Player Matchup

Apollo
Apollo
Bronze IV
Kurt9700
Apollo
Bronze IV
Level 121
God Stats
0W - 10L
975 SR
Queue Stats
3W - 19L
1,071 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 121
975 SR
1,071 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,365 SR
1,044 MMR
Baron Samedi
Baron Samedi
Silver III
berrow4689
Baron Samedi
Silver III
Level 106
God Stats
3W - 2L
1,365 SR
Queue Stats
23W - 29L
1,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kurt9700
Apollo
20
2 / 10 / 0
22,289
826
14,572
43,672
44,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bans
BakasuraBastetKali

VS

Bans
AnubisHadesUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
berrow4689
Baron Samedi
20
10 / 2 / 0
26,277
973
39,708
25,250
28,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
10
10
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
Kurt9700
Apollo
2
10
0
0.2
W
Baron Samedi
berrow4689
Baron Samedi
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,572
Damage
39,708
43,672
Taken
25,250
44,139
Mitigated
28,491
4,109
Healing
10,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Kurt9700
Apollo
14,572
8,724
0
4,109
43,672
44,139
1,385
39,959
3,713
0
127,129
W
Baron Samedi
berrow4689
Baron Samedi
39,708
3,374
0
10,224
25,250
28,491
2,040
2,038
23,212
198,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,289
Gold Earned
26,277
223
Minions Killed
264
7
Camps Cleared
15
440,136
Distance Traveled
423,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
22,289
826
223
8
7
440,136
0
W
Baron Samedi
26,277
973
264
10
15
423,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role