Player Matchup

Danzaburou
Danzaburou
Bed_time_Bates
Danzaburou
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 15L
1,306 Elo+
Party 2
Ne Zha
Ne Zha
Kool_dubzttv
Ne Zha
Level 87
God Stats
0W - 6L
1,500 SR
Queue Stats
136W - 196L
1,356 Elo+
Party 2
Poseidon
Poseidon
LeonardoHdez379
Poseidon
Level 110
God Stats
1W - 2L
1,577 SR
Queue Stats
48W - 42L
1,427 Elo+
Solo
Anubis
Anubis
acelerado_27
Anubis
Level 158
God Stats
0W - 4L
1,465 SR
Queue Stats
38W - 28L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
dinonuggies373TV
Kuzenbo
Level 123
God Stats
8W - 8L
1,424 SR
Queue Stats
463W - 522L
1,380 Elo+
Party 2
Team Averages
Level 100
1,493 SR
1,395 Elo+

VS

Team Averages
Level 97
1,575 SR
1,462 Elo+
Artemis
Artemis
 
Artemis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Thunderrun7898
Poseidon
Level 50
God Stats
27W - 24L
1,626 SR
Queue Stats
191W - 206L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
WaRz_IluS1oN_Qc
Baron Samedi
Level 109
God Stats
9W - 1L
1,749 SR
Queue Stats
200W - 212L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bed_time_Bates
Danzaburou
8
0 / 3 / 0
4,743
474
1,931
4,963
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
9
0 / 4 / 0
5,127
513
3,647
8,806
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Poseidon
10
0 / 2 / 0
5,512
551
3,268
7,006
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
12
2 / 0 / 0
7,119
712
5,240
6,390
2,926
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 3 / 0
4,829
483
2,397
11,230
8,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 0 / 6
5,893
589
7,062
4,782
1,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
 
Pele
10
2 / 0 / 0
5,779
578
3,131
8,202
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
 
Odin
10
0 / 2 / 1
5,598
560
3,329
8,351
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
10
6 / 0 / 2
6,654
665
6,749
3,261
1,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
WaRz_IluS1oN_Qc
Baron Samedi
11
1 / 0 / 1
5,862
586
5,105
6,017
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
12
12
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
6
6
W
Pele
 
Pele
2
0
0
2
W
Odin
 
Odin
0
2
1
0.25
L
Danzaburou
Bed_time_Bates
Danzaburou
0
3
0
0
L
Ne Zha
0
4
0
0
L
Poseidon
0
2
0
0
W
Poseidon
6
0
2
7
W
Baron Samedi
WaRz_IluS1oN_Qc
Baron Samedi
1
0
1
1.5
L
Anubis
2
0
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,483
Damage
25,376
38,395
Taken
30,613
18,597
Mitigated
12,263
9,609
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,062
3,170
0
2,391
4,782
1,624
336
1,193
3,589
0
29,855
W
Pele
 
Pele
3,131
424
0
2,017
8,202
2,679
0
1,669
6,533
0
50,112
W
Odin
 
Odin
3,329
488
0
1,250
8,351
3,923
0
4,300
4,051
0
34,038
L
Danzaburou
Bed_time_Bates
Danzaburou
1,931
1,125
0
760
4,963
1,721
0
1,333
3,630
0
20,202
L
Ne Zha
3,647
1,353
0
558
8,806
3,031
0
1,460
7,346
0
31,552
L
Poseidon
3,268
270
0
1,000
7,006
2,398
0
4,358
2,648
39,782
0
W
Poseidon
6,749
1,449
0
1,115
3,261
1,275
238
592
2,669
32,287
0
W
Baron Samedi
WaRz_IluS1oN_Qc
Baron Samedi
5,105
182
355
2,680
6,017
2,762
548
3,151
2,866
42,513
0
L
Anubis
5,240
304
0
5,122
6,390
2,926
0
0
6,390
55,163
0
L
2,397
875
0
2,169
11,230
8,521
0
4,703
6,527
14,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,330
Gold Earned
29,786
267
Minions Killed
308
0
Camps Cleared
0
986,158
Distance Traveled
1,031,548
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,893
589
46
5
0
194,788
0
W
Pele
5,779
578
78
8
0
239,487
0
W
Odin
5,598
560
65
7
0
195,619
0
L
Danzaburou
4,743
474
43
4
0
181,191
0
L
Ne Zha
5,127
513
55
6
0
210,045
0
L
Poseidon
5,512
551
63
6
0
200,165
0
W
Poseidon
6,654
665
56
6
0
213,253
4
W
Baron Samedi
5,862
586
63
6
0
188,401
0
L
Anubis
7,119
712
95
10
0
195,409
0
L
Kuzenbo
4,829
483
11
1
0
199,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role