Player Matchup

Thoth
Thoth
Gold II
AyyDeeCeeMayne
Thoth
Gold II
Level 149
God Stats
2W - 1L
1,609 SR
Queue Stats
88W - 81L
1,529 MMR
Solo
Maui
Maui
Gold V
BluePhoenix5421
Maui
Gold V
Level 148
God Stats
5W - 0L
1,522 SR
Queue Stats
32W - 31L
1,542 MMR
Solo
Ix Chel
Ix Chel
Gold I
OhhSubsky
Ix Chel
Gold I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 212L
1,576 MMR
Solo
Chernobog
Chernobog
Gold IV
Regret Mojo
Chernobog
Gold IV
Level 140
God Stats
4W - 2L
1,605 SR
Queue Stats
41W - 37L
1,551 MMR
Party 2
Arachne
Arachne
Silver I
mikesoxhard
Arachne
Silver I
Level 87
God Stats
11W - 8L
1,663 SR
Queue Stats
26W - 21L
1,533 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,580 SR
1,546 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 165
1,513 SR
1,562 MMR
Hades
Hades
Gold II
Kanon404
Hades
Gold II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,462 MMR
Party 1
Ravana
Ravana
Platinum II
Murdurs
Ravana
Platinum II
Level 149
God Stats
17W - 23L
1,484 SR
Queue Stats
488W - 491L
1,719 MMR
Party 3
Artemis
Artemis
Platinum III
Zyzzbrah7119036
Artemis
Platinum III
Level 149
God Stats
0W - 4L
1,266 SR
Queue Stats
377W - 370L
1,774 MMR
Party 1
Ra
Ra
Gold III
i jus cant win
Ra
Gold III
Level 149
God Stats
6W - 6L
1,654 SR
Queue Stats
219W - 209L
1,344 MMR
Party 3
Nu Wa
Nu Wa
Gold III
oCrissCross
Nu Wa
Gold III
Level 250
God Stats
5W - 7L
1,663 SR
Queue Stats
155W - 149L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 3
10,662
592
13,433
10,419
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 3
7,818
434
1,883
14,742
12,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
OhhSubsky
Ix Chel
17
1 / 3 / 2
10,571
587
8,136
18,735
12,641
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
Regret Mojo
Chernobog
16
5 / 5 / 4
10,093
561
9,831
17,379
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
mikesoxhard
Arachne
16
6 / 6 / 7
10,161
565
10,225
18,819
7,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Maman BrigitteAphroditeLokiPoseidon

VS

Bans
RaijinKhepriRatatoskrMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kanon404
Hades
16
1 / 3 / 1
9,742
541
6,740
13,806
9,758
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Murdurs
Ravana
18
9 / 1 / 6
11,257
625
14,705
9,764
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
6 / 7 / 1
10,009
556
12,783
15,275
6,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 6
8,317
462
7,750
12,812
11,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 4 / 6
10,289
572
16,381
12,076
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
18
Kills
19
19
Deaths
18
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
W
0
3
3
0.5
L
Hades
Kanon404
Hades
1
3
1
0.5
L
Ravana
Murdurs
Ravana
9
1
6
12
W
Ix Chel
OhhSubsky
Ix Chel
1
3
2
0.67
W
Chernobog
Regret Mojo
Chernobog
5
5
4
1.4
L
6
7
1
0.93
L
0
3
6
1
W
Arachne
mikesoxhard
Arachne
6
6
7
1.58
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,508
Damage
58,359
80,094
Taken
63,733
42,298
Mitigated
35,719
22,183
Healing
19,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,433
315
0
2,324
10,419
3,554
40
6,719
3,700
94,824
0
W
1,883
207
0
2,999
14,742
12,375
0
6,191
8,340
26,249
0
L
Hades
Kanon404
Hades
6,740
518
44
7,243
13,806
9,758
0
7,462
6,302
77,584
0
L
Ravana
Murdurs
Ravana
14,705
4,686
0
2,780
9,764
5,028
369
2,970
6,645
0
88,576
W
Ix Chel
OhhSubsky
Ix Chel
8,136
1,175
37
10,707
18,735
12,641
0
8,242
10,493
102,321
0
W
Chernobog
Regret Mojo
Chernobog
9,831
5,601
0
4,630
17,379
6,340
1,289
5,229
12,085
0
80,621
L
12,783
6,095
0
3,151
15,275
6,202
2,776
1,176
14,087
0
73,084
L
7,750
432
1,184
3,586
12,812
11,231
355
4,696
7,900
64,996
0
W
Arachne
mikesoxhard
Arachne
10,225
7,308
0
1,486
18,819
7,388
0
4,739
13,967
0
73,007
L
16,381
4,798
0
1,031
12,076
3,500
0
6,389
5,347
83,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,305
Gold Earned
49,614
563
Minions Killed
604
0
Camps Cleared
0
1,754,770
Distance Traveled
1,745,071
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,662
592
156
9
0
344,785
3
W
Maui
7,818
434
18
1
0
371,045
10
L
Hades
9,742
541
147
8
0
323,230
0
L
Ravana
11,257
625
120
7
0
424,103
0
W
Ix Chel
10,571
587
160
9
0
314,994
1
W
Chernobog
10,093
561
118
7
0
343,109
0
L
Artemis
10,009
556
124
7
0
287,041
0
L
Ra
8,317
462
76
4
0
381,648
5
W
Arachne
10,161
565
111
6
0
380,837
0
L
Nu Wa
10,289
572
137
8
0
329,049
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role