Player Matchup

Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Klaus0551
Horus
Level 125
God Stats
3W - 1L
1,698 SR
Queue Stats
19W - 35L
1,173 Elo+
Solo
Bacchus
Bacchus
MadJack14
Bacchus
Level 101
God Stats
4W - 2L
1,574 SR
Queue Stats
41W - 40L
1,441 Elo+
Party 3
Poseidon
Poseidon
Velioum
Poseidon
Level 84
God Stats
13W - 13L
1,485 SR
Queue Stats
93W - 73L
1,521 Elo+
Party 2
Olorun
Olorun
blackgriffe
Olorun
Level 89
God Stats
8W - 7L
1,501 SR
Queue Stats
146W - 146L
1,466 Elo+
Party 3
Team Averages
Level 105
1,552 SR
1,420 Elo+

VS

Team Averages
Level 108
1,494 SR
1,462 Elo+
Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Noctum666
Neith
Level 108
God Stats
4W - 8L
1,375 SR
Queue Stats
239W - 217L
1,510 Elo+
Solo
Fenrir
Fenrir
Stria09
Fenrir
Level 16
God Stats
8W - 14L
1,312 SR
Queue Stats
10W - 18L
1,320 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TuggaParkLane
Morgan Le Fay
Level 109
God Stats
6W - 4L
1,782 SR
Queue Stats
221W - 212L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
2 / 0 / 0
4,209
842
1,654
3,106
991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Klaus0551
Horus
6
0 / 1 / 0
3,239
648
1,501
3,683
2,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
MadJack14
Bacchus
5
0 / 0 / 2
3,686
737
855
2,942
1,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Velioum
Poseidon
6
0 / 2 / 2
3,763
753
606
2,470
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
6
3 / 0 / 0
4,075
815
3,951
2,284
681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
1 / 0 / 0
4,061
812
1,631
4,570
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
 
Ganesha
5
0 / 1 / 0
3,354
671
1,580
4,403
2,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Noctum666
Neith
2
0 / 0 / 0
2,663
533
156
628
208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Stria09
Fenrir
5
0 / 2 / 0
3,105
621
1,292
4,687
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TuggaParkLane
Morgan Le Fay
7
2 / 2 / 0
3,804
761
2,269
2,853
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
3
3
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
0
0
2
L
Bellona
 
Bellona
1
0
0
1
L
Ganesha
 
Ganesha
0
1
0
0
W
Horus
Klaus0551
Horus
0
1
0
0
W
Bacchus
MadJack14
Bacchus
0
0
2
1
L
Neith
Noctum666
Neith
0
0
0
0
L
Fenrir
Stria09
Fenrir
0
2
0
0
L
Morgan Le Fay
TuggaParkLane
Morgan Le Fay
2
2
0
1
W
Poseidon
Velioum
Poseidon
0
2
2
0.5
W
Olorun
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,567
Damage
6,928
14,485
Taken
17,141
6,390
Mitigated
7,987
4,992
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,654
975
0
623
3,106
991
0
265
2,813
0
24,359
L
Bellona
 
Bellona
1,631
497
0
1,592
4,570
3,138
0
0
4,316
0
20,075
L
Ganesha
 
Ganesha
1,580
396
0
1,332
4,403
2,114
0
2,473
1,930
10,524
0
W
Horus
Klaus0551
Horus
1,501
685
0
1,536
3,683
2,183
0
0
3,683
0
10,560
W
Bacchus
MadJack14
Bacchus
855
132
0
1,471
2,942
1,794
0
844
2,093
6,755
0
L
Neith
Noctum666
Neith
156
86
0
288
628
208
0
472
156
0
3,245
L
Fenrir
Stria09
Fenrir
1,292
800
0
628
4,687
1,573
0
1,861
2,826
0
12,508
L
Morgan Le Fay
TuggaParkLane
Morgan Le Fay
2,269
156
0
311
2,853
954
0
606
2,247
17,551
0
W
Poseidon
Velioum
Poseidon
606
0
0
552
2,470
741
0
1,585
687
19,328
0
W
Olorun
3,951
2,968
81
729
2,284
681
0
924
1,360
22,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,972
Gold Earned
16,987
144
Minions Killed
115
0
Camps Cleared
0
546,102
Distance Traveled
478,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,209
842
47
9
0
131,393
0
L
Bellona
4,061
812
41
8
0
110,981
0
L
Ganesha
3,354
671
2
0
0
132,718
0
W
Horus
3,239
648
15
3
0
98,983
0
W
Bacchus
3,686
737
8
2
0
104,026
0
L
Neith
2,663
533
13
3
0
30,154
0
L
Fenrir
3,105
621
24
5
0
109,169
0
L
Morgan Le Fay
3,804
761
35
7
0
95,058
0
W
Poseidon
3,763
753
40
8
0
103,801
0
W
Olorun
4,075
815
34
7
0
107,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role