Player Matchup

Serqet
Serqet
Gold III
 
Serqet
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Heterochromia98
Morgan Le Fay
Gold II
Level 135
God Stats
0W - 4L
1,364 SR
Queue Stats
143W - 138L
1,549 MMR
Solo
Agni
Agni
Silver I
SRpollardasucia
Agni
Silver I
Level 125
God Stats
12W - 4L
1,808 SR
Queue Stats
41W - 31L
1,535 MMR
Solo
Cernunnos
Cernunnos
Gold III
lxt2021
Cernunnos
Gold III
Level 128
God Stats
0W - 3L
1,558 SR
Queue Stats
65W - 68L
1,532 MMR
Solo
Geb
Geb
Bronze III
mrleft101
Geb
Bronze III
Level 89
God Stats
3W - 3L
1,837 SR
Queue Stats
3W - 9L
1,522 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,614 SR
1,527 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 92
1,615 SR
1,526 MMR
Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
Durin23
Sol
Gold IV
Level 129
God Stats
1W - 1L
1,764 SR
Queue Stats
98W - 94L
1,550 MMR
Solo
Ix Chel
Ix Chel
Gold II
KakashiixJiraiya
Ix Chel
Gold II
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 19L
1,717 MMR
Party 1
Anubis
Anubis
Silver I
i COOKiE KiLLER
Anubis
Silver I
Level 89
God Stats
3W - 0L
1,604 SR
Queue Stats
40W - 44L
1,348 MMR
Party 1
Bacchus
Bacchus
Gold I
ríseagainst
Bacchus
Gold I
Level 124
God Stats
1W - 0L
1,704 SR
Queue Stats
160W - 150L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
0 / 9 / 1
7,300
429
5,329
16,503
7,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Heterochromia98
Morgan Le Fay
12
0 / 5 / 1
7,275
428
9,772
10,227
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 0
9,170
539
10,578
9,358
4,960
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
lxt2021
Cernunnos
13
1 / 6 / 0
7,653
450
5,420
11,545
5,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 2
7,494
441
6,793
15,109
12,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThorAo KuangSusanoOsiris

VS

Bans
ThanatosPoseidonAh PuchMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
8 / 1 / 8
10,646
626
12,967
18,554
8,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
16
5 / 0 / 6
10,803
635
10,246
7,526
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 0 / 4
10,895
641
8,997
10,707
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 0 / 3
10,431
614
5,935
10,758
7,923
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
ríseagainst
Bacchus
13
3 / 2 / 11
9,091
535
8,140
15,303
19,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
24
24
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
9
1
0.06
W
Arachne
 
Arachne
8
1
8
12
W
Sol
5
0
6
8
L
Morgan Le Fay
Heterochromia98
Morgan Le Fay
0
5
1
0.1
W
6
0
4
8
L
2
2
0
1
W
2
0
3
3.5
L
Cernunnos
lxt2021
Cernunnos
1
6
0
0.17
L
0
2
2
0.5
W
Bacchus
ríseagainst
Bacchus
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,892
Damage
46,285
62,742
Taken
62,848
33,661
Mitigated
44,318
12,113
Healing
30,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,329
629
0
157
16,503
7,075
0
7,214
9,289
0
56,189
W
Arachne
 
Arachne
12,967
8,845
0
6,469
18,554
8,865
42
7,899
10,559
0
98,746
W
Sol
10,246
4,550
0
4,489
7,526
3,189
667
2,284
5,242
87,635
9,326
L
Morgan Le Fay
Heterochromia98
Morgan Le Fay
9,772
690
0
1,061
10,227
3,629
0
6,522
3,705
56,460
859
W
8,997
1,173
2,901
4,880
10,707
4,484
808
4,704
5,521
100,374
2,078
L
10,578
1,022
0
4,631
9,358
4,960
88
3,381
5,977
75,062
0
W
5,935
380
0
7,949
10,758
7,923
100
6,073
4,481
79,190
0
L
Cernunnos
lxt2021
Cernunnos
5,420
1,700
0
1,464
11,545
5,452
0
7,023
4,522
0
51,680
L
6,793
758
2,036
2,764
15,109
12,545
0
8,435
6,674
25,878
0
W
Bacchus
ríseagainst
Bacchus
8,140
1,499
0
3,990
15,303
19,857
0
6,696
8,229
18,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,892
Gold Earned
51,866
466
Minions Killed
571
0
Camps Cleared
0
1,636,967
Distance Traveled
1,720,197
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,300
429
91
5
0
346,980
1
W
Arachne
10,646
626
117
7
0
375,982
0
W
Sol
10,803
635
150
9
0
325,170
4
L
Morgan Le Fay
7,275
428
125
7
0
326,352
4
W
Ix Chel
10,895
641
165
10
0
363,434
2
L
Agni
9,170
539
131
8
0
313,403
6
W
Anubis
10,431
614
129
8
0
306,250
0
L
Cernunnos
7,653
450
101
6
0
305,125
4
L
Geb
7,494
441
18
1
0
345,107
2
W
Bacchus
9,091
535
10
1
0
349,361
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role