Player Matchup

Anubis
Anubis
Foxsikpro1
Anubis
Level 48
God Stats
5W - 7L
1,500 SR
Queue Stats
87W - 142L
1,406 Elo+
Party 1
Artemis
Artemis
Khesag
Artemis
Level 104
God Stats
38W - 24L
1,566 SR
Queue Stats
63W - 54L
1,455 Elo+
Solo
Achilles
Achilles
Kiramikus
Achilles
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 31L
1,392 Elo+
Party 1
Baron Samedi
Baron Samedi
KraysYDS
Baron Samedi
Level 17
God Stats
9W - 13L
1,488 SR
Queue Stats
20W - 41L
1,319 Elo+
Party 1
Hun Batz
Hun Batz
PukkiBabe
Hun Batz
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 16L
1,235 Elo+
Solo
Team Averages
Level 56
1,511 SR
1,362 Elo+

VS

Team Averages
Level 84
1,484 SR
1,461 Elo+
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AZX_818_2010
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
ItchySushy
Fenrir
Level 122
God Stats
12W - 13L
1,472 SR
Queue Stats
58W - 55L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
Killer-_-butcher
Sun Wukong
Level 64
God Stats
2W - 5L
1,451 SR
Queue Stats
155W - 197L
1,416 Elo+
Party 2
Baron Samedi
Baron Samedi
xMike96
Baron Samedi
Level 100
God Stats
16W - 19L
1,498 SR
Queue Stats
37W - 38L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Foxsikpro1
Anubis
11
2 / 3 / 2
7,162
597
2,836
6,266
2,544
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Khesag
Artemis
12
1 / 2 / 0
7,067
589
3,012
6,571
2,080
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Kiramikus
Achilles
11
4 / 2 / 0
7,240
603
5,092
10,212
10,282
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
KraysYDS
Baron Samedi
9
0 / 2 / 1
6,065
505
1,693
5,250
3,296
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
PukkiBabe
Hun Batz
12
1 / 1 / 0
6,854
571
3,974
8,948
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
3
0 / 0 / 1
4,100
342
828
487
81
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 5 / 1
4,744
395
1,664
7,097
1,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
ItchySushy
Fenrir
13
8 / 1 / 1
7,570
631
7,250
8,792
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Killer-_-butcher
Sun Wukong
9
1 / 3 / 0
5,383
449
3,042
7,428
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
xMike96
Baron Samedi
10
0 / 0 / 4
5,474
456
4,078
5,654
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
8
Kills
9
10
Deaths
9
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
0
1
0.5
L
0
5
1
0.1
W
Anubis
Foxsikpro1
Anubis
2
3
2
1
L
Fenrir
ItchySushy
Fenrir
8
1
1
8.5
W
Artemis
Khesag
Artemis
1
2
0
0.5
L
Sun Wukong
Killer-_-butcher
Sun Wukong
1
3
0
0.33
W
Achilles
Kiramikus
Achilles
4
2
0
2
W
Baron Samedi
KraysYDS
Baron Samedi
0
2
1
0.25
W
Hun Batz
PukkiBabe
Hun Batz
1
1
0
1
L
Baron Samedi
xMike96
Baron Samedi
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,607
Damage
16,862
37,247
Taken
29,458
21,535
Mitigated
13,269
12,629
Healing
6,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
828
47
0
250
487
81
0
95
392
5,807
0
L
1,664
825
0
168
7,097
1,716
128
991
6,106
0
15,421
W
Anubis
Foxsikpro1
Anubis
2,836
92
0
2,622
6,266
2,544
466
1,303
4,963
39,264
0
L
Fenrir
ItchySushy
Fenrir
7,250
3,184
0
3,100
8,792
3,831
0
851
7,941
0
51,594
W
Artemis
Khesag
Artemis
3,012
966
0
2,721
6,571
2,080
298
904
5,667
0
53,993
L
Sun Wukong
Killer-_-butcher
Sun Wukong
3,042
785
0
777
7,428
4,208
0
395
7,033
0
16,127
W
Achilles
Kiramikus
Achilles
5,092
1,417
0
732
10,212
10,282
112
0
9,817
0
38,413
W
Baron Samedi
KraysYDS
Baron Samedi
1,693
95
162
951
5,250
3,296
144
2,186
3,064
15,421
0
W
Hun Batz
PukkiBabe
Hun Batz
3,974
1,391
0
5,441
8,948
3,333
298
513
8,358
0
55,235
L
Baron Samedi
xMike96
Baron Samedi
4,078
454
120
1,642
5,654
3,433
0
2,197
3,457
24,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,388
Gold Earned
27,271
355
Minions Killed
176
0
Camps Cleared
0
1,153,010
Distance Traveled
924,105
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,100
342
10
1
0
37,168
0
L
Neith
4,744
395
28
2
0
190,052
0
W
Anubis
7,162
597
72
6
0
229,849
2
L
Fenrir
7,570
631
77
6
0
247,857
0
W
Artemis
7,067
589
104
9
0
209,383
0
L
Sun Wukong
5,383
449
34
3
0
251,220
0
W
Achilles
7,240
603
61
5
0
240,593
0
W
Baron Samedi
6,065
505
15
1
0
216,919
0
W
Hun Batz
6,854
571
103
9
0
256,266
1
L
Baron Samedi
5,474
456
27
2
0
197,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role