Player Matchup

Cupid
Cupid
 
Cupid
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Jenkys
Chiron
Level 126
God Stats
4W - 8L
1,424 SR
Queue Stats
401W - 414L
1,453 Elo+
Solo
Atlas
Atlas
WirexiaMini
Atlas
Level 28
God Stats
0W - 2L
1,325 SR
Queue Stats
44W - 52L
1,445 Elo+
Solo
He Bo
He Bo
datable_square
He Bo
Level 124
God Stats
1W - 2L
1,419 SR
Queue Stats
153W - 141L
1,490 Elo+
Solo
Team Averages
Level 85
1,434 SR
1,478 Elo+

VS

Team Averages
Level 99
1,568 SR
1,451 Elo+
Shiva
Shiva
Bakoufou
Shiva
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Gindakong
Baron Samedi
Level 140
God Stats
6W - 2L
1,751 SR
Queue Stats
395W - 399L
1,450 Elo+
Solo
Neith
Neith
RΩmania
Neith
Level 67
God Stats
2W - 0L
1,708 SR
Queue Stats
23W - 28L
1,493 Elo+
Solo
Bellona
Bellona
WoOp3rByFuN
Bellona
Level 76
God Stats
6W - 8L
1,380 SR
Queue Stats
546W - 571L
1,444 Elo+
Party 1
Raijin
Raijin
onawe
Raijin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 47L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 0 / 1
4,857
971
2,461
3,748
1,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
 
Mercury
7
0 / 4 / 1
4,611
922
2,175
5,404
1,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Jenkys
Chiron
11
0 / 0 / 1
5,103
1,021
4,917
5,202
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 0
5,381
1,076
5,780
7,866
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 4 / 0
4,644
929
1,167
5,078
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bakoufou
Shiva
11
1 / 0 / 10
6,114
1,223
2,650
3,278
2,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Gindakong
Baron Samedi
12
3 / 0 / 8
6,691
1,338
6,954
3,686
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
RΩmania
Neith
11
4 / 1 / 7
6,897
1,379
7,612
5,492
1,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
WoOp3rByFuN
Bellona
11
2 / 0 / 8
6,248
1,250
2,133
5,440
2,842
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Raijin
onawe
Raijin
11
1 / 1 / 10
6,411
1,282
6,662
5,510
2,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
1
Kills
11
11
Deaths
2
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
1
0.5
L
Mercury
 
Mercury
0
4
1
0.13
W
Shiva
Bakoufou
Shiva
1
0
10
6
W
Baron Samedi
Gindakong
Baron Samedi
3
0
8
7
L
Chiron
Jenkys
Chiron
0
0
1
0.5
W
Neith
RΩmania
Neith
4
1
7
7.5
L
1
3
0
0.33
W
Bellona
WoOp3rByFuN
Bellona
2
0
8
6
L
0
4
0
0
W
Raijin
onawe
Raijin
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,500
Damage
26,011
27,298
Taken
23,406
14,245
Mitigated
11,218
9,202
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,461
762
1,048
2,147
3,748
1,380
0
2,097
1,613
0
5,800
L
Mercury
 
Mercury
2,175
266
258
550
5,404
1,955
0
2,863
2,455
0
3,000
W
Shiva
Bakoufou
Shiva
2,650
432
1,269
295
3,278
2,417
216
1,940
1,338
0
3,324
W
Baron Samedi
Gindakong
Baron Samedi
6,954
401
2,442
1,396
3,686
1,917
598
892
2,794
11,197
0
L
Chiron
Jenkys
Chiron
4,917
525
252
2,415
5,202
2,011
0
2,673
2,529
0
12,785
W
Neith
RΩmania
Neith
7,612
1,441
76
2,011
5,492
1,981
1,674
988
4,504
0
18,751
L
5,780
1,623
418
1,424
7,866
7,129
0
3,879
3,825
9,510
0
W
Bellona
WoOp3rByFuN
Bellona
2,133
59
1,076
2,284
5,440
2,842
529
1,326
4,114
0
4,559
L
1,167
161
0
690
5,078
1,770
0
2,104
2,974
3,957
0
W
Raijin
onawe
Raijin
6,662
427
628
417
5,510
2,061
416
1,801
3,709
16,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,596
Gold Earned
32,361
34
Minions Killed
70
0
Camps Cleared
0
511,293
Distance Traveled
529,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,857
971
12
2
0
69,144
0
L
Mercury
4,611
922
0
0
0
122,252
0
W
Shiva
6,114
1,223
1
0
0
92,053
0
W
Baron Samedi
6,691
1,338
7
1
0
104,723
0
L
Chiron
5,103
1,021
16
3
0
134,951
0
W
Neith
6,897
1,379
30
6
0
105,393
0
L
Atlas
5,381
1,076
1
0
0
108,388
0
W
Bellona
6,248
1,250
9
2
0
121,190
0
L
He Bo
4,644
929
5
1
0
76,558
0
W
Raijin
6,411
1,282
23
5
0
106,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role