Player Matchup

Bacchus
Bacchus
Gold III
BannerBoy26
Bacchus
Gold III
Level 148
God Stats
27W - 26L
1,545 SR
Queue Stats
218W - 235L
1,438 MMR
Solo
The Morrigan
The Morrigan
Gold III
FrostFM
The Morrigan
Gold III
Level 177
God Stats
95W - 102L
1,500 SR
Queue Stats
454W - 455L
1,477 MMR
Party 1
Zeus
Zeus
Gold V
IskanderFM
Zeus
Gold V
Level 129
God Stats
15W - 12L
1,608 SR
Queue Stats
181W - 179L
1,315 MMR
Party 1
Cupid
Cupid
Gold IV
KING OF BASHERS
Cupid
Gold IV
Level 143
God Stats
5W - 5L
1,450 SR
Queue Stats
326W - 337L
1,464 MMR
Solo
Awilix
Awilix
Gold II
PAC3YMATTCOLU
Awilix
Gold II
Level 158
God Stats
45W - 31L
1,578 SR
Queue Stats
391W - 385L
1,366 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,536 SR
1,412 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,458 SR
1,432 MMR
Martichoras
Martichoras
Silver II
 
Martichoras
Silver II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
IReatZ
Cu Chulainn
Gold IV
Level 126
God Stats
17W - 24L
1,468 SR
Queue Stats
68W - 74L
1,479 MMR
Party 2
Geb
Geb
Bronze IV
Ma1tal
Geb
Bronze IV
Level 63
God Stats
0W - 1L
1,291 SR
Queue Stats
2W - 8L
1,371 MMR
Solo
Poseidon
Poseidon
Gold II
PookieBear9848
Poseidon
Gold II
Level 85
God Stats
3W - 6L
1,444 SR
Queue Stats
210W - 212L
1,350 MMR
Solo
Mercury
Mercury
Gold IV
xGinIchimaru
Mercury
Gold IV
Level 100
God Stats
6W - 4L
1,586 SR
Queue Stats
68W - 74L
1,459 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BannerBoy26
Bacchus
13
3 / 0 / 4
8,796
517
9,054
12,971
17,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
FrostFM
The Morrigan
15
0 / 2 / 2
8,369
492
6,822
11,602
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 1
8,424
496
6,871
7,524
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
0 / 1 / 3
9,888
582
3,938
8,105
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 2 / 2
8,920
525
7,243
7,976
3,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
RaijinAthenaMaman Brigitte

VS

Bans
Ao KuangLokiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
7
1 / 2 / 0
5,995
353
3,216
5,167
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
IReatZ
Cu Chulainn
17
4 / 2 / 0
10,473
616
8,243
16,717
11,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Geb
Ma1tal
Geb
14
1 / 1 / 2
8,878
522
5,257
12,750
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
16
1 / 3 / 2
9,507
559
6,869
9,734
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
xGinIchimaru
Mercury
15
2 / 3 / 3
9,054
533
6,041
11,983
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
11
Kills
9
9
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
1
2
0
0.5
W
Bacchus
BannerBoy26
Bacchus
3
0
4
5
W
The Morrigan
FrostFM
The Morrigan
0
2
2
0.5
L
Cu Chulainn
IReatZ
Cu Chulainn
4
2
0
2
W
2
4
1
0.63
W
0
1
3
1.5
L
Geb
Ma1tal
Geb
1
1
2
2
W
6
2
2
3.5
L
Poseidon
1
3
2
0.67
L
Mercury
xGinIchimaru
Mercury
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,928
Damage
29,626
48,178
Taken
56,351
32,933
Mitigated
34,405
13,805
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
3,216
951
0
994
5,167
1,752
0
1,601
3,566
0
25,427
W
Bacchus
BannerBoy26
Bacchus
9,054
960
0
3,712
12,971
17,218
0
6,660
6,311
29,949
0
W
The Morrigan
FrostFM
The Morrigan
6,822
1,410
0
4,650
11,602
5,392
0
0
11,602
72,365
0
L
Cu Chulainn
IReatZ
Cu Chulainn
8,243
833
0
3,289
16,717
11,787
218
6,614
10,103
0
101,919
W
6,871
828
0
468
7,524
3,506
0
3,352
4,172
66,329
0
W
3,938
2,885
0
4,475
8,105
3,216
0
948
7,157
0
97,139
L
Geb
Ma1tal
Geb
5,257
915
0
1,742
12,750
11,811
0
5,879
6,871
22,487
0
W
7,243
2,492
0
500
7,976
3,601
0
1,166
6,810
0
69,897
L
Poseidon
6,869
1,518
0
2,061
9,734
4,054
0
4,975
4,759
112,845
0
L
Mercury
xGinIchimaru
Mercury
6,041
2,251
0
490
11,983
5,001
0
3,678
8,305
0
70,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,397
Gold Earned
43,907
532
Minions Killed
520
0
Camps Cleared
0
1,591,541
Distance Traveled
1,488,857
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,995
353
37
2
0
125,816
0
W
Bacchus
8,796
517
24
1
0
333,396
5
W
The Morrigan
8,369
492
120
7
0
304,009
2
L
Cu Chulainn
10,473
616
158
9
0
332,242
0
W
Zeus
8,424
496
130
8
0
338,910
1
W
Cupid
9,888
582
145
9
0
306,497
0
L
Geb
8,878
522
29
2
0
321,550
6
W
Awilix
8,920
525
113
7
0
308,729
0
L
Poseidon
9,507
559
189
11
0
334,614
3
L
Mercury
9,054
533
107
6
0
374,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role