Player Matchup

Janus
Janus
BULLET PROOF019
Janus
Level 125
God Stats
32W - 22L
1,580 SR
Queue Stats
640W - 682L
1,452 Elo+
Solo
Heimdallr
Heimdallr
Cevian
Heimdallr
Level 129
God Stats
29W - 16L
1,582 SR
Queue Stats
914W - 909L
1,429 Elo+
Solo
Bakasura
Bakasura
HighCTheG
Bakasura
Level 127
God Stats
5W - 11L
1,295 SR
Queue Stats
253W - 245L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
LetMeFreakk
Danzaburou
Level 89
God Stats
6W - 7L
1,445 SR
Queue Stats
257W - 260L
1,475 Elo+
Party 1
Tiamat
Tiamat
Predator732
Tiamat
Level 125
God Stats
17W - 23L
1,444 SR
Queue Stats
316W - 296L
1,484 Elo+
Solo
Team Averages
Level 119
1,469 SR
1,462 Elo+

VS

Team Averages
Level 81
1,510 SR
1,477 Elo+
Hades
Hades
Byrderr
Hades
Level 66
God Stats
5W - 1L
1,543 SR
Queue Stats
52W - 38L
1,575 Elo+
Solo
Agni
Agni
Raptor_Of_Death1
Agni
Level 96
God Stats
0W - 2L
1,193 SR
Queue Stats
73W - 81L
1,427 Elo+
Solo
Awilix
Awilix
Toshsquatch
Awilix
Level 126
God Stats
2W - 3L
1,407 SR
Queue Stats
58W - 49L
1,569 Elo+
Solo
Cupid
Cupid
idk_mia-_-
Cupid
Level 41
God Stats
4W - 4L
1,623 SR
Queue Stats
148W - 170L
1,390 Elo+
Party 2
Horus
Horus
savashine
Horus
Level 75
God Stats
1W - 2L
1,785 SR
Queue Stats
315W - 337L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
6,520
543
3,867
2,892
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Cevian
Heimdallr
10
0 / 0 / 7
5,798
483
2,908
7,328
4,886
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
HighCTheG
Bakasura
13
7 / 3 / 2
7,942
662
6,581
11,887
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
LetMeFreakk
Danzaburou
10
2 / 0 / 4
6,686
557
7,516
7,149
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
2 / 3 / 0
7,413
618
6,434
8,880
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Byrderr
Hades
12
2 / 2 / 1
7,125
594
6,014
10,012
5,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
1 / 3 / 1
6,060
505
4,686
6,322
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
12
3 / 1 / 0
6,729
561
3,966
10,174
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
8
0 / 3 / 0
5,127
427
3,932
8,862
2,816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
savashine
Horus
8
0 / 3 / 0
5,232
436
1,049
10,020
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
6
6
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Hades
Byrderr
Hades
2
2
1
1.25
W
Heimdallr
Cevian
Heimdallr
0
0
7
3.5
W
Bakasura
HighCTheG
Bakasura
7
3
2
2.67
W
Danzaburou
LetMeFreakk
Danzaburou
2
0
4
4
W
Tiamat
2
3
0
0.67
L
1
3
1
0.5
L
Awilix
3
1
0
3
L
Cupid
0
3
0
0
L
Horus
savashine
Horus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,306
Damage
19,647
38,136
Taken
45,390
17,858
Mitigated
21,661
11,703
Healing
12,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,867
206
0
410
2,892
850
460
580
2,236
43,018
0
L
Hades
Byrderr
Hades
6,014
795
35
4,383
10,012
5,904
0
5,503
3,802
46,943
0
W
Heimdallr
Cevian
Heimdallr
2,908
1,498
0
2,045
7,328
4,886
531
679
6,585
0
14,755
W
Bakasura
HighCTheG
Bakasura
6,581
4,119
0
2,883
11,887
4,522
539
1,903
9,852
0
51,951
W
Danzaburou
LetMeFreakk
Danzaburou
7,516
3,838
0
3,874
7,149
2,417
2,008
1,542
5,502
0
42,743
W
Tiamat
6,434
600
0
2,491
8,880
5,183
0
5,619
3,261
42,518
0
L
4,686
257
0
533
6,322
2,074
74
1,120
4,937
40,269
0
L
Awilix
3,966
1,891
0
1,595
10,174
3,598
0
2,211
7,324
0
45,273
L
Cupid
3,932
2,547
280
2,336
8,862
2,816
387
0
8,405
0
37,856
L
Horus
savashine
Horus
1,049
829
744
2,610
10,020
7,269
220
399
9,229
0
13,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,359
Gold Earned
30,273
338
Minions Killed
310
0
Camps Cleared
0
1,114,957
Distance Traveled
1,247,411
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,520
543
67
6
0
222,251
0
L
Hades
7,125
594
87
7
0
225,340
0
W
Heimdallr
5,798
483
21
2
0
204,637
8
W
Bakasura
7,942
662
93
8
0
278,011
1
W
Danzaburou
6,686
557
61
5
0
214,635
2
W
Tiamat
7,413
618
96
8
0
195,423
0
L
Agni
6,060
505
73
6
0
215,294
0
L
Awilix
6,729
561
78
7
0
293,677
3
L
Cupid
5,127
427
48
4
0
270,304
2
L
Horus
5,232
436
24
2
0
242,796
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role