Player Matchup

Geb
Geb
AurumScoob
Geb
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 107L
1,493 Elo+
Solo
Neith
Neith
BOOM SPLAT DEAD
Neith
Level 132
God Stats
0W - 4L
1,117 SR
Queue Stats
11W - 11L
1,409 Elo+
Solo
Tiamat
Tiamat
Bluntestapple7
Tiamat
Level 66
God Stats
1W - 3L
1,714 SR
Queue Stats
146W - 117L
1,507 Elo+
Party 2
Tyr
Tyr
Drag0nD3at
Tyr
Level 42
God Stats
1W - 4L
1,504 SR
Queue Stats
101W - 78L
1,529 Elo+
Party 2
Ravana
Ravana
PeachScones
Ravana
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,482 Elo+
Party 2
Team Averages
Level 87
1,467 SR
1,484 Elo+

VS

Team Averages
Level 126
1,600 SR
1,515 Elo+
Da Ji
Da Ji
AlexKUNGI
Da Ji
Level 186
God Stats
9W - 4L
1,711 SR
Queue Stats
432W - 386L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Dragon5layer60
Baron Samedi
Level 80
God Stats
7W - 5L
1,600 SR
Queue Stats
66W - 70L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
Neo456823
Nu Wa
Level 188
God Stats
45W - 37L
1,586 SR
Queue Stats
512W - 482L
1,512 Elo+
Solo
Surtr
Surtr
Pyr0T3chnician
Surtr
Level 55
God Stats
37W - 28L
1,562 SR
Queue Stats
66W - 74L
1,492 Elo+
Party 1
Ix Chel
Ix Chel
oscargamez64
Ix Chel
Level 119
God Stats
31W - 27L
1,539 SR
Queue Stats
138W - 135L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
7,039
391
5,512
17,629
15,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 4 / 4
8,249
458
5,811
13,316
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 4 / 0
9,570
532
15,250
12,645
7,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 6 / 0
8,473
471
3,295
20,047
17,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
13
2 / 8 / 1
8,094
450
7,430
18,073
6,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AlexKUNGI
Da Ji
19
12 / 1 / 5
12,061
670
14,729
21,458
10,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Dragon5layer60
Baron Samedi
14
2 / 3 / 7
9,058
503
9,730
9,789
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Neo456823
Nu Wa
16
3 / 4 / 7
10,333
574
9,284
10,901
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 4
9,719
540
12,720
13,932
8,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
oscargamez64
Ix Chel
17
4 / 3 / 5
11,471
637
15,845
11,292
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
11
Kills
26
26
Deaths
12
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AlexKUNGI
Da Ji
12
1
5
14.5
L
1
4
2
0.5
L
1
4
4
0.75
L
6
4
0
1.5
L
1
6
0
0.17
W
Baron Samedi
Dragon5layer60
Baron Samedi
2
3
7
1.83
W
Nu Wa
Neo456823
Nu Wa
3
4
7
1.63
L
Ravana
2
8
1
0.31
W
5
1
4
7
W
Ix Chel
oscargamez64
Ix Chel
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,298
Damage
62,308
81,710
Taken
67,372
52,661
Mitigated
31,786
13,428
Healing
25,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AlexKUNGI
Da Ji
14,729
5,636
0
10,147
21,458
10,240
989
3,995
17,262
0
101,942
L
5,512
805
0
2,056
17,629
15,629
0
6,370
11,259
23,193
0
L
5,811
1,387
38
3,571
13,316
4,600
118
3,010
10,306
0
65,088
L
15,250
1,466
0
2,231
12,645
7,736
0
6,121
6,524
77,725
0
L
3,295
475
0
3,165
20,047
17,974
0
13,038
7,009
0
52,137
W
Baron Samedi
Dragon5layer60
Baron Samedi
9,730
1,246
1,867
3,671
9,789
4,546
1,318
3,915
5,811
47,819
0
W
Nu Wa
Neo456823
Nu Wa
9,284
3,006
0
1,260
10,901
4,229
3,552
7,374
3,147
79,594
0
L
Ravana
7,430
3,115
0
2,367
18,073
6,722
0
7,429
10,644
0
57,613
W
12,720
5,871
0
6,062
13,932
8,007
2,287
4,335
9,461
1,712
46,646
W
Ix Chel
oscargamez64
Ix Chel
15,845
3,411
182
2,192
11,292
4,764
639
636
10,656
85,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
52,642
424
Minions Killed
531
0
Camps Cleared
0
1,567,593
Distance Traveled
1,750,899
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,061
670
122
7
0
418,787
0
L
Geb
7,039
391
23
1
0
294,298
1
L
Neith
8,249
458
100
6
0
295,008
0
L
Tiamat
9,570
532
147
8
0
314,300
3
L
Tyr
8,473
471
76
4
0
324,909
1
W
Baron Samedi
9,058
503
72
4
0
326,723
2
W
Nu Wa
10,333
574
128
7
0
298,630
0
L
Ravana
8,094
450
78
4
0
339,078
0
W
Surtr
9,719
540
80
4
0
383,859
6
W
Ix Chel
11,471
637
129
7
0
322,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role