Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kingfisher693
Medusa
Level 24
God Stats
4W - 4L
1,117 SR
Queue Stats
46W - 56L
1,414 Elo+
Solo
Jormungandr
Jormungandr
Sparklypanda00
Jormungandr
Level 35
God Stats
15W - 18L
1,488 SR
Queue Stats
65W - 68L
1,397 Elo+
Solo
Vulcan
Vulcan
TheSmiteStruggle
Vulcan
Level 25
God Stats
4W - 0L
1,857 SR
Queue Stats
44W - 15L
1,761 Elo+
Solo
The Morrigan
The Morrigan
flashmetal98
The Morrigan
Level 157
God Stats
4W - 5L
1,619 SR
Queue Stats
168W - 99L
1,558 Elo+
Solo
Team Averages
Level 52
1,516 SR
1,526 Elo+

VS

Team Averages
Level 38
1,417 SR
1,546 Elo+
Nu Wa
Nu Wa
Gejb-ii
Nu Wa
Level 11
God Stats
6W - 3L
1,630 SR
Queue Stats
9W - 10L
1,496 Elo+
Solo
Loki
Loki
Quindellius
Loki
Level 14
God Stats
0W - 2L
1,264 SR
Queue Stats
18W - 7L
1,749 Elo+
Party 1
Ne Zha
Ne Zha
SmiteIsSoBeta
Ne Zha
Level 14
God Stats
4W - 4L
1,608 SR
Queue Stats
32W - 29L
1,628 Elo+
Party 1
Ymir
Ymir
Tatsumaki1205
Ymir
Level 26
God Stats
4W - 5L
1,317 SR
Queue Stats
189W - 218L
1,441 Elo+
Solo
Hou Yi
Hou Yi
TheFire1422
Hou Yi
Level 123
God Stats
2W - 1L
1,265 SR
Queue Stats
302W - 289L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 2
5,738
820
2,801
5,162
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 0 / 0
6,399
914
4,221
3,777
1,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Sparklypanda00
Jormungandr
11
0 / 0 / 3
5,891
842
1,734
3,072
2,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 0 / 1
6,451
922
5,334
3,544
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
flashmetal98
The Morrigan
11
1 / 0 / 2
6,152
879
1,766
1,414
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gejb-ii
Nu Wa
12
0 / 1 / 0
5,803
829
2,692
2,800
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 0
5,826
832
2,007
3,048
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 0
5,965
852
5,004
3,003
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 5 / 0
5,129
733
132
7,683
3,471
Hou Yi
12
0 / 0 / 0
5,773
825
1,893
4,092
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
2
1
L
Nu Wa
Gejb-ii
Nu Wa
0
1
0
0
W
4
0
0
4
L
0
0
0
0
L
0
0
0
0
W
Jormungandr
Sparklypanda00
Jormungandr
0
0
3
1.5
L
0
5
0
0
L
Hou Yi
0
0
0
0
W
1
0
1
1.5
W
The Morrigan
flashmetal98
The Morrigan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,856
Damage
11,728
16,969
Taken
20,626
8,460
Mitigated
9,771
1,599
Healing
1,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,801
262
0
0
5,162
3,257
301
1,426
3,628
0
9,590
L
Nu Wa
Gejb-ii
Nu Wa
2,692
1,244
0
0
2,800
1,101
0
610
2,151
15,851
0
W
4,221
1,824
0
570
3,777
1,268
336
327
3,366
0
24,023
L
2,007
23
0
0
3,048
1,614
0
791
2,215
0
19,455
L
5,004
356
0
810
3,003
1,868
0
1,567
1,272
0
21,002
W
Jormungandr
Sparklypanda00
Jormungandr
1,734
189
0
374
3,072
2,091
0
246
2,786
10,820
0
L
132
0
58
352
7,683
3,471
0
2,958
4,689
1,825
0
L
Hou Yi
1,893
534
0
350
4,092
1,717
0
2,462
1,465
0
15,399
W
5,334
1,857
0
655
3,544
1,339
818
496
2,998
31,564
0
W
The Morrigan
flashmetal98
The Morrigan
1,766
387
0
0
1,414
505
0
47
1,367
10,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
28,496
181
Minions Killed
157
0
Camps Cleared
0
774,029
Distance Traveled
719,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,738
820
16
2
0
163,051
0
L
Nu Wa
5,803
829
47
7
0
151,229
0
W
Medusa
6,399
914
42
6
0
141,367
0
L
Loki
5,826
832
45
6
0
176,568
0
L
Ne Zha
5,965
852
31
4
0
175,986
0
W
Jormungandr
5,891
842
23
3
0
151,600
0
L
Ymir
5,129
733
0
0
0
76,120
0
L
Hou Yi
5,773
825
34
5
0
139,717
0
W
Vulcan
6,451
922
67
10
0
156,574
0
W
The Morrigan
6,152
879
33
5
0
161,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role