Player Matchup

Sol
Sol
 
Sol
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
HisOwnStoopidity
Anubis
Level 105
God Stats
14W - 22L
1,418 SR
Queue Stats
238W - 256L
1,426 Elo+
Party 1
Bacchus
Bacchus
lookavityo
Bacchus
Level 101
God Stats
2W - 2L
1,621 SR
Queue Stats
51W - 52L
1,473 Elo+
Solo
Ullr
Ullr
shira1985
Ullr
Level 178
God Stats
8W - 18L
1,322 SR
Queue Stats
517W - 509L
1,465 Elo+
Solo
Fenrir
Fenrir
wissface
Fenrir
Level 158
God Stats
6W - 8L
1,471 SR
Queue Stats
698W - 743L
1,447 Elo+
Solo
Team Averages
Level 127
1,466 SR
1,462 Elo+

VS

Team Averages
Level 107
1,524 SR
1,437 Elo+
Loki
Loki
Giohst
Loki
Level 109
God Stats
3W - 2L
1,573 SR
Queue Stats
21W - 21L
1,416 Elo+
Solo
Poseidon
Poseidon
JJgetsLIT
Poseidon
Level 116
God Stats
55W - 60L
1,419 SR
Queue Stats
175W - 170L
1,422 Elo+
Solo
Chiron
Chiron
LeBenny6494
Chiron
Level 67
God Stats
10W - 7L
1,552 SR
Queue Stats
98W - 110L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
thegoku999OMG
Baron Samedi
Level 117
God Stats
25W - 15L
1,612 SR
Queue Stats
138W - 137L
1,473 Elo+
Solo
Bellona
Bellona
xXvann64Xx
Bellona
Level 127
God Stats
31W - 32L
1,466 SR
Queue Stats
403W - 408L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 5 / 1
9,643
567
10,483
13,571
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 3 / 0
9,143
538
10,274
12,113
6,679
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
lookavityo
Bacchus
11
2 / 1 / 3
8,323
490
6,864
14,338
16,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
14
1 / 5 / 1
8,562
504
9,058
16,971
7,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
wissface
Fenrir
3
0 / 1 / 0
5,202
306
0
1,951
476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Giohst
Loki
16
6 / 0 / 3
9,392
552
7,944
10,127
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
JJgetsLIT
Poseidon
16
4 / 2 / 2
9,613
565
12,009
12,715
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
14
0 / 2 / 3
8,129
478
4,274
8,491
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
thegoku999OMG
Baron Samedi
14
2 / 2 / 5
7,997
470
9,675
9,727
6,508
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
xXvann64Xx
Bellona
15
3 / 1 / 1
8,839
520
5,356
14,975
8,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
15
15
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
5
1
0.9
W
Loki
Giohst
Loki
6
0
3
7.5
L
0
3
0
0
W
Poseidon
JJgetsLIT
Poseidon
4
2
2
2.5
W
Chiron
0
2
3
0.75
L
Bacchus
lookavityo
Bacchus
2
1
3
3.5
L
Ullr
1
5
1
0.3
W
Baron Samedi
thegoku999OMG
Baron Samedi
2
2
5
2.25
L
Fenrir
wissface
Fenrir
0
1
0
0
W
Bellona
xXvann64Xx
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,679
Damage
39,258
58,944
Taken
56,035
37,813
Mitigated
27,167
16,837
Healing
24,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,483
3,920
0
3,988
13,571
7,132
1,433
4,532
9,039
68,402
15,650
W
Loki
Giohst
Loki
7,944
2,712
0
4,411
10,127
3,985
0
3,209
6,918
0
69,010
L
10,274
68
0
6,070
12,113
6,679
357
2,179
9,934
87,439
0
W
Poseidon
JJgetsLIT
Poseidon
12,009
1,021
0
5,046
12,715
4,825
723
2,176
10,539
79,898
0
W
Chiron
4,274
1,569
91
3,601
8,491
3,372
681
7,177
1,314
0
48,221
L
Bacchus
lookavityo
Bacchus
6,864
1,516
140
5,142
14,338
16,059
0
4,464
9,874
30,631
0
L
Ullr
9,058
3,437
0
1,497
16,971
7,467
665
10,509
6,462
0
78,513
W
Baron Samedi
thegoku999OMG
Baron Samedi
9,675
987
614
4,883
9,727
6,508
0
5,503
4,224
46,479
0
L
Fenrir
wissface
Fenrir
0
0
0
0
1,951
476
0
0
1,951
0
3,856
W
Bellona
xXvann64Xx
Bellona
5,356
2,443
0
6,003
14,975
8,477
774
9,006
5,969
0
57,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,873
Gold Earned
43,970
420
Minions Killed
455
0
Camps Cleared
0
1,233,979
Distance Traveled
1,701,511
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,643
567
132
8
0
284,109
0
W
Loki
9,392
552
93
5
0
379,016
0
L
Anubis
9,143
538
140
8
0
250,977
6
W
Poseidon
9,613
565
113
7
0
340,792
0
W
Chiron
8,129
478
93
5
0
322,523
4
L
Bacchus
8,323
490
28
2
0
329,288
1
L
Ullr
8,562
504
113
7
0
304,586
0
W
Baron Samedi
7,997
470
63
4
0
335,303
2
L
Fenrir
5,202
306
7
0
0
65,019
0
W
Bellona
8,839
520
93
5
0
323,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role