Player Matchup

Heimdallr
Heimdallr
DaChillMan
Heimdallr
Level 109
God Stats
4W - 8L
1,779 SR
Queue Stats
89W - 87L
1,434 Elo+
Solo
Maman Brigitte
Maman Brigitte
HEYimHOBO
Maman Brigitte
Level 141
God Stats
2W - 4L
1,644 SR
Queue Stats
135W - 189L
1,499 Elo+
Party 1
Medusa
Medusa
bobtin
Medusa
Level 103
God Stats
0W - 1L
1,514 SR
Queue Stats
22W - 24L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
lusahfur
Cthulhu
Level 100
God Stats
16W - 17L
1,552 SR
Queue Stats
489W - 461L
1,476 Elo+
Solo
Tiamat
Tiamat
pyromon
Tiamat
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,495 Elo+
Solo
Team Averages
Level 122
1,598 SR
1,476 Elo+

VS

Team Averages
Level 117
1,603 SR
1,499 Elo+
Danzaburou
Danzaburou
Buzkilington252
Danzaburou
Level 89
God Stats
21W - 16L
1,554 SR
Queue Stats
91W - 93L
1,464 Elo+
Solo
Loki
Loki
Stealth Dan
Loki
Level 147
God Stats
18W - 13L
1,588 SR
Queue Stats
339W - 332L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
TheeViolet
Baron Samedi
Level 106
God Stats
17W - 11L
1,424 SR
Queue Stats
537W - 479L
1,444 Elo+
Party 2
Aphrodite
Aphrodite
YooItzTJ
Aphrodite
Level 141
God Stats
8W - 15L
1,459 SR
Queue Stats
892W - 836L
1,494 Elo+
Party 2
Hades
Hades
oNeChara
Hades
Level 102
God Stats
7W - 1L
1,992 SR
Queue Stats
85W - 67L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaChillMan
Heimdallr
11
1 / 6 / 0
7,150
421
5,496
16,678
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
HEYimHOBO
Maman Brigitte
14
2 / 6 / 2
8,485
499
7,609
14,269
5,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
bobtin
Medusa
13
0 / 4 / 1
7,458
439
11,266
12,488
4,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
lusahfur
Cthulhu
12
1 / 2 / 1
7,088
417
9,051
17,722
16,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
pyromon
Tiamat
14
0 / 3 / 1
7,875
463
4,170
11,817
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buzkilington252
Danzaburou
14
1 / 0 / 4
9,004
530
7,771
12,030
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
14 / 1 / 0
11,470
675
11,602
15,025
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
TheeViolet
Baron Samedi
14
2 / 1 / 6
9,046
532
10,151
7,777
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
YooItzTJ
Aphrodite
13
0 / 1 / 9
8,640
508
4,488
14,282
11,593
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
oNeChara
Hades
15
4 / 1 / 5
9,989
588
13,801
13,970
9,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
21
21
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Buzkilington252
Danzaburou
1
0
4
3
L
Heimdallr
DaChillMan
Heimdallr
1
6
0
0.17
L
Maman Brigitte
HEYimHOBO
Maman Brigitte
2
6
2
0.5
W
14
1
0
14
W
Baron Samedi
TheeViolet
Baron Samedi
2
1
6
5
W
Aphrodite
YooItzTJ
Aphrodite
0
1
9
4.5
L
Medusa
bobtin
Medusa
0
4
1
0.13
L
Cthulhu
lusahfur
Cthulhu
1
2
1
0.75
W
Hades
oNeChara
Hades
4
1
5
6.5
L
Tiamat
pyromon
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,592
Damage
47,813
72,974
Taken
63,084
39,296
Mitigated
38,137
13,241
Healing
34,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Buzkilington252
Danzaburou
7,771
3,702
0
5,704
12,030
5,579
1,135
3,345
8,406
0
74,596
L
Heimdallr
DaChillMan
Heimdallr
5,496
1,927
0
4,857
16,678
6,425
0
10,654
6,024
0
46,275
L
Maman Brigitte
HEYimHOBO
Maman Brigitte
7,609
290
0
0
14,269
5,414
0
4,913
9,356
70,811
0
W
11,602
3,078
0
7,922
15,025
6,925
430
5,375
9,555
0
99,023
W
Baron Samedi
TheeViolet
Baron Samedi
10,151
573
691
1,749
7,777
4,645
1,116
4,327
3,182
61,626
608
W
Aphrodite
YooItzTJ
Aphrodite
4,488
843
4,226
7,145
14,282
11,593
690
4,567
9,396
31,701
0
L
Medusa
bobtin
Medusa
11,266
3,522
0
1,005
12,488
4,443
10
1,792
10,696
0
64,766
L
Cthulhu
lusahfur
Cthulhu
9,051
437
271
4,408
17,722
16,723
0
6,271
11,451
43,045
0
W
Hades
oNeChara
Hades
13,801
2,016
615
6,529
13,970
9,395
194
2,578
11,390
75,295
0
L
Tiamat
pyromon
Tiamat
4,170
365
0
2,700
11,817
6,291
0
4,487
7,330
58,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,056
Gold Earned
48,149
424
Minions Killed
533
0
Camps Cleared
0
1,593,977
Distance Traveled
1,676,819
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,004
530
115
7
0
320,040
3
L
Heimdallr
7,150
421
63
4
0
282,496
0
L
Maman Brigitte
8,485
499
106
6
0
381,645
0
W
Loki
11,470
675
117
7
0
376,893
4
W
Baron Samedi
9,046
532
114
7
0
326,384
2
W
Aphrodite
8,640
508
47
3
0
315,546
1
L
Medusa
7,458
439
109
6
0
302,353
2
L
Cthulhu
7,088
417
45
3
0
316,019
0
W
Hades
9,989
588
140
8
0
337,956
4
L
Tiamat
7,875
463
101
6
0
311,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role