Player Matchup

Sol
Sol
Diamond IV
 
Sol
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum I
Blaster876
Mulan
Platinum I
Level 159
God Stats
3W - 5L
1,331 SR
Queue Stats
292W - 264L
1,960 MMR
Solo
Hel
Hel
Diamond V
Nëar
Hel
Diamond V
Level 67
God Stats
0W - 2L
1,694 SR
Queue Stats
88W - 67L
2,065 MMR
Solo
Pele
Pele
Platinum III
Skadinir
Pele
Platinum III
Level 155
God Stats
0W - 1L
1,453 SR
Queue Stats
45W - 32L
1,959 MMR
Solo
Kukulkan
Kukulkan
Platinum I
mikeofthegarden
Kukulkan
Platinum I
Level 193
God Stats
47W - 47L
1,609 SR
Queue Stats
381W - 380L
2,028 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,517 SR
1,902 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,589 SR
2,007 MMR
Ix Chel
Ix Chel
Platinum II
AveragePipe
Ix Chel
Platinum II
Level 108
God Stats
4W - 3L
1,597 SR
Queue Stats
71W - 57L
1,882 MMR
Party 1
Janus
Janus
Platinum I
Dappurr
Janus
Platinum I
Level 148
God Stats
16W - 10L
1,742 SR
Queue Stats
58W - 49L
2,024 MMR
Solo
Anhur
Anhur
Platinum I
NíghtCry
Anhur
Platinum I
Level 159
God Stats
12W - 12L
1,543 SR
Queue Stats
153W - 146L
2,043 MMR
Solo
Cabrakan
Cabrakan
Masters
POSTDRAMA
Cabrakan
Masters
Level 157
God Stats
53W - 48L
1,562 SR
Queue Stats
849W - 822L
2,067 MMR
Solo
Awilix
Awilix
Platinum V
honkifurhorny
Awilix
Platinum V
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 12L
2,020 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 7 / 0
7,128
509
4,939
12,134
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
13
3 / 6 / 1
8,275
591
13,077
19,210
14,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Nëar
Hel
11
0 / 0 / 2
7,123
509
4,564
6,207
3,987
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Pele
15
3 / 1 / 0
8,184
585
5,415
14,124
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
12
0 / 3 / 1
7,204
515
2,065
4,940
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Maman BrigitteAthenaThanatosRaijin

VS

Bans
SusanoChernobogSun WukongAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AveragePipe
Ix Chel
14
1 / 4 / 5
8,623
616
11,413
14,565
8,540
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
Dappurr
Janus
14
4 / 0 / 1
8,635
617
3,848
4,967
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
NíghtCry
Anhur
15
4 / 1 / 3
9,113
651
8,025
7,514
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
POSTDRAMA
Cabrakan
11
0 / 1 / 5
7,033
502
3,036
10,495
10,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
8 / 0 / 2
9,177
656
12,566
10,405
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
17
17
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
7
0
0
W
Ix Chel
AveragePipe
Ix Chel
1
4
5
0.88
L
Mulan
3
6
1
0.58
W
Janus
Dappurr
Janus
4
0
1
4.5
L
Hel
Nëar
Hel
0
0
2
1
W
Anhur
NíghtCry
Anhur
4
1
3
5.5
W
Cabrakan
POSTDRAMA
Cabrakan
0
1
5
2.5
L
Pele
3
1
0
3
W
8
0
2
9
L
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,060
Damage
38,888
56,615
Taken
47,946
27,783
Mitigated
28,561
19,006
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,939
2,944
0
1,982
12,134
2,342
584
1,359
10,775
52,775
2,226
W
Ix Chel
AveragePipe
Ix Chel
11,413
2,047
369
7,376
14,565
8,540
0
235
14,330
61,289
0
L
Mulan
13,077
2,326
0
5,493
19,210
14,719
0
10,335
8,849
0
68,654
W
Janus
Dappurr
Janus
3,848
445
0
650
4,967
1,807
111
1,546
3,421
77,455
0
L
Hel
Nëar
Hel
4,564
589
1,370
4,013
6,207
3,987
0
2,226
3,913
21,580
0
W
Anhur
NíghtCry
Anhur
8,025
4,438
0
3,635
7,514
3,301
616
3,865
3,649
0
73,532
W
Cabrakan
POSTDRAMA
Cabrakan
3,036
678
0
2,345
10,495
10,406
57
4,586
5,909
15,561
0
L
Pele
5,415
1,109
0
6,079
14,124
5,086
0
2,264
11,764
0
73,339
W
12,566
5,770
0
643
10,405
4,507
0
1,767
8,638
0
78,430
L
Kukulkan
2,065
259
0
69
4,940
1,649
0
1,853
3,017
71,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,914
Gold Earned
42,581
468
Minions Killed
497
0
Camps Cleared
0
1,463,653
Distance Traveled
1,542,708
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,128
509
93
7
0
239,295
4
W
Ix Chel
8,623
616
106
8
0
289,485
0
L
Mulan
8,275
591
96
7
0
280,316
2
W
Janus
8,635
617
153
11
0
298,581
0
L
Hel
7,123
509
30
2
0
297,529
2
W
Anhur
9,113
651
128
9
0
283,163
4
W
Cabrakan
7,033
502
11
1
0
309,801
6
L
Pele
8,184
585
110
8
0
366,610
0
W
Awilix
9,177
656
99
7
0
361,678
2
L
Kukulkan
7,204
515
139
10
0
279,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role