Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
RomeA2423
Awilix
Level 89
God Stats
12W - 12L
1,544 SR
Queue Stats
199W - 171L
1,554 Elo+
Solo
Ix Chel
Ix Chel
Skillz4life5416
Ix Chel
Level 87
God Stats
0W - 3L
1,311 SR
Queue Stats
53W - 55L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
treyhawk14
Zhong Kui
Level 156
God Stats
8W - 11L
1,606 SR
Queue Stats
619W - 573L
1,550 Elo+
Solo
Team Averages
Level 105
1,492 SR
1,518 Elo+

VS

Team Averages
Level 69
1,452 SR
1,517 Elo+
Hachiman
Hachiman
Astorenn
Hachiman
Level 64
God Stats
16W - 24L
1,419 SR
Queue Stats
309W - 315L
1,527 Elo+
Solo
Ne Zha
Ne Zha
Byrderr
Ne Zha
Level 66
God Stats
2W - 0L
1,447 SR
Queue Stats
52W - 38L
1,556 Elo+
Solo
Hercules
Hercules
LampShadeThief
Hercules
Level 128
God Stats
6W - 4L
1,296 SR
Queue Stats
94W - 79L
1,481 Elo+
Solo
Ymir
Ymir
aurakole
Ymir
Level 44
God Stats
4W - 4L
1,424 SR
Queue Stats
68W - 81L
1,401 Elo+
Solo
Sol
Sol
rp4zeni
Sol
Level 41
God Stats
5W - 2L
1,674 SR
Queue Stats
15W - 16L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
0 / 0 / 1
3,643
729
1,030
4,901
1,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
 
Neith
6
1 / 0 / 0
3,492
698
2,768
2,298
961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
RomeA2423
Awilix
1
0 / 0 / 0
2,588
518
0
440
93
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
3,904
781
1,199
2,747
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
treyhawk14
Zhong Kui
7
2 / 0 / 0
3,938
788
2,350
3,656
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Astorenn
Hachiman
5
0 / 1 / 0
3,221
644
4,120
2,900
814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
Byrderr
Ne Zha
6
0 / 2 / 0
3,421
684
882
4,210
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
7
1 / 0 / 0
3,954
791
353
2,584
1,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
5
0 / 0 / 0
3,136
627
631
2,879
1,639
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
6
0 / 0 / 0
3,509
702
1,358
2,222
631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
0
1
0.5
L
Neith
 
Neith
1
0
0
1
W
Hachiman
Astorenn
Hachiman
0
1
0
0
W
Ne Zha
Byrderr
Ne Zha
0
2
0
0
W
Hercules
1
0
0
1
L
Awilix
RomeA2423
Awilix
0
0
0
0
L
0
1
0
0
W
Ymir
0
0
0
0
W
Sol
0
0
0
0
L
Zhong Kui
treyhawk14
Zhong Kui
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,347
Damage
7,344
14,042
Taken
14,795
6,337
Mitigated
5,628
5,355
Healing
4,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,030
280
0
1,561
4,901
1,904
0
491
4,410
7,662
0
L
Neith
 
Neith
2,768
757
0
873
2,298
961
0
140
2,158
0
24,779
W
Hachiman
Astorenn
Hachiman
4,120
2,896
0
1,185
2,900
814
0
402
2,498
0
21,136
W
Ne Zha
Byrderr
Ne Zha
882
291
0
699
4,210
1,351
0
1,178
3,032
0
17,219
W
Hercules
353
126
0
972
2,584
1,193
0
1,065
1,385
0
15,828
L
Awilix
RomeA2423
Awilix
0
0
0
190
440
93
0
0
440
0
1,196
L
1,199
136
0
1,086
2,747
761
0
0
2,712
20,195
0
W
Ymir
631
58
109
934
2,879
1,639
0
628
2,251
5,204
0
W
Sol
1,358
764
0
839
2,222
631
681
1,172
1,050
20,168
0
L
Zhong Kui
treyhawk14
Zhong Kui
2,350
412
0
1,645
3,656
2,618
0
1,358
2,298
21,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,565
Gold Earned
17,241
142
Minions Killed
134
0
Camps Cleared
0
396,659
Distance Traveled
553,012
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,643
729
12
2
0
100,184
0
L
Neith
3,492
698
42
8
0
93,716
0
W
Hachiman
3,221
644
26
5
0
95,004
0
W
Ne Zha
3,421
684
30
6
0
129,502
0
W
Hercules
3,954
791
31
6
0
113,242
2
L
Awilix
2,588
518
3
1
0
9,494
0
L
Ix Chel
3,904
781
48
10
0
101,440
1
W
Ymir
3,136
627
14
3
0
102,877
3
W
Sol
3,509
702
33
7
0
112,387
2
L
Zhong Kui
3,938
788
37
7
0
91,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role