Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Foxsikpro1
Anubis
Level 48
God Stats
5W - 7L
1,381 SR
Queue Stats
87W - 142L
1,384 Elo+
Party 1
Geb
Geb
Kiramikus
Geb
Level 23
God Stats
1W - 3L
1,567 SR
Queue Stats
15W - 31L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
KraysYDS
Baron Samedi
Level 17
God Stats
9W - 13L
1,433 SR
Queue Stats
20W - 41L
1,292 Elo+
Party 1
Athena
Athena
Would_exeDIZ
Athena
Level 70
God Stats
2W - 2L
1,781 SR
Queue Stats
101W - 116L
1,456 Elo+
Party 1
Team Averages
Level 41
1,532 SR
1,397 Elo+

VS

Team Averages
Level 105
1,414 SR
1,398 Elo+
Sobek
Sobek
 
Sobek
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BellaLestrange98
Izanami
Level 83
God Stats
153W - 145L
1,437 SR
Queue Stats
257W - 284L
1,362 Elo+
Party 2
Thanatos
Thanatos
Paradox95
Thanatos
Level 144
God Stats
6W - 4L
1,159 SR
Queue Stats
144W - 139L
1,289 Elo+
Party 2
Nox
Nox
Razrtongue
Nox
Level 108
God Stats
13W - 18L
1,413 SR
Queue Stats
61W - 70L
1,437 Elo+
Solo
Nike
Nike
lllObilll
Nike
Level 85
God Stats
6W - 5L
1,558 SR
Queue Stats
178W - 182L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 7 / 1
6,523
435
5,885
13,928
4,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Foxsikpro1
Anubis
11
1 / 8 / 1
6,950
463
5,640
12,727
6,023
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 7 / 1
6,421
428
4,840
15,484
10,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
KraysYDS
Baron Samedi
11
1 / 4 / 3
6,665
444
3,595
12,052
6,508
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Athena
13
5 / 2 / 3
8,276
552
10,440
16,997
8,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
4 / 1 / 13
8,806
587
6,103
13,571
14,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 1 / 5
7,849
523
11,042
10,369
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Paradox95
Thanatos
14
12 / 2 / 6
9,218
615
17,763
15,601
6,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 1 / 7
8,615
574
7,293
6,084
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
12
1 / 3 / 6
7,983
532
6,482
12,079
10,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
8
Kills
28
28
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
7
1
0.07
W
Sobek
 
Sobek
4
1
13
10.5
W
6
1
5
8.5
L
Anubis
Foxsikpro1
Anubis
1
8
1
0.19
L
1
7
1
0.21
L
Baron Samedi
KraysYDS
Baron Samedi
1
4
3
0.63
W
Thanatos
Paradox95
Thanatos
12
2
6
7.5
W
5
1
7
8.5
L
Athena
5
2
3
3.25
W
Nike
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,400
Damage
48,683
71,188
Taken
57,704
36,366
Mitigated
36,894
17,900
Healing
24,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,885
4,035
0
3,316
13,928
4,616
0
2,651
11,277
0
38,748
W
Sobek
 
Sobek
6,103
817
0
5,060
13,571
14,314
231
5,119
8,452
23,625
0
W
11,042
7,382
0
3,950
10,369
3,826
709
4,933
5,436
0
55,471
L
Anubis
Foxsikpro1
Anubis
5,640
72
0
3,095
12,727
6,023
0
3,684
9,043
41,957
0
L
4,840
921
217
1,553
15,484
10,378
0
2,985
12,499
19,738
0
L
Baron Samedi
KraysYDS
Baron Samedi
3,595
587
241
3,471
12,052
6,508
168
1,559
10,493
34,803
0
W
Thanatos
Paradox95
Thanatos
17,763
5,827
0
14,361
15,601
6,471
438
6,446
9,155
0
58,062
W
7,293
424
0
1,620
6,084
2,083
348
3,848
2,236
39,419
0
L
Athena
10,440
3,272
0
6,007
16,997
8,841
0
2,517
14,480
49,537
665
W
Nike
6,482
480
0
0
12,079
10,200
452
4,595
7,484
0
47,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
42,471
260
Minions Killed
315
0
Camps Cleared
0
1,410,766
Distance Traveled
1,418,957
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,523
435
56
4
0
244,685
0
W
Sobek
8,806
587
24
2
0
300,042
3
W
Izanami
7,849
523
86
6
0
257,683
0
L
Anubis
6,950
463
58
4
0
279,645
1
L
Geb
6,421
428
18
1
0
293,722
0
L
Baron Samedi
6,665
444
49
3
0
245,322
0
W
Thanatos
9,218
615
68
5
0
317,969
6
W
Nox
8,615
574
70
5
0
246,328
3
L
Athena
8,276
552
79
5
0
347,392
1
W
Nike
7,983
532
67
4
0
296,935
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role