Player Matchup

Tiamat
Tiamat
DDL_WOLF
Tiamat
Level 109
God Stats
4W - 6L
1,481 SR
Queue Stats
112W - 115L
1,509 Elo+
Party 1
Neith
Neith
Gringer_79
Neith
Level 125
God Stats
373W - 340L
1,524 SR
Queue Stats
522W - 500L
1,464 Elo+
Solo
Sylvanus
Sylvanus
La_Mort_Psycho
Sylvanus
Level 109
God Stats
3W - 3L
1,714 SR
Queue Stats
275W - 247L
1,492 Elo+
Party 1
Artemis
Artemis
MonsterSweet
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,621 Elo+
Solo
Serqet
Serqet
Troempel
Serqet
Level 104
God Stats
4W - 10L
1,411 SR
Queue Stats
104W - 102L
1,491 Elo+
Solo
Team Averages
Level 111
1,526 SR
1,515 Elo+

VS

Team Averages
Level 75
1,474 SR
1,396 Elo+
Sol
Sol
Dabee3236
Sol
Level 67
God Stats
1W - 2L
1,468 SR
Queue Stats
142W - 165L
1,416 Elo+
Solo
Nox
Nox
Diyo7267
Nox
Level 109
God Stats
26W - 19L
1,602 SR
Queue Stats
346W - 339L
1,392 Elo+
Solo
Geb
Geb
Mlamby
Geb
Level 59
God Stats
15W - 10L
1,522 SR
Queue Stats
200W - 209L
1,446 Elo+
Solo
Raijin
Raijin
Palavos2
Raijin
Level 34
God Stats
3W - 3L
1,262 SR
Queue Stats
7W - 25L
1,252 Elo+
Solo
Awilix
Awilix
TBS x SwiFTy
Awilix
Level 105
God Stats
70W - 65L
1,514 SR
Queue Stats
569W - 562L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DDL_WOLF
Tiamat
13
0 / 5 / 1
7,984
470
3,866
12,988
6,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
1 / 2 / 0
8,786
517
5,050
13,182
5,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
11
1 / 2 / 4
7,688
452
3,898
13,813
12,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Artemis
MonsterSweet
Artemis
1
0 / 0 / 0
3,424
201
0
0
0
Serqet
Troempel
Serqet
12
5 / 4 / 1
8,056
474
10,864
12,174
5,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,280
546
7,301
10,853
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 5
8,045
473
6,448
7,813
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
Mlamby
Geb
16
4 / 0 / 2
9,552
562
8,875
12,640
6,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Palavos2
Raijin
13
3 / 1 / 3
8,764
516
3,845
6,882
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
18
3 / 1 / 7
10,584
623
9,003
12,909
5,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
13
13
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DDL_WOLF
Tiamat
0
5
1
0.1
W
2
4
0
0.5
W
1
1
5
3.5
L
Neith
1
2
0
0.5
L
Sylvanus
1
2
4
1.5
W
Geb
Mlamby
Geb
4
0
2
5
L
Artemis
MonsterSweet
Artemis
0
0
0
0
W
Raijin
Palavos2
Raijin
3
1
3
4.5
W
Awilix
3
1
7
6.5
L
Serqet
Troempel
Serqet
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,678
Damage
35,472
52,157
Taken
51,097
30,091
Mitigated
21,137
14,506
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DDL_WOLF
Tiamat
3,866
175
0
3,130
12,988
6,990
0
3,244
9,718
59,897
0
W
7,301
1,914
0
4,810
10,853
4,728
3,727
2,264
8,481
68,471
8,969
W
6,448
446
111
2,954
7,813
2,559
1,367
1,573
5,866
45,366
0
L
Neith
5,050
1,793
0
6,412
13,182
5,065
630
6,443
6,169
0
76,659
L
Sylvanus
3,898
848
888
3,294
13,813
12,822
0
10,002
3,689
21,676
0
W
Geb
Mlamby
Geb
8,875
913
0
1,770
12,640
6,437
232
342
12,138
59,306
0
L
Artemis
MonsterSweet
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
Palavos2
Raijin
3,845
320
63
418
6,882
2,168
1,195
2,626
4,256
48,941
0
W
Awilix
9,003
3,335
0
3,171
12,909
5,245
0
1,301
11,074
0
103,926
L
Serqet
Troempel
Serqet
10,864
3,761
0
782
12,174
5,214
0
5,538
6,504
0
39,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,938
Gold Earned
46,225
311
Minions Killed
518
0
Camps Cleared
0
1,269,668
Distance Traveled
1,744,484
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,984
470
100
6
0
289,953
0
W
Sol
9,280
546
134
8
0
309,923
0
W
Nox
8,045
473
82
5
0
331,583
0
L
Neith
8,786
517
126
7
0
314,868
0
L
Sylvanus
7,688
452
30
2
0
316,864
5
W
Geb
9,552
562
82
5
0
352,909
0
L
Artemis
3,424
201
0
0
0
0
0
W
Raijin
8,764
516
86
5
0
316,130
0
W
Awilix
10,584
623
134
8
0
433,939
0
L
Serqet
8,056
474
55
3
0
347,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role