Player Matchup

Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Brickk
Surtr
Level 157
God Stats
10W - 12L
1,527 SR
Queue Stats
441W - 424L
1,505 Elo+
Party 2
Mercury
Mercury
KingLlamaMan
Mercury
Level 132
God Stats
1W - 2L
1,511 SR
Queue Stats
79W - 81L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
ShaggyNDoobieDoo
Baron Samedi
Level 128
God Stats
0W - 1L
1,785 SR
Queue Stats
4W - 6L
1,430 Elo+
Solo
Izanami
Izanami
zaxhalfgod_halfd
Izanami
Level 146
God Stats
14W - 15L
1,520 SR
Queue Stats
712W - 683L
1,529 Elo+
Solo
Team Averages
Level 138
1,569 SR
1,496 Elo+

VS

Team Averages
Level 117
1,513 SR
1,514 Elo+
Tsukuyomi
Tsukuyomi
Camachho
Tsukuyomi
Level 67
God Stats
3W - 2L
1,385 SR
Queue Stats
155W - 167L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
LORDHAVOC97
Nu Wa
Level 155
God Stats
14W - 8L
1,524 SR
Queue Stats
278W - 296L
1,501 Elo+
Party 1
Mulan
Mulan
MisTaKluTch
Mulan
Level 106
God Stats
5W - 9L
1,500 SR
Queue Stats
147W - 122L
1,528 Elo+
Solo
Yemoja
Yemoja
NobleCreasent12
Yemoja
Level 141
God Stats
23W - 17L
1,573 SR
Queue Stats
214W - 205L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
SC00BY_SNACK_Mmm
Zhong Kui
Level 118
God Stats
14W - 13L
1,584 SR
Queue Stats
149W - 142L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 1 / 0
3,415
569
931
5,816
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
Brickk
Surtr
1
0 / 0 / 0
1,118
186
0
0
0
Mercury
KingLlamaMan
Mercury
1
0 / 0 / 0
2,610
435
0
0
0
Baron Samedi
ShaggyNDoobieDoo
Baron Samedi
7
0 / 0 / 0
3,669
612
1,702
2,597
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,251
542
769
3,389
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Camachho
Tsukuyomi
7
1 / 0 / 0
3,967
661
677
2,966
830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,899
650
943
2,008
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
4,261
710
0
1,766
678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
2,601
434
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zhong Kui
7
1 / 0 / 1
4,392
732
4,160
2,804
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
L
Surtr
Brickk
Surtr
0
0
0
0
W
Tsukuyomi
Camachho
Tsukuyomi
1
0
0
1
L
Mercury
KingLlamaMan
Mercury
0
0
0
0
W
0
0
0
0
W
0
0
0
0
W
0
0
0
0
W
Zhong Kui
1
0
1
1.5
L
Baron Samedi
ShaggyNDoobieDoo
Baron Samedi
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,402
Damage
5,780
11,802
Taken
9,544
5,078
Mitigated
4,339
4,678
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
931
624
251
2,375
5,816
3,079
16
2,309
3,507
0
10,119
L
Surtr
Brickk
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Camachho
Tsukuyomi
677
184
0
2,198
2,966
830
0
211
2,755
0
16,991
L
Mercury
KingLlamaMan
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
943
467
0
748
2,008
659
0
1,491
517
22,421
0
W
0
0
0
263
1,766
678
0
0
1,766
0
24,729
W
0
0
18
0
0
0
0
0
0
0
0
W
Zhong Kui
4,160
1,560
0
983
2,804
2,172
0
0
2,804
20,519
5,363
L
Baron Samedi
ShaggyNDoobieDoo
Baron Samedi
1,702
367
0
951
2,597
959
0
881
1,654
26,857
0
L
769
578
0
1,101
3,389
1,040
0
1,501
1,888
0
13,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,063
Gold Earned
19,120
84
Minions Killed
156
0
Camps Cleared
0
302,777
Distance Traveled
479,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,415
569
5
1
0
104,181
0
L
Surtr
1,118
186
0
0
0
0
0
W
Tsukuyomi
3,967
661
38
6
0
152,365
0
L
Mercury
2,610
435
0
0
0
0
0
W
Nu Wa
3,899
650
44
7
0
105,673
0
W
Mulan
4,261
710
40
7
0
107,912
0
W
Yemoja
2,601
434
0
0
0
17,375
0
W
Zhong Kui
4,392
732
34
6
0
95,730
0
L
Baron Samedi
3,669
612
42
7
0
98,107
0
L
Izanami
3,251
542
37
6
0
100,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role