Player Matchup

Baron Samedi
Baron Samedi
Platinum IV
BloatedButWh0le
Baron Samedi
Platinum IV
Level 62
God Stats
19W - 15L
1,693 SR
Queue Stats
116W - 118L
1,750 MMR
Party 1
Ares
Ares
Gold III
InkedOutPanda
Ares
Gold III
Level 191
God Stats
38W - 29L
1,568 SR
Queue Stats
587W - 600L
1,530 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Jamochki
Danzaburou
Gold IV
Level 62
God Stats
18W - 14L
1,641 SR
Queue Stats
99W - 93L
1,498 MMR
Solo
Arachne
Arachne
Platinum I
LuxWet
Arachne
Platinum I
Level 117
God Stats
38W - 34L
1,653 SR
Queue Stats
351W - 342L
1,835 MMR
Party 1
Ravana
Ravana
Gold III
V1rtueGam1ng
Ravana
Gold III
Level 168
God Stats
3W - 4L
1,376 SR
Queue Stats
104W - 103L
1,468 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,586 SR
1,616 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,551 SR
1,626 MMR
Loki
Loki
Bronze III
 
Loki
Bronze III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
AchillesSmite
Anhur
Platinum IV
Level 174
God Stats
6W - 3L
1,600 SR
Queue Stats
79W - 71L
1,745 MMR
Party 2
Nemesis
Nemesis
Gold II
Bluerageebar
Nemesis
Gold II
Level 128
God Stats
38W - 31L
1,591 SR
Queue Stats
216W - 223L
1,458 MMR
Solo
Nox
Nox
Gold IV
Jmunoz98
Nox
Gold IV
Level 159
God Stats
1W - 2L
1,491 SR
Queue Stats
128W - 145L
1,527 MMR
Solo
Ganesha
Ganesha
Platinum IV
LordPocky
Ganesha
Platinum IV
Level 158
God Stats
60W - 64L
1,572 SR
Queue Stats
166W - 168L
1,900 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BloatedButWh0le
Baron Samedi
13
9 / 0 / 3
8,694
621
12,153
9,011
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 7
6,520
466
4,327
9,618
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Danzaburou
Jamochki
Danzaburou
12
0 / 2 / 5
7,602
543
5,350
8,289
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
LuxWet
Arachne
14
6 / 2 / 3
8,146
582
9,098
17,181
6,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
13
2 / 4 / 2
7,769
555
7,242
9,795
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AwilixPoseidonJanusAthena

VS

Bans
ThanatosChernobogMaman BrigitteBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 1 / 2
8,379
599
5,129
12,748
4,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 3 / 1
7,858
561
7,059
8,260
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Bluerageebar
Nemesis
12
2 / 3 / 2
7,066
505
7,667
11,868
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 7 / 0
7,033
502
5,526
9,655
4,158
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
LordPocky
Ganesha
10
0 / 3 / 6
6,654
475
3,561
12,398
9,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
17
Kills
10
10
Deaths
17
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
2
2
L
5
3
1
1.83
W
Baron Samedi
BloatedButWh0le
Baron Samedi
9
0
3
10.5
L
Nemesis
Bluerageebar
Nemesis
2
3
2
1
W
0
2
7
1.75
W
Danzaburou
Jamochki
Danzaburou
0
2
5
1.25
L
2
7
0
0.29
L
Ganesha
LordPocky
Ganesha
0
3
6
1
W
Arachne
LuxWet
Arachne
6
2
3
3.75
W
Ravana
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,170
Damage
28,942
53,894
Taken
54,929
26,872
Mitigated
25,866
18,602
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,129
1,392
0
5,032
12,748
4,636
133
498
12,250
0
69,794
L
7,059
4,128
0
2,823
8,260
2,748
812
1,484
6,700
0
53,255
W
Baron Samedi
BloatedButWh0le
Baron Samedi
12,153
1,487
1,453
3,215
9,011
4,027
927
3,294
5,717
60,109
0
L
Nemesis
Bluerageebar
Nemesis
7,667
3,119
0
938
11,868
4,620
0
3,880
7,834
0
54,163
W
4,327
302
0
1,887
9,618
7,150
0
1,804
7,814
18,495
0
W
Danzaburou
Jamochki
Danzaburou
5,350
2,076
0
2,974
8,289
2,875
1,111
887
7,402
0
55,890
L
5,526
852
0
335
9,655
4,158
0
4,937
4,363
40,543
0
L
Ganesha
LordPocky
Ganesha
3,561
629
0
1,596
12,398
9,704
0
4,912
7,302
14,997
0
W
Arachne
LuxWet
Arachne
9,098
6,533
0
6,027
17,181
6,867
0
2,901
14,280
0
65,814
W
Ravana
7,242
1,180
0
3,046
9,795
5,953
0
201
9,594
0
56,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,731
Gold Earned
36,990
382
Minions Killed
389
0
Camps Cleared
0
1,478,438
Distance Traveled
1,461,376
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,379
599
121
9
0
299,755
0
L
Anhur
7,858
561
106
8
0
271,202
6
W
Baron Samedi
8,694
621
99
7
0
287,062
0
L
Nemesis
7,066
505
83
6
0
298,489
2
W
Ares
6,520
466
17
1
0
299,532
1
W
Danzaburou
7,602
543
88
6
0
281,582
4
L
Nox
7,033
502
73
5
0
294,793
2
L
Ganesha
6,654
475
6
0
0
297,137
1
W
Arachne
8,146
582
86
6
0
339,101
1
W
Ravana
7,769
555
92
7
0
271,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role