Player Matchup

Lancelot
Lancelot
Festbrook
Lancelot
Level 128
God Stats
3W - 14L
1,359 SR
Queue Stats
129W - 106L
1,584 Elo+
Solo
Maui
Maui
HitSniperX
Maui
Level 109
God Stats
0W - 1L
1,205 SR
Queue Stats
5W - 9L
1,157 Elo+
Solo
Tiamat
Tiamat
Knekrer
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,543 Elo+
Solo
King Arthur
King Arthur
Urgancel
King Arthur
Level 85
God Stats
10W - 16L
1,571 SR
Queue Stats
239W - 252L
1,461 Elo+
Solo
Neith
Neith
slayphil
Neith
Level 195
God Stats
118W - 110L
1,515 SR
Queue Stats
455W - 499L
1,479 Elo+
Solo
Team Averages
Level 105
1,430 SR
1,445 Elo+

VS

Team Averages
Level 87
1,479 SR
1,487 Elo+
Lancelot
Lancelot
Gambadil
Lancelot
Level 123
God Stats
9W - 10L
1,568 SR
Queue Stats
461W - 432L
1,516 Elo+
Solo
Eset
Eset
Ruvivee
Eset
Level 6
God Stats
2W - 1L
1,470 SR
Queue Stats
8W - 6L
1,603 Elo+
Solo
Loki
Loki
SoniQye99
Loki
Level 66
God Stats
4W - 7L
1,360 SR
Queue Stats
20W - 47L
1,297 Elo+
Solo
Xing Tian
Xing Tian
Wisi0n95
Xing Tian
Level 115
God Stats
25W - 19L
1,566 SR
Queue Stats
282W - 285L
1,527 Elo+
Solo
Ishtar
Ishtar
Zehtin
Ishtar
Level 125
God Stats
3W - 1L
1,431 SR
Queue Stats
20W - 18L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Festbrook
Lancelot
15
4 / 2 / 0
8,852
885
5,226
10,449
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 5 / 4
7,587
759
3,297
11,466
8,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Knekrer
Tiamat
15
1 / 3 / 2
8,429
843
10,732
8,381
7,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Urgancel
King Arthur
13
0 / 4 / 3
7,429
743
5,319
11,474
10,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
slayphil
Neith
14
0 / 2 / 2
7,525
753
4,309
5,134
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gambadil
Lancelot
16
4 / 0 / 11
9,151
915
7,220
8,236
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
Ruvivee
Eset
16
7 / 1 / 8
9,483
948
16,506
7,880
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
14
2 / 1 / 9
7,807
781
3,068
3,670
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
Wisi0n95
Xing Tian
14
1 / 2 / 15
7,863
786
5,765
12,708
14,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
Zehtin
Ishtar
15
2 / 1 / 8
8,205
821
7,052
7,745
3,572
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
5
Kills
16
16
Deaths
5
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Festbrook
Lancelot
4
2
0
2
W
Lancelot
Gambadil
Lancelot
4
0
11
9.5
L
0
5
4
0.4
L
Tiamat
Knekrer
Tiamat
1
3
2
0.67
W
Eset
Ruvivee
Eset
7
1
8
11
W
Loki
2
1
9
6.5
L
King Arthur
Urgancel
King Arthur
0
4
3
0.38
W
Xing Tian
Wisi0n95
Xing Tian
1
2
15
4.25
W
Ishtar
Zehtin
Ishtar
2
1
8
6
L
Neith
slayphil
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,883
Damage
39,611
46,904
Taken
40,239
33,190
Mitigated
29,641
6,466
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Festbrook
Lancelot
5,226
618
0
1,356
10,449
4,303
584
4,745
5,543
0
34,664
W
Lancelot
Gambadil
Lancelot
7,220
1,243
0
250
8,236
6,057
0
1,522
6,674
0
21,720
L
3,297
274
905
1,103
11,466
8,885
0
5,382
5,746
5,754
0
L
Tiamat
Knekrer
Tiamat
10,732
351
0
923
8,381
7,008
81
2,161
6,152
32,369
0
W
Eset
Ruvivee
Eset
16,506
293
1,220
1,248
7,880
3,753
284
3,003
4,718
40,807
0
W
Loki
3,068
122
0
0
3,670
1,740
76
1,893
1,701
0
10,900
L
King Arthur
Urgancel
King Arthur
5,319
269
0
930
11,474
10,746
0
6,398
4,830
557
13,498
W
Xing Tian
Wisi0n95
Xing Tian
5,765
386
0
1,180
12,708
14,519
200
2,974
9,562
9,501
0
W
Ishtar
Zehtin
Ishtar
7,052
3,770
0
1,135
7,745
3,572
767
4,294
3,175
0
22,058
L
Neith
slayphil
Neith
4,309
1,744
0
1,249
5,134
2,248
0
2,679
2,362
0
21,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
42,509
201
Minions Killed
191
0
Camps Cleared
0
1,011,570
Distance Traveled
1,097,000
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,852
885
75
8
0
248,148
0
W
Lancelot
9,151
915
45
5
0
258,108
1
L
Maui
7,587
759
4
0
0
194,844
4
L
Tiamat
8,429
843
73
7
0
214,151
0
W
Eset
9,483
948
69
7
0
218,270
3
W
Loki
7,807
781
14
1
0
228,463
0
L
King Arthur
7,429
743
18
2
0
211,593
0
W
Xing Tian
7,863
786
10
1
0
216,110
2
W
Ishtar
8,205
821
53
5
0
176,049
1
L
Neith
7,525
753
31
3
0
142,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role