Player Matchup

Chaac
Chaac
Dinohyus
Chaac
Level 45
God Stats
0W - 2L
1,556 SR
Queue Stats
8W - 9L
1,485 Elo+
Party 1
Izanami
Izanami
SSky
Izanami
Level 104
God Stats
1W - 1L
1,528 SR
Queue Stats
18W - 21L
1,426 Elo+
Party 1
Yu Huang
Yu Huang
АндрюхаРенектон
Yu Huang
Level 24
God Stats
0W - 3L
1,083 SR
Queue Stats
11W - 18L
1,333 Elo+
Party 1
Team Averages
Level 58
1,389 SR
1,414 Elo+

VS

Team Averages
Level 99
1,562 SR
1,403 Elo+
Cupid
Cupid
FROSTBOUND123
Cupid
Level 148
God Stats
6W - 2L
1,653 SR
Queue Stats
142W - 153L
1,423 Elo+
Party 2
Ne Zha
Ne Zha
Ruisu6115
Ne Zha
Level 14
God Stats
4W - 4L
1,531 SR
Queue Stats
20W - 28L
1,444 Elo+
Party 2
Eset
Eset
xxtantaxxion
Eset
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 204L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dinohyus
Chaac
13
1 / 3 / 2
10,724
670
6,555
16,939
17,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
SSky
Izanami
12
3 / 8 / 1
10,870
679
9,779
16,032
6,543
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
0 / 7 / 3
10,612
663
8,922
12,099
4,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 10
13,318
832
14,457
10,858
5,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Ruisu6115
Ne Zha
16
11 / 0 / 7
13,582
849
14,642
14,514
16,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 10
11,294
706
11,550
10,080
4,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
18
18
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dinohyus
Chaac
1
3
2
0.67
W
6
1
10
11
W
Ne Zha
Ruisu6115
Ne Zha
11
0
7
14.5
L
Izanami
SSky
Izanami
3
8
1
0.44
W
1
3
10
2
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,256
Damage
40,649
45,070
Taken
35,452
28,700
Mitigated
25,398
2,758
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dinohyus
Chaac
6,555
635
0
1,441
16,939
17,427
0
5,236
11,263
0
24,279
W
14,457
7,186
1,766
4,164
10,858
5,210
1,640
3,436
7,422
0
64,434
W
Ne Zha
Ruisu6115
Ne Zha
14,642
2,080
0
4,012
14,514
16,157
384
3,882
10,632
0
47,604
L
Izanami
SSky
Izanami
9,779
4,816
0
1,067
16,032
6,543
16
4,341
11,231
0
47,906
W
11,550
609
66
2,154
10,080
4,031
748
2,472
7,608
42,572
0
L
8,922
282
0
250
12,099
4,730
0
2,313
9,462
41,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,206
Gold Earned
38,194
161
Minions Killed
175
0
Camps Cleared
0
766,528
Distance Traveled
856,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,724
670
25
2
0
299,715
0
W
Cupid
13,318
832
90
6
0
259,545
0
W
Ne Zha
13,582
849
33
2
0
321,296
0
L
Izanami
10,870
679
77
5
0
225,765
0
W
Eset
11,294
706
52
3
0
275,987
0
L
Yu Huang
10,612
663
59
4
0
241,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role