Player Matchup

Khepri
Khepri
BRREEZZEEE
Khepri
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 14L
1,596 Elo+
Party 1
Ra
Ra
SeaBear1
Ra
Level 44
God Stats
15W - 19L
1,543 SR
Queue Stats
203W - 167L
1,554 Elo+
Party 1
Ratatoskr
Ratatoskr
TBMENVY562
Ratatoskr
Level 29
God Stats
1W - 0L
1,722 SR
Queue Stats
93W - 85L
1,558 Elo+
Party 1
Team Averages
Level 34
1,588 SR
1,569 Elo+

VS

Team Averages
Level 78
1,402 SR
1,342 Elo+
Horus
Horus
A Reggie2
Horus
Level 89
God Stats
30W - 25L
1,530 SR
Queue Stats
219W - 219L
1,392 Elo+
Party 2
Ishtar
Ishtar
GovernorMcBurgle
Ishtar
Level 77
God Stats
2W - 9L
1,283 SR
Queue Stats
44W - 73L
1,281 Elo+
Solo
Sol
Sol
Russty Nailz
Sol
Level 67
God Stats
4W - 5L
1,394 SR
Queue Stats
103W - 111L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BRREEZZEEE
Khepri
12
2 / 0 / 11
8,618
862
6,862
6,828
7,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 0 / 7
9,426
943
8,771
1,977
1,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
TBMENVY562
Ratatoskr
12
6 / 1 / 7
9,104
910
9,496
6,897
6,938
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
A Reggie2
Horus
7
0 / 4 / 0
6,450
645
1,140
10,140
8,973
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 4 / 1
6,837
684
2,304
9,835
3,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 6 / 0
7,518
752
6,000
11,200
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
A Reggie2
Horus
0
4
0
0
W
Khepri
BRREEZZEEE
Khepri
2
0
11
7.5
L
0
4
1
0.13
L
1
6
0
0.17
W
6
0
7
9.5
W
Ratatoskr
TBMENVY562
Ratatoskr
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,129
Damage
9,444
15,702
Taken
31,175
15,951
Mitigated
15,767
5,668
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
A Reggie2
Horus
1,140
659
901
2,172
10,140
8,973
0
4,471
5,064
0
8,441
W
Khepri
BRREEZZEEE
Khepri
6,862
241
0
1,256
6,828
7,638
341
2,016
4,812
15,408
0
L
2,304
998
296
1,813
9,835
3,439
252
5,410
3,777
0
21,636
L
6,000
2,207
143
1,917
11,200
3,355
304
4,479
5,839
24,412
0
W
8,771
675
2,266
1,112
1,977
1,375
1,227
1,570
407
47,913
0
W
Ratatoskr
TBMENVY562
Ratatoskr
9,496
2,382
0
1,034
6,897
6,938
537
2,615
4,282
0
31,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,148
Gold Earned
20,805
131
Minions Killed
82
0
Camps Cleared
0
631,949
Distance Traveled
440,248
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,450
645
16
2
0
132,807
0
W
Khepri
8,618
862
21
2
0
205,802
2
L
Ishtar
6,837
684
23
2
0
144,534
0
L
Sol
7,518
752
43
4
0
162,907
2
W
Ra
9,426
943
58
6
0
209,704
0
W
Ratatoskr
9,104
910
52
5
0
216,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role