Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
Cypher Gore
Cu Chulainn
Gold III
Level 254
God Stats
4W - 2L
1,520 SR
Queue Stats
133W - 150L
1,318 MMR
Party 1
Merlin
Merlin
Gold III
LeoSlayin
Merlin
Gold III
Level 159
God Stats
1W - 0L
1,710 SR
Queue Stats
18W - 10L
1,467 MMR
Party 1
Awilix
Awilix
Gold I
xBODx Blunt
Awilix
Gold I
Level 159
God Stats
3W - 7L
1,398 SR
Queue Stats
82W - 93L
1,490 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 191
1,543 SR
1,425 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 163
1,622 SR
1,368 MMR
Bastet
Bastet
Silver II
Kuumba
Bastet
Silver II
Level 157
God Stats
13W - 14L
1,579 SR
Queue Stats
81W - 105L
1,101 MMR
Solo
Mulan
Mulan
Gold II
MrOneTimeTYS
Mulan
Gold II
Level 148
God Stats
103W - 79L
1,586 SR
Queue Stats
249W - 268L
1,529 MMR
Solo
Hera
Hera
Platinum V
Yonko-_Zoro_
Hera
Platinum V
Level 185
God Stats
6W - 2L
1,702 SR
Queue Stats
237W - 256L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cypher Gore
Cu Chulainn
15
3 / 2 / 12
12,909
759
12,917
19,098
23,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
LeoSlayin
Merlin
18
7 / 1 / 8
14,350
844
21,207
15,044
6,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
16
7 / 3 / 10
13,846
814
10,466
18,735
13,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Maman BrigitteAchillesNe ZhaAgniMorgan Le Fay

VS

Bans
ShivaHerculesMartichorasHorusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kuumba
Bastet
14
1 / 5 / 4
11,381
669
12,683
18,014
8,371
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 5 / 4
11,311
665
9,253
20,128
24,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 7 / 2
12,308
724
14,086
14,681
6,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
17
Kills
6
6
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Cypher Gore
Cu Chulainn
3
2
12
4.5
L
Bastet
Kuumba
Bastet
1
5
4
0.6
W
Merlin
LeoSlayin
Merlin
7
1
8
11
L
1
5
4
0.6
L
4
7
2
0.71
W
Awilix
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,590
Damage
36,022
52,877
Taken
52,823
44,073
Mitigated
39,305
16,019
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Cypher Gore
Cu Chulainn
12,917
1,149
235
3,742
19,098
23,678
521
5,446
13,412
0
57,922
L
Bastet
Kuumba
Bastet
12,683
3,229
0
2,274
18,014
8,371
138
6,242
11,772
0
45,600
W
Merlin
LeoSlayin
Merlin
21,207
1,329
100
8,010
15,044
6,850
1,346
4,952
9,926
90,030
0
L
9,253
896
0
957
20,128
24,816
166
7,698
12,430
0
27,871
L
14,086
3,969
0
1,618
14,681
6,118
0
7,494
7,187
53,379
0
W
Awilix
10,466
3,310
0
3,932
18,735
13,545
1,106
4,351
14,145
0
31,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,105
Gold Earned
35,000
218
Minions Killed
156
0
Camps Cleared
0
913,939
Distance Traveled
833,332
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,909
759
73
4
0
308,583
0
L
Bastet
11,381
669
48
3
0
304,720
0
W
Merlin
14,350
844
117
7
0
282,742
0
L
Mulan
11,311
665
25
1
0
282,140
4
L
Hera
12,308
724
83
5
0
246,472
4
W
Awilix
13,846
814
28
2
0
322,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role