Player Matchup

Hades
Hades
Ateyiz
Hades
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 80L
1,439 Elo+
Party 2
Camazotz
Camazotz
InTheName0fGod
Camazotz
Level 141
God Stats
0W - 1L
1,643 SR
Queue Stats
23W - 35L
1,438 Elo+
Party 2
Hel
Hel
M19Raen
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Vamana
Vamana
TheMachiné
Vamana
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,431 Elo+
Party 2
Cerberus
Cerberus
deepshift
Cerberus
Level 127
God Stats
10W - 6L
1,681 SR
Queue Stats
789W - 775L
1,485 Elo+
Solo
Team Averages
Level 89
1,565 SR
1,458 Elo+

VS

Team Averages
Level 144
1,648 SR
1,636 Elo+
Athena
Athena
 
Athena
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Arithons
Yemoja
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 64L
1,598 Elo+
Solo
Izanami
Izanami
Karl3000
Izanami
Level 116
God Stats
3W - 0L
2,012 SR
Queue Stats
263W - 42L
1,888 Elo+
Party 1
Bakasura
Bakasura
OfficerHot
Bakasura
Level 147
God Stats
4W - 3L
1,601 SR
Queue Stats
655W - 181L
1,742 Elo+
Party 1
Atlas
Atlas
PWX666
Atlas
Level 151
God Stats
1W - 0L
1,625 SR
Queue Stats
14W - 13L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ateyiz
Hades
12
0 / 10 / 3
7,884
606
9,850
18,778
10,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
14
2 / 6 / 3
8,471
652
13,045
15,451
7,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
15
0 / 6 / 3
8,077
621
5,166
17,066
8,206
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
13
1 / 10 / 3
7,820
602
11,359
18,709
10,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
deepshift
Cerberus
18
4 / 5 / 2
10,376
798
12,528
28,636
30,650
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
5 / 4 / 27
10,151
781
10,063
20,484
25,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Arithons
Yemoja
15
0 / 1 / 30
10,323
794
6,072
14,902
18,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Karl3000
Izanami
19
8 / 0 / 26
11,619
894
35,109
10,709
6,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
OfficerHot
Bakasura
19
14 / 0 / 21
12,785
983
21,835
18,038
21,075
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Atlas
PWX666
Atlas
17
10 / 2 / 21
11,306
870
18,385
16,945
11,762
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
162
7
Kills
37
37
Deaths
7
14
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
4
27
4.63
W
Yemoja
Arithons
Yemoja
0
1
30
15
L
Hades
Ateyiz
Hades
0
10
3
0.15
L
Camazotz
2
6
3
0.58
W
Izanami
Karl3000
Izanami
8
0
26
21
L
Hel
0
6
3
0.25
W
Bakasura
OfficerHot
Bakasura
14
0
21
24.5
W
Atlas
PWX666
Atlas
10
2
21
10.25
L
Vamana
1
10
3
0.25
L
Cerberus
deepshift
Cerberus
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,948
Damage
91,464
98,640
Taken
81,078
67,084
Mitigated
83,868
32,599
Healing
50,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
10,063
2,419
3,474
4,766
20,484
25,151
284
6,024
14,460
13,851
0
W
Yemoja
Arithons
Yemoja
6,072
3,434
18,336
4,184
14,902
18,918
1,015
5,000
9,902
11,903
0
L
Hades
Ateyiz
Hades
9,850
270
1,068
2,073
18,778
10,400
0
7,014
9,466
19,988
0
L
Camazotz
13,045
2,395
800
3,111
15,451
7,156
0
5,798
8,080
0
26,696
W
Izanami
Karl3000
Izanami
35,109
16,071
4,357
1,716
10,709
6,962
3,661
5,007
5,702
0
74,514
L
Hel
5,166
484
6,152
5,210
17,066
8,206
0
5,859
9,175
12,362
0
W
Bakasura
OfficerHot
Bakasura
21,835
11,377
1,104
6,615
18,038
21,075
2,597
5,909
12,129
0
17,580
W
Atlas
PWX666
Atlas
18,385
5,011
2,287
3,169
16,945
11,762
578
5,604
11,341
31,033
0
L
Vamana
11,359
3,775
606
1,005
18,709
10,672
0
6,082
10,105
0
21,348
L
Cerberus
deepshift
Cerberus
12,528
753
348
12,226
28,636
30,650
0
7,522
17,965
36,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,628
Gold Earned
56,184
203
Minions Killed
149
0
Camps Cleared
0
1,047,457
Distance Traveled
1,264,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,151
781
5
0
0
284,376
0
W
Yemoja
10,323
794
6
0
0
211,637
0
L
Hades
7,884
606
33
3
0
170,793
0
L
Camazotz
8,471
652
25
2
0
225,704
0
W
Izanami
11,619
894
79
6
0
246,068
0
L
Hel
8,077
621
14
1
0
205,673
0
W
Bakasura
12,785
983
38
3
0
270,222
0
W
Atlas
11,306
870
21
2
0
252,667
0
L
Vamana
7,820
602
18
1
0
206,946
0
L
Cerberus
10,376
798
113
9
0
238,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role