Ares
Level 114
God Stats
24W - 18L
1,674 SR
Queue Stats
205W - 206L
1,438 Elo+
Solo
King Arthur
King Arthur
SandiaEspectral
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,393 Elo+
Party 2
Scylla
Scylla
Vuldo
Scylla
Level 122
God Stats
1W - 2L
1,475 SR
Queue Stats
164W - 171L
1,499 Elo+
Solo
Zeus
Zeus
YungBottle_
Zeus
Level 39
God Stats
0W - 1L
1,399 SR
Queue Stats
6W - 21L
1,327 Elo+
Party 2
Team Averages
Level 64
1,470 SR
1,360 Elo+

VS

Team Averages
Level 130
1,502 SR
1,477 Elo+
Anubis
Anubis
Amena_Fek_Fak
Anubis
Level 143
God Stats
13W - 10L
1,523 SR
Queue Stats
147W - 158L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
CaseraBlanca
Ah Puch
Level 156
God Stats
105W - 84L
1,552 SR
Queue Stats
946W - 992L
1,420 Elo+
Solo
Sol
Sol
Get_Noscoped_COD
Sol
Level 146
God Stats
2W - 1L
1,244 SR
Queue Stats
191W - 191L
1,542 Elo+
Party 1
Fenrir
Fenrir
Pedro72931
Fenrir
Level 81
God Stats
14W - 12L
1,532 SR
Queue Stats
207W - 198L
1,460 Elo+
Solo
Kukulkan
Kukulkan
tedalas
Kukulkan
Level 126
God Stats
9W - 8L
1,660 SR
Queue Stats
153W - 153L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 4 / 2
7,200
450
2,736
11,499
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 7 / 5
7,356
460
4,002
18,057
11,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
SandiaEspectral
King Arthur
10
4 / 4 / 1
7,372
461
8,948
14,874
6,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Vuldo
Scylla
13
0 / 4 / 2
7,650
478
5,097
6,254
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 1
9,650
603
9,520
8,792
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 6
8,795
550
12,806
10,383
5,189
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
CaseraBlanca
Ah Puch
15
1 / 2 / 4
9,776
611
7,738
11,809
7,858
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 1 / 2
10,265
642
9,466
10,291
3,815
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Pedro72931
Fenrir
16
6 / 3 / 6
9,674
605
7,967
14,256
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
tedalas
Kukulkan
15
4 / 0 / 4
8,884
555
5,718
4,967
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
22
22
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
Ah Puch
CaseraBlanca
Ah Puch
1
2
4
1.5
W
4
1
2
5
L
Hachiman
0
4
2
0.25
W
Fenrir
Pedro72931
Fenrir
6
3
6
3
L
0
7
5
0.36
L
King Arthur
SandiaEspectral
King Arthur
4
4
1
1.13
L
Scylla
Vuldo
Scylla
0
4
2
0.25
L
4
3
1
1.5
W
Kukulkan
tedalas
Kukulkan
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,303
Damage
43,695
59,476
Taken
51,706
27,606
Mitigated
25,505
7,811
Healing
19,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,806
602
0
4,765
10,383
5,189
1,186
4,004
6,379
56,992
0
W
Ah Puch
CaseraBlanca
Ah Puch
7,738
110
0
7,362
11,809
7,858
294
5,423
6,386
75,442
0
W
9,466
5,273
0
4,679
10,291
3,815
6,010
3,213
7,078
93,492
0
L
Hachiman
2,736
1,359
0
1,876
11,499
4,058
0
8,503
2,996
0
41,142
W
Fenrir
Pedro72931
Fenrir
7,967
1,389
0
1,609
14,256
6,533
180
3,833
10,423
0
73,293
L
4,002
382
157
3,883
18,057
11,832
0
11,265
6,792
25,227
0
L
King Arthur
SandiaEspectral
King Arthur
8,948
1,098
0
689
14,874
6,126
0
8,008
6,866
0
44,085
L
Scylla
Vuldo
Scylla
5,097
451
0
469
6,254
2,011
0
2,346
3,908
64,652
0
L
9,520
653
0
737
8,792
3,579
0
5,606
3,186
63,612
0
W
Kukulkan
tedalas
Kukulkan
5,718
738
0
893
4,967
2,110
147
2,874
2,093
62,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,228
Gold Earned
47,394
417
Minions Killed
531
0
Camps Cleared
0
1,518,097
Distance Traveled
1,583,439
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,795
550
70
4
0
302,203
6
W
Ah Puch
9,776
611
119
7
0
301,080
7
W
Sol
10,265
642
148
9
0
296,508
0
L
Hachiman
7,200
450
68
4
0
306,504
0
W
Fenrir
9,674
605
100
6
0
372,920
0
L
Ares
7,356
460
34
2
0
300,433
0
L
King Arthur
7,372
461
53
3
0
330,226
0
L
Scylla
7,650
478
130
8
0
294,706
6
L
Zeus
9,650
603
132
8
0
286,228
0
W
Kukulkan
8,884
555
94
6
0
310,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role