Player Matchup

Pele
Pele
 
Pele
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EnragedLemur920
Bacchus
Level 113
God Stats
4W - 5L
1,615 SR
Queue Stats
129W - 188L
1,436 Elo+
Solo
Surtr
Surtr
InebriatedBeggar
Surtr
Level 155
God Stats
14W - 13L
1,521 SR
Queue Stats
106W - 90L
1,403 Elo+
Solo
Hachiman
Hachiman
JayParkel
Hachiman
Level 67
God Stats
79W - 81L
1,513 SR
Queue Stats
136W - 137L
1,498 Elo+
Solo
Merlin
Merlin
domicci
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 121L
1,463 Elo+
Solo
Team Averages
Level 86
1,530 SR
1,460 Elo+

VS

Team Averages
Level 81
1,560 SR
1,447 Elo+
Surtr
Surtr
 
Surtr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Hamburguesa_Roja
Charon
Level 102
God Stats
4W - 3L
1,553 SR
Queue Stats
373W - 349L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
KratosAC130
Zhong Kui
Level 39
God Stats
3W - 1L
1,488 SR
Queue Stats
130W - 162L
1,438 Elo+
Party 1
Arachne
Arachne
TTV-Pr1vate
Arachne
Level 68
God Stats
2W - 0L
1,675 SR
Queue Stats
205W - 235L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
TheUnforgivenSt
Cernunnos
Level 95
God Stats
4W - 4L
1,584 SR
Queue Stats
51W - 61L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 1 / 0
4,518
565
2,562
6,203
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

4
0 / 0 / 2
3,739
467
1,080
3,059
2,178
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 2 / 0
4,254
532
2,953
7,734
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
JayParkel
Hachiman
9
2 / 0 / 0
4,753
594
3,636
4,942
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
domicci
Merlin
6
0 / 4 / 1
4,001
500
2,342
6,467
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 0 / 1
5,656
707
4,058
6,444
5,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 1
4,808
601
3,387
6,182
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
KratosAC130
Zhong Kui
8
4 / 1 / 0
5,079
635
4,792
3,561
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TTV-Pr1vate
Arachne
8
1 / 0 / 1
4,780
598
1,394
5,838
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cernunnos
TheUnforgivenSt
Cernunnos
9
0 / 1 / 0
5,204
651
2,524
4,983
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
6
7
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
1
0
1
W
Surtr
 
Surtr
1
0
1
1.5
L
0
0
2
1
W
0
1
1
0.5
L
0
2
0
0
L
Hachiman
JayParkel
Hachiman
2
0
0
2
W
Zhong Kui
KratosAC130
Zhong Kui
4
1
0
4
W
Arachne
TTV-Pr1vate
Arachne
1
0
1
1.5
W
Cernunnos
TheUnforgivenSt
Cernunnos
0
1
0
0
L
Merlin
domicci
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,573
Damage
16,155
28,405
Taken
27,008
13,130
Mitigated
14,527
7,587
Healing
6,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,562
814
0
1,545
6,203
1,889
0
1,217
4,844
0
24,071
W
Surtr
 
Surtr
4,058
1,963
0
1,342
6,444
5,267
0
133
6,311
1,453
34,703
L
1,080
327
0
1,646
3,059
2,178
0
849
2,210
3,974
0
W
3,387
845
0
708
6,182
3,083
559
1,425
4,757
14,392
0
L
2,953
1,235
0
1,537
7,734
5,345
0
316
7,418
766
23,306
L
Hachiman
JayParkel
Hachiman
3,636
1,562
0
2,339
4,942
1,613
0
1,104
3,838
0
26,306
W
Zhong Kui
KratosAC130
Zhong Kui
4,792
414
0
818
3,561
2,608
592
1,117
2,444
27,446
0
W
Arachne
TTV-Pr1vate
Arachne
1,394
721
0
1,836
5,838
1,902
114
424
5,414
0
24,243
W
Cernunnos
TheUnforgivenSt
Cernunnos
2,524
839
0
1,995
4,983
1,667
640
456
4,527
0
33,236
L
Merlin
domicci
Merlin
2,342
103
0
520
6,467
2,105
0
4,465
1,600
18,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,265
Gold Earned
25,527
177
Minions Killed
236
0
Camps Cleared
0
669,049
Distance Traveled
733,598
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,518
565
48
6
0
171,516
0
W
Surtr
5,656
707
67
8
0
150,187
0
L
Bacchus
3,739
467
5
1
0
66,455
0
W
Charon
4,808
601
16
2
0
140,156
0
L
Surtr
4,254
532
51
6
0
148,597
0
L
Hachiman
4,753
594
48
6
0
138,832
1
W
Zhong Kui
5,079
635
53
7
0
142,696
0
W
Arachne
4,780
598
37
5
0
161,603
0
W
Cernunnos
5,204
651
63
8
0
138,956
0
L
Merlin
4,001
500
25
3
0
143,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role