Player Matchup

Ares
Ares
Gold III
BadAtPC
Ares
Gold III
Level 100
God Stats
23W - 23L
1,619 SR
Queue Stats
214W - 217L
1,479 MMR
Party 1
Merlin
Merlin
Gold III
TAkkTikkA
Merlin
Gold III
Level 159
God Stats
4W - 1L
1,858 SR
Queue Stats
76W - 71L
1,635 MMR
Solo
Awilix
Awilix
Gold II
TotalEnigma_
Awilix
Gold II
Level 132
God Stats
7W - 5L
1,355 SR
Queue Stats
354W - 356L
1,614 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
Triddix
Cu Chulainn
Gold V
Level 158
God Stats
18W - 19L
1,575 SR
Queue Stats
203W - 214L
1,283 MMR
Party 3
Xbalanque
Xbalanque
Platinum V
hxmble
Xbalanque
Platinum V
Level 116
God Stats
10W - 11L
1,594 SR
Queue Stats
311W - 320L
1,579 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,600 SR
1,518 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,621 SR
1,535 MMR
Da Ji
Da Ji
Gold III
Arurutie
Da Ji
Gold III
Level 156
God Stats
3W - 3L
1,479 SR
Queue Stats
81W - 79L
1,491 MMR
Solo
Surtr
Surtr
Gold IV
FTS_DK
Surtr
Gold IV
Level 164
God Stats
41W - 31L
1,642 SR
Queue Stats
207W - 209L
1,257 MMR
Party 2
Raijin
Raijin
Platinum V
Mangekyo203
Raijin
Platinum V
Level 149
God Stats
2W - 3L
1,658 SR
Queue Stats
317W - 321L
1,746 MMR
Solo
Bacchus
Bacchus
Gold III
Sergio4594
Bacchus
Gold III
Level 43
God Stats
24W - 22L
1,662 SR
Queue Stats
77W - 78L
1,563 MMR
Solo
Ullr
Ullr
Gold I
chaoticmaterial7
Ullr
Gold I
Level 145
God Stats
0W - 1L
1,664 SR
Queue Stats
126W - 112L
1,618 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BadAtPC
Ares
18
5 / 0 / 11
12,298
559
13,755
18,291
26,013
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
TAkkTikkA
Merlin
19
4 / 1 / 9
12,552
571
15,106
8,657
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
20
8 / 3 / 9
13,023
592
11,401
19,579
10,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Triddix
Cu Chulainn
18
2 / 4 / 9
12,966
589
17,295
27,388
38,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Xbalanque
hxmble
Xbalanque
20
6 / 1 / 5
14,831
674
18,372
14,954
9,814
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
Baba YagaThanatosPoseidonHades

VS

Bans
ChernobogMaman BrigitteAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arurutie
Da Ji
16
2 / 5 / 2
9,995
454
7,687
20,352
9,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
FTS_DK
Surtr
18
3 / 6 / 3
10,815
492
11,489
23,345
23,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
16
1 / 7 / 2
10,164
462
9,447
17,245
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Sergio4594
Bacchus
16
2 / 1 / 3
10,610
482
8,511
15,885
16,613
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 6 / 1
10,282
467
9,376
21,947
9,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
25
Kills
9
9
Deaths
25
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Arurutie
Da Ji
2
5
2
0.6
W
Ares
BadAtPC
Ares
5
0
11
10.5
L
Surtr
FTS_DK
Surtr
3
6
3
0.75
L
Raijin
1
7
2
0.29
L
Bacchus
Sergio4594
Bacchus
2
1
3
3.5
W
Merlin
TAkkTikkA
Merlin
4
1
9
8.5
W
Awilix
8
3
9
4.17
W
Cu Chulainn
Triddix
Cu Chulainn
2
4
9
1.63
L
1
6
1
0.25
W
Xbalanque
hxmble
Xbalanque
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,929
Damage
46,510
88,869
Taken
98,774
90,482
Mitigated
65,615
20,089
Healing
15,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Arurutie
Da Ji
7,687
1,124
0
954
20,352
9,222
0
6,486
13,866
0
78,791
W
Ares
BadAtPC
Ares
13,755
1,167
0
5,134
18,291
26,013
665
6,022
12,269
33,587
0
L
Surtr
FTS_DK
Surtr
11,489
3,818
0
4,968
23,345
23,806
0
5,788
17,557
5,702
79,951
L
Raijin
9,447
1,194
0
2,346
17,245
6,532
0
7,997
9,248
92,813
0
L
Bacchus
Sergio4594
Bacchus
8,511
829
0
5,546
15,885
16,613
0
5,857
10,028
36,595
242
W
Merlin
TAkkTikkA
Merlin
15,106
179
0
1,600
8,657
5,208
851
2,428
6,229
127,813
0
W
Awilix
11,401
4,704
0
2,453
19,579
10,741
1,630
6,667
12,912
0
111,011
W
Cu Chulainn
Triddix
Cu Chulainn
17,295
2,608
0
4,641
27,388
38,706
430
3,639
23,749
0
108,782
L
9,376
3,995
0
1,647
21,947
9,442
637
2,733
19,214
0
97,241
W
Xbalanque
hxmble
Xbalanque
18,372
8,601
0
6,261
14,954
9,814
5,200
1,223
13,731
0
172,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,670
Gold Earned
51,866
750
Minions Killed
599
0
Camps Cleared
0
2,228,710
Distance Traveled
2,054,279
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,995
454
104
5
0
448,678
2
W
Ares
12,298
559
28
1
0
461,913
7
L
Surtr
10,815
492
133
6
0
444,675
3
L
Raijin
10,164
462
166
8
0
361,171
5
L
Bacchus
10,610
482
45
2
0
418,081
5
W
Merlin
12,552
571
194
9
0
445,963
6
W
Awilix
13,023
592
122
6
0
468,906
1
W
Cu Chulainn
12,966
589
177
8
0
422,354
9
L
Ullr
10,282
467
151
7
0
381,674
2
W
Xbalanque
14,831
674
229
10
0
429,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role