Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
AlloMent
Da Ji
Level 104
God Stats
13W - 18L
1,522 SR
Queue Stats
335W - 336L
1,479 Elo+
Party 2
Aphrodite
Aphrodite
Nonsense90
Aphrodite
Level 124
God Stats
2W - 4L
1,354 SR
Queue Stats
571W - 589L
1,439 Elo+
Party 2
Izanami
Izanami
SharpesEagle691
Izanami
Level 52
God Stats
37W - 41L
1,501 SR
Queue Stats
114W - 121L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
darkigusy
Zhong Kui
Level 128
God Stats
9W - 6L
1,686 SR
Queue Stats
518W - 487L
1,456 Elo+
Solo
Team Averages
Level 106
1,513 SR
1,467 Elo+

VS

Team Averages
Level 85
1,432 SR
1,490 Elo+
Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Blvck-Panther
Sol
Level 141
God Stats
9W - 17L
1,542 SR
Queue Stats
229W - 229L
1,455 Elo+
Solo
Scylla
Scylla
ShinjiiTokaku
Scylla
Level 123
God Stats
1W - 2L
1,367 SR
Queue Stats
106W - 73L
1,552 Elo+
Solo
Maui
Maui
ZhongQuief
Maui
Level 36
God Stats
1W - 4L
1,328 SR
Queue Stats
73W - 78L
1,441 Elo+
Solo
Ymir
Ymir
gameplayerspj
Ymir
Level 58
God Stats
4W - 6L
1,423 SR
Queue Stats
126W - 134L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 1 / 2
6,598
600
5,154
6,787
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
AlloMent
Da Ji
11
7 / 0 / 0
6,764
615
7,540
6,746
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Nonsense90
Aphrodite
12
1 / 1 / 2
6,678
607
4,516
7,788
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 4
5,727
521
3,758
2,777
753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
darkigusy
Zhong Kui
10
0 / 0 / 6
5,387
490
5,789
4,316
3,130
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 4 / 0
4,963
451
2,805
8,155
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 2 / 0
6,140
558
3,848
8,483
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 1
6,107
555
3,093
7,743
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
6,433
585
2,479
8,050
6,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 2 / 0
5,201
473
1,252
9,691
7,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
10
Kills
2
2
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
2
1
L
Anhur
 
Anhur
0
4
0
0
W
Da Ji
AlloMent
Da Ji
7
0
0
7
L
2
2
0
1
W
Aphrodite
Nonsense90
Aphrodite
1
1
2
2
W
2
0
4
4
L
0
2
1
0.25
L
0
1
1
0.5
W
Zhong Kui
darkigusy
Zhong Kui
0
0
6
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,757
Damage
13,477
28,414
Taken
42,122
12,015
Mitigated
21,475
15,371
Healing
12,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,154
1,546
0
4,172
6,787
2,398
0
4,094
2,693
45,462
0
L
Anhur
 
Anhur
2,805
1,314
0
1,426
8,155
2,690
0
1,734
6,421
0
33,607
W
Da Ji
AlloMent
Da Ji
7,540
2,335
0
1,201
6,746
2,776
0
1,453
5,293
0
44,151
L
3,848
1,653
0
4,670
8,483
2,730
0
1,873
6,585
46,268
0
W
Aphrodite
Nonsense90
Aphrodite
4,516
478
0
6,138
7,788
2,958
0
3,626
4,162
49,662
0
W
3,758
1,938
0
1,470
2,777
753
65
98
2,679
0
36,938
L
3,093
665
0
2,553
7,743
2,569
0
3,939
3,576
43,438
0
L
2,479
469
0
2,187
8,050
6,090
0
3,865
4,185
37,816
0
W
Zhong Kui
darkigusy
Zhong Kui
5,789
393
0
2,390
4,316
3,130
0
1,401
2,915
26,910
0
L
1,252
178
0
1,343
9,691
7,396
0
3,795
5,896
12,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,154
Gold Earned
28,844
349
Minions Killed
305
0
Camps Cleared
0
1,059,370
Distance Traveled
1,010,261
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,598
600
85
8
0
194,791
0
L
Anhur
4,963
451
57
5
0
181,911
0
W
Da Ji
6,764
615
69
6
0
242,964
0
L
Sol
6,140
558
71
6
0
210,780
0
W
Aphrodite
6,678
607
94
9
0
215,788
0
W
Izanami
5,727
521
68
6
0
202,039
0
L
Scylla
6,107
555
92
8
0
200,247
1
L
Maui
6,433
585
63
6
0
220,792
2
W
Zhong Kui
5,387
490
33
3
0
203,788
4
L
Ymir
5,201
473
22
2
0
196,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role