Player Matchup

Neith
Neith
AnAverageJim
Neith
Level 106
God Stats
1W - 1L
1,194 SR
Queue Stats
67W - 51L
1,516 Elo+
Party 1
Pele
Pele
Azairreth
Pele
Level 134
God Stats
7W - 5L
1,508 SR
Queue Stats
64W - 48L
1,513 Elo+
Party 1
Olorun
Olorun
JazzyHawk
Olorun
Level 66
God Stats
3W - 2L
1,695 SR
Queue Stats
26W - 19L
1,448 Elo+
Party 1
Hun Batz
Hun Batz
Matt1urbator
Hun Batz
Level 129
God Stats
2W - 3L
1,318 SR
Queue Stats
71W - 61L
1,477 Elo+
Solo
Achilles
Achilles
PandaChum
Achilles
Level 110
God Stats
10W - 8L
1,464 SR
Queue Stats
36W - 34L
1,494 Elo+
Party 1
Team Averages
Level 109
1,436 SR
1,490 Elo+

VS

Team Averages
Level 143
1,564 SR
1,503 Elo+
Thor
Thor
ElNino000
Thor
Level 159
God Stats
0W - 1L
1,719 SR
Queue Stats
269W - 253L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Its AUSSIIE
Danzaburou
Level 87
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 2L
1,523 Elo+
Party 2
Mulan
Mulan
LtDansLegsGone
Mulan
Level 119
God Stats
1W - 1L
1,843 SR
Queue Stats
106W - 112L
1,448 Elo+
Solo
Janus
Janus
PeacefulMind
Janus
Level 204
God Stats
8W - 12L
1,426 SR
Queue Stats
37W - 47L
1,513 Elo+
Solo
Jormungandr
Jormungandr
thundarchief
Jormungandr
Level 144
God Stats
7W - 6L
1,499 SR
Queue Stats
100W - 92L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,578
541
4,383
9,622
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
15
7 / 2 / 1
10,070
719
13,252
13,499
6,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
JazzyHawk
Olorun
14
3 / 2 / 5
8,348
596
7,600
7,094
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Matt1urbator
Hun Batz
15
2 / 1 / 1
8,463
605
5,516
11,964
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
PandaChum
Achilles
13
5 / 0 / 1
8,404
600
7,227
9,599
9,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
3 / 2 / 1
8,072
577
6,589
12,396
5,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Its AUSSIIE
Danzaburou
11
0 / 6 / 0
6,689
478
3,878
10,628
4,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 1
6,915
494
5,332
12,726
6,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 1
6,679
477
5,787
7,238
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
thundarchief
Jormungandr
11
1 / 1 / 0
6,497
464
7,653
10,458
10,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
17
Kills
5
5
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Pele
7
2
1
3.75
L
Thor
3
2
1
1.75
L
Danzaburou
Its AUSSIIE
Danzaburou
0
6
0
0
W
Olorun
JazzyHawk
Olorun
3
2
5
2.75
L
1
6
1
0.25
W
Hun Batz
Matt1urbator
Hun Batz
2
1
1
2.5
W
Achilles
PandaChum
Achilles
5
0
1
5.5
L
0
2
1
0.25
L
Jormungandr
thundarchief
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,978
Damage
29,239
51,778
Taken
53,446
28,048
Mitigated
28,102
18,325
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,383
1,537
0
4,558
9,622
3,935
1,455
5,314
3,756
0
60,791
W
Pele
13,252
2,942
0
5,902
13,499
6,452
1,147
1,356
12,009
84
82,748
L
Thor
6,589
1,888
0
1,305
12,396
5,170
0
260
12,136
0
65,932
L
Danzaburou
Its AUSSIIE
Danzaburou
3,878
1,335
155
1,296
10,628
4,117
90
4,591
6,037
0
41,459
W
Olorun
JazzyHawk
Olorun
7,600
3,132
60
2,373
7,094
2,946
3,557
1,134
5,737
60,480
4,370
L
5,332
336
0
1,868
12,726
6,164
0
42
12,684
0
34,598
W
Hun Batz
Matt1urbator
Hun Batz
5,516
1,497
0
2,557
11,964
5,086
0
1,510
10,369
0
80,715
W
Achilles
PandaChum
Achilles
7,227
1,055
0
2,875
9,599
9,629
578
2,642
6,467
0
28,355
L
5,787
214
0
1,000
7,238
2,404
0
852
6,386
50,301
0
L
Jormungandr
thundarchief
Jormungandr
7,653
2,011
129
4,187
10,458
10,247
0
1,743
8,715
33,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,863
Gold Earned
34,852
489
Minions Killed
360
0
Camps Cleared
0
1,392,735
Distance Traveled
1,382,172
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,578
541
105
8
0
253,730
5
W
Pele
10,070
719
118
8
0
280,367
0
L
Thor
8,072
577
105
8
0
281,371
2
L
Danzaburou
6,689
478
69
5
0
240,374
0
W
Olorun
8,348
596
110
8
0
237,432
1
L
Mulan
6,915
494
49
4
0
273,472
0
W
Hun Batz
8,463
605
110
8
0
315,212
4
W
Achilles
8,404
600
46
3
0
305,994
4
L
Janus
6,679
477
88
6
0
296,683
1
L
Jormungandr
6,497
464
49
4
0
290,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role