Player Matchup

Ymir
Ymir
D3LPH
Ymir
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 17L
1,239 Elo+
Party 1
Loki
Loki
EternoSeraz
Loki
Level 46
God Stats
13W - 8L
1,554 SR
Queue Stats
94W - 83L
1,460 Elo+
Solo
Ishtar
Ishtar
Mónarch
Ishtar
Level 49
God Stats
4W - 2L
1,686 SR
Queue Stats
90W - 67L
1,569 Elo+
Party 2
Anubis
Anubis
St4ck1337
Anubis
Level 45
God Stats
60W - 53L
1,512 SR
Queue Stats
149W - 166L
1,457 Elo+
Party 1
Mulan
Mulan
UrethraWidener
Mulan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Team Averages
Level 31
1,550 SR
1,445 Elo+

VS

Team Averages
Level 91
1,593 SR
1,473 Elo+
Cernunnos
Cernunnos
Expulsi0n
Cernunnos
Level 104
God Stats
27W - 13L
1,746 SR
Queue Stats
172W - 158L
1,492 Elo+
Solo
Scylla
Scylla
Fyoroku
Scylla
Level 109
God Stats
5W - 3L
1,498 SR
Queue Stats
99W - 103L
1,449 Elo+
Solo
Surtr
Surtr
JaKeTheSniZZake4
Surtr
Level 149
God Stats
38W - 27L
1,555 SR
Queue Stats
797W - 750L
1,469 Elo+
Solo
Xing Tian
Xing Tian
Scar_28TwT
Xing Tian
Level 45
God Stats
3W - 6L
1,588 SR
Queue Stats
40W - 52L
1,523 Elo+
Solo
Ymir
Ymir
crackedmask609
Ymir
Level 49
God Stats
1W - 3L
1,577 SR
Queue Stats
58W - 57L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
D3LPH
Ymir
14
3 / 3 / 6
9,082
505
6,231
14,363
13,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
6 / 2 / 12
9,894
550
12,666
15,396
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Mónarch
Ishtar
18
8 / 1 / 9
11,355
631
21,976
12,365
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
St4ck1337
Anubis
15
5 / 5 / 1
10,064
559
14,414
13,385
5,634
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 2 / 8
11,549
642
23,406
22,209
20,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Expulsi0n
Cernunnos
15
6 / 4 / 2
9,463
526
14,251
16,938
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Fyoroku
Scylla
16
2 / 4 / 3
9,414
523
9,386
11,397
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 7 / 4
9,371
521
12,668
23,740
13,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xing Tian
Scar_28TwT
Xing Tian
12
0 / 4 / 8
7,838
435
6,363
22,103
19,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 11 / 1
8,379
466
9,882
26,476
22,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
30
Kills
13
13
Deaths
30
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
D3LPH
Ymir
3
3
6
2
W
6
2
12
6
L
Cernunnos
Expulsi0n
Cernunnos
6
4
2
1.75
L
Scylla
Fyoroku
Scylla
2
4
3
0.88
L
4
7
4
0.86
W
Ishtar
Mónarch
Ishtar
8
1
9
12.5
L
Xing Tian
Scar_28TwT
Xing Tian
0
4
8
1
W
Anubis
St4ck1337
Anubis
5
5
1
1.1
W
8
2
8
6
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,693
Damage
52,550
77,718
Taken
100,654
51,414
Mitigated
64,856
30,055
Healing
17,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
D3LPH
Ymir
6,231
1,916
0
561
14,363
13,851
261
5,128
9,210
26,043
0
W
12,666
3,724
0
6,608
15,396
6,328
0
4,382
11,008
0
69,722
L
Cernunnos
Expulsi0n
Cernunnos
14,251
6,916
0
5,518
16,938
5,748
405
8,019
8,919
0
74,946
L
Scylla
Fyoroku
Scylla
9,386
936
0
1,390
11,397
4,167
0
775
10,622
82,953
0
L
12,668
4,203
0
4,221
23,740
13,500
2
3,438
20,302
1,529
57,473
W
Ishtar
Mónarch
Ishtar
21,976
12,334
0
5,695
12,365
5,505
1,395
4,876
7,434
0
110,012
L
Xing Tian
Scar_28TwT
Xing Tian
6,363
1,006
0
2,203
22,103
19,296
0
7,244
14,859
25,802
0
W
Anubis
St4ck1337
Anubis
14,414
1,019
0
5,544
13,385
5,634
1,302
2,384
11,001
68,521
0
W
23,406
4,898
0
11,647
22,209
20,096
0
8,801
12,845
0
110,854
L
9,882
2,587
0
4,013
26,476
22,145
0
1,169
25,307
54,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,944
Gold Earned
44,465
535
Minions Killed
452
0
Camps Cleared
0
1,770,206
Distance Traveled
1,632,843
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,082
505
37
2
0
345,538
0
W
Loki
9,894
550
91
5
0
426,686
0
L
Cernunnos
9,463
526
113
6
0
329,013
2
L
Scylla
9,414
523
140
8
0
315,918
2
L
Surtr
9,371
521
75
4
0
378,358
1
W
Ishtar
11,355
631
162
9
0
338,870
0
L
Xing Tian
7,838
435
25
1
0
313,331
3
W
Anubis
10,064
559
98
5
0
322,531
0
W
Mulan
11,549
642
147
8
0
336,581
0
L
Ymir
8,379
466
99
6
0
296,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role