Player Matchup

Tyr
Tyr
CountryboyJW340
Tyr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 89L
1,218 Elo+
Party 2
Fenrir
Fenrir
KENTUCKYkody
Fenrir
Level 67
God Stats
4W - 9L
1,348 SR
Queue Stats
256W - 283L
1,300 Elo+
Party 2
Hel
Hel
xBone51Crushx
Hel
Level 69
God Stats
1W - 5L
1,191 SR
Queue Stats
230W - 259L
1,340 Elo+
Party 2
Team Averages
Level 50
1,346 SR
1,286 Elo+

VS

Team Averages
Level 60
1,557 SR
1,395 Elo+
Hel
Hel
EvilisNecessary
Hel
Level 101
God Stats
44W - 46L
1,504 SR
Queue Stats
176W - 198L
1,337 Elo+
Solo
Amaterasu
Amaterasu
TMdaddy6969
Amaterasu
Level 62
God Stats
2W - 0L
1,668 SR
Queue Stats
77W - 67L
1,435 Elo+
Party 1
Apollo
Apollo
Xenbaruu
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
9,578
639
1,188
19,916
17,416
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
13
5 / 10 / 2
11,604
774
16,699
22,365
10,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 5 / 5
10,961
731
10,673
14,140
4,517
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
10,599
707
7,089
9,937
3,227
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
TMdaddy6969
Amaterasu
15
8 / 4 / 11
12,731
849
16,358
19,769
16,169
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Xenbaruu
Apollo
17
12 / 1 / 6
14,133
942
24,031
12,894
5,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
8
Kills
21
21
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
1
3
9
1.83
L
Fenrir
5
10
2
0.6
W
Amaterasu
TMdaddy6969
Amaterasu
8
4
11
3.38
W
Apollo
Xenbaruu
Apollo
12
1
6
15
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,560
Damage
47,478
56,421
Taken
42,600
32,054
Mitigated
24,597
10,810
Healing
20,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,188
363
0
238
19,916
17,416
0
2,622
17,294
0
7,264
W
7,089
60
5,318
4,695
9,937
3,227
404
2,794
7,143
35,440
0
L
Fenrir
16,699
3,499
73
1,750
22,365
10,121
0
2,234
20,131
0
40,228
W
Amaterasu
TMdaddy6969
Amaterasu
16,358
9,182
0
6,204
19,769
16,169
1,653
4,838
14,931
0
39,131
W
Apollo
Xenbaruu
Apollo
24,031
18,422
0
4,218
12,894
5,201
570
3,652
9,242
0
76,897
L
10,673
942
4,281
4,468
14,140
4,517
0
2,417
11,723
59,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
37,463
129
Minions Killed
172
0
Camps Cleared
0
744,803
Distance Traveled
806,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,578
639
10
1
0
253,903
0
W
Hel
10,599
707
44
3
0
277,388
0
L
Fenrir
11,604
774
38
3
0
263,906
0
W
Amaterasu
12,731
849
39
3
0
278,846
0
W
Apollo
14,133
942
89
6
0
250,510
0
L
Hel
10,961
731
81
5
0
226,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role