Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MSP_PentaGon6595
Mulan
Level 66
God Stats
2W - 3L
1,644 SR
Queue Stats
162W - 154L
1,446 Elo+
Solo
Nox
Nox
Razrtongue
Nox
Level 108
God Stats
13W - 18L
1,432 SR
Queue Stats
61W - 70L
1,449 Elo+
Solo
Izanami
Izanami
Samwin
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,425 Elo+
Solo
Terra
Terra
SeeEffKay
Terra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,459 Elo+
Solo
Team Averages
Level 69
1,515 SR
1,456 Elo+

VS

Team Averages
Level 76
1,547 SR
1,445 Elo+
Ne Zha
Ne Zha
Emre309
Ne Zha
Level 63
God Stats
9W - 8L
1,510 SR
Queue Stats
167W - 171L
1,509 Elo+
Solo
Anubis
Anubis
HeavyFood
Anubis
Level 89
God Stats
4W - 0L
1,706 SR
Queue Stats
42W - 38L
1,435 Elo+
Solo
King Arthur
King Arthur
Stormy_K-night
King Arthur
Level 67
God Stats
20W - 15L
1,487 SR
Queue Stats
301W - 304L
1,434 Elo+
Solo
Skadi
Skadi
TaiyoBear
Skadi
Level 87
God Stats
1W - 2L
1,629 SR
Queue Stats
62W - 65L
1,409 Elo+
Solo
Atlas
Atlas
Viper_HuntZ414
Atlas
Level 73
God Stats
1W - 1L
1,405 SR
Queue Stats
69W - 63L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
3
0 / 1 / 0
2,715
543
409
1,657
357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 1 / 0
3,560
712
1,067
4,686
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
1 / 2 / 0
3,252
650
359
2,105
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Samwin
Izanami
4
1 / 1 / 1
3,281
656
1,552
3,442
970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
SeeEffKay
Terra
5
0 / 0 / 2
3,358
672
1,455
3,689
1,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Emre309
Ne Zha
6
3 / 0 / 0
3,852
770
1,832
2,508
742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
HeavyFood
Anubis
8
2 / 0 / 0
4,739
948
1,034
833
283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Stormy_K-night
King Arthur
7
0 / 1 / 2
4,002
800
2,305
3,484
2,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
TaiyoBear
Skadi
4
0 / 2 / 0
3,050
610
2,339
3,773
1,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,407
681
1,872
2,585
1,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
5
5
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
W
Ne Zha
Emre309
Ne Zha
3
0
0
3
W
Anubis
HeavyFood
Anubis
2
0
0
2
L
1
1
0
1
L
1
2
0
0.5
L
Izanami
Samwin
Izanami
1
1
1
1.5
L
Terra
SeeEffKay
Terra
0
0
2
1
W
King Arthur
Stormy_K-night
King Arthur
0
1
2
1
W
Skadi
TaiyoBear
Skadi
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,842
Damage
9,382
15,579
Taken
13,183
5,343
Mitigated
5,353
5,674
Healing
3,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
409
199
0
341
1,657
357
0
89
1,568
0
3,603
W
Ne Zha
Emre309
Ne Zha
1,832
526
0
148
2,508
742
0
160
2,348
0
17,709
W
Anubis
HeavyFood
Anubis
1,034
143
0
659
833
283
0
0
833
27,778
0
L
1,067
96
0
2,175
4,686
1,597
0
0
4,686
0
14,640
L
359
28
0
300
2,105
536
0
945
1,160
8,907
0
L
Izanami
Samwin
Izanami
1,552
1,370
0
985
3,442
970
0
655
2,787
0
15,040
L
Terra
SeeEffKay
Terra
1,455
257
501
1,372
3,689
1,883
0
1,217
2,472
5,695
0
W
King Arthur
Stormy_K-night
King Arthur
2,305
510
0
845
3,484
2,050
0
0
3,484
0
22,510
W
Skadi
TaiyoBear
Skadi
2,339
874
0
570
3,773
1,000
0
958
2,815
0
13,916
W
1,872
888
0
1,110
2,585
1,278
0
696
1,889
9,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,166
Gold Earned
19,050
79
Minions Killed
156
0
Camps Cleared
0
469,202
Distance Traveled
552,958
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
2,715
543
6
1
0
46,354
0
W
Ne Zha
3,852
770
31
6
0
129,240
1
W
Anubis
4,739
948
53
11
0
103,560
0
L
Mulan
3,560
712
20
4
0
116,797
1
L
Nox
3,252
650
21
4
0
105,862
3
L
Izanami
3,281
656
27
5
0
98,157
3
L
Terra
3,358
672
5
1
0
102,032
0
W
King Arthur
4,002
800
39
8
0
107,468
0
W
Skadi
3,050
610
16
3
0
99,676
0
W
Atlas
3,407
681
17
3
0
113,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role