Player Matchup

Tyr
Tyr
JoeyJimothy
Tyr
Level 36
God Stats
4W - 2L
1,877 SR
Queue Stats
126W - 79L
1,604 Elo+
Solo
Aphrodite
Aphrodite
MrVëG
Aphrodite
Level 204
God Stats
0W - 3L
1,239 SR
Queue Stats
64W - 68L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
haronnotbaron
Gilgamesh
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,640 Elo+
Solo
Cliodhna
Cliodhna
光棍界鳏夫山空虚道人梦遗是也
Cliodhna
Level 174
God Stats
15W - 19L
1,447 SR
Queue Stats
979W - 1,007L
1,462 Elo+
Party 1
Hachiman
Hachiman
少侠姥爷
Hachiman
Level 199
God Stats
9W - 9L
1,509 SR
Queue Stats
836W - 869L
1,472 Elo+
Party 1
Team Averages
Level 130
1,515 SR
1,543 Elo+

VS

Team Averages
Level 123
1,747 SR
1,625 Elo+
Hel
Hel
Ezeckier
Hel
Level 20
God Stats
3W - 0L
1,846 SR
Queue Stats
13W - 14L
1,398 Elo+
Solo
Danzaburou
Danzaburou
ItsHolyWaffle
Danzaburou
Level 126
God Stats
4W - 0L
1,843 SR
Queue Stats
98W - 95L
1,530 Elo+
Solo
Tiamat
Tiamat
SpoTerS
Tiamat
Level 153
God Stats
3W - 0L
1,857 SR
Queue Stats
179W - 162L
1,577 Elo+
Solo
Kuzenbo
Kuzenbo
bakasurviver
Kuzenbo
Level 162
God Stats
10W - 2L
1,690 SR
Queue Stats
421W - 163L
1,797 Elo+
Party 2
Jormungandr
Jormungandr
caspergod
Jormungandr
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 75L
1,821 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
9,481
632
12,320
22,286
35,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
MrVëG
Aphrodite
17
1 / 3 / 9
9,781
652
11,365
18,015
15,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
haronnotbaron
Gilgamesh
15
2 / 4 / 7
9,116
608
10,019
19,627
22,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 9
9,170
611
16,678
18,763
10,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
少侠姥爷
Hachiman
17
5 / 4 / 4
10,025
668
29,803
17,485
10,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 16
10,508
701
9,960
20,011
18,754
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
ItsHolyWaffle
Danzaburou
18
6 / 3 / 11
12,326
822
25,275
20,036
14,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
SpoTerS
Tiamat
18
3 / 1 / 14
10,914
728
14,337
12,887
11,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
bakasurviver
Kuzenbo
18
4 / 3 / 12
11,555
770
13,546
26,082
39,758
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
caspergod
Jormungandr
19
3 / 1 / 15
11,364
758
23,924
16,829
27,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
86
12
Kills
18
18
Deaths
12
36
Assists
68
Player
Kills
Deaths
Assists
KDA
W
2
4
16
2.5
W
Danzaburou
ItsHolyWaffle
Danzaburou
6
3
11
3.83
L
3
3
7
2.17
L
Aphrodite
MrVëG
Aphrodite
1
3
9
1.83
W
Tiamat
SpoTerS
Tiamat
3
1
14
10
W
Kuzenbo
bakasurviver
Kuzenbo
4
3
12
3.33
W
Jormungandr
caspergod
Jormungandr
3
1
15
10.5
L
Gilgamesh
haronnotbaron
Gilgamesh
2
4
7
1.38
L
Hachiman
少侠姥爷
Hachiman
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,185
Damage
87,042
96,176
Taken
95,845
94,405
Mitigated
111,668
46,959
Healing
60,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,960
1,106
23,400
11,665
20,011
18,754
509
2,904
17,107
14,811
0
W
Danzaburou
ItsHolyWaffle
Danzaburou
25,275
11,097
2,153
5,131
20,036
14,034
5,670
1,633
18,403
0
52,284
L
12,320
1,581
2,274
7,993
22,286
35,607
0
11,941
10,345
0
23,625
L
Aphrodite
MrVëG
Aphrodite
11,365
1,494
14,111
9,558
18,015
15,317
0
12,442
5,573
36,543
0
W
Tiamat
SpoTerS
Tiamat
14,337
1,375
1,559
2,782
12,887
11,761
1,076
1,460
11,427
31,138
0
W
Kuzenbo
bakasurviver
Kuzenbo
13,546
3,731
3,603
5,139
26,082
39,758
343
4,145
20,089
19,380
0
W
Jormungandr
caspergod
Jormungandr
23,924
3,964
1,301
3,541
16,829
27,361
413
1,333
15,496
54,084
0
L
Gilgamesh
haronnotbaron
Gilgamesh
10,019
2,085
1,429
1,546
19,627
22,783
0
11,498
8,129
110
21,610
L
16,678
471
2,312
3,335
18,763
10,383
0
13,348
5,415
0
31,543
L
Hachiman
少侠姥爷
Hachiman
29,803
9,995
2,252
2,149
17,485
10,315
0
12,538
4,947
0
53,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,573
Gold Earned
56,667
200
Minions Killed
184
0
Camps Cleared
0
1,397,815
Distance Traveled
1,522,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,508
701
11
1
0
300,082
0
W
Danzaburou
12,326
822
63
4
0
287,140
0
L
Tyr
9,481
632
28
2
0
312,483
0
L
Aphrodite
9,781
652
75
5
0
247,201
0
W
Tiamat
10,914
728
43
3
0
310,553
0
W
Kuzenbo
11,555
770
11
1
0
314,680
0
W
Jormungandr
11,364
758
56
4
0
309,658
0
L
Gilgamesh
9,116
608
24
2
0
278,718
0
L
Cliodhna
9,170
611
31
2
0
289,299
0
L
Hachiman
10,025
668
42
3
0
270,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role