Player Matchup

Vulcan
Vulcan
Schmangdangl
Vulcan
Level 140
God Stats
6W - 5L
1,471 SR
Queue Stats
378W - 389L
1,508 Elo+
Party 1
Kuzenbo
Kuzenbo
SoySauceLife
Kuzenbo
Level 105
God Stats
2W - 2L
1,434 SR
Queue Stats
370W - 366L
1,516 Elo+
Party 1
Raijin
Raijin
battousii1991
Raijin
Level 33
God Stats
5W - 4L
1,622 SR
Queue Stats
156W - 155L
1,441 Elo+
Solo
Chaac
Chaac
llpRol3LeMll
Chaac
Level 141
God Stats
6W - 4L
1,685 SR
Queue Stats
228W - 234L
1,514 Elo+
Solo
Sol
Sol
tGxiAByrd24
Sol
Level 174
God Stats
6W - 3L
1,618 SR
Queue Stats
151W - 155L
1,492 Elo+
Party 1
Team Averages
Level 119
1,566 SR
1,494 Elo+

VS

Team Averages
Level 114
1,334 SR
1,499 Elo+
Ganesha
Ganesha
Atraxev72
Ganesha
Level 120
God Stats
0W - 2L
1,251 SR
Queue Stats
81W - 87L
1,494 Elo+
Solo
Tyr
Tyr
Child Of EL
Tyr
Level 154
God Stats
2W - 5L
1,445 SR
Queue Stats
281W - 274L
1,520 Elo+
Party 2
Persephone
Persephone
SirKnightHelix
Persephone
Level 51
God Stats
0W - 2L
1,302 SR
Queue Stats
85W - 88L
1,415 Elo+
Solo
Xing Tian
Xing Tian
mixedmammoth
Xing Tian
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 24L
1,645 Elo+
Party 2
Bakasura
Bakasura
x X CLUS1VE X x
Bakasura
Level 126
God Stats
0W - 3L
1,170 SR
Queue Stats
413W - 427L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 0 / 5
6,251
1,042
9,350
2,082
874
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
SoySauceLife
Kuzenbo
11
1 / 0 / 6
6,567
1,095
2,883
9,832
6,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 1 / 4
6,131
1,022
5,641
4,735
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 6
6,168
1,028
4,931
8,768
5,285
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 0 / 5
6,515
1,086
4,765
2,881
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Atraxev72
Ganesha
12
0 / 2 / 2
6,048
1,008
4,656
7,566
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 1 / 0
6,644
1,107
7,040
9,182
8,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
SirKnightHelix
Persephone
10
0 / 2 / 1
5,601
934
4,840
4,008
1,586
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xing Tian
mixedmammoth
Xing Tian
11
0 / 2 / 0
5,792
965
2,784
11,366
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
1
0 / 0 / 0
1,536
256
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
7
Kills
3
3
Deaths
7
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Atraxev72
Ganesha
0
2
2
0.5
L
3
1
0
3
W
Vulcan
1
0
5
3.5
L
Persephone
SirKnightHelix
Persephone
0
2
1
0.25
W
Kuzenbo
SoySauceLife
Kuzenbo
1
0
6
4
W
2
1
4
4
W
1
2
6
2
L
Xing Tian
mixedmammoth
Xing Tian
0
2
0
0
W
2
0
5
4.5
L
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,570
Damage
19,320
28,298
Taken
32,122
15,678
Mitigated
25,820
12,919
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Atraxev72
Ganesha
4,656
231
844
2,044
7,566
7,258
0
5,188
2,378
8,573
0
L
7,040
1,108
151
4,558
9,182
8,698
0
5,869
3,313
0
12,336
W
Vulcan
9,350
6,830
702
72
2,082
874
288
547
1,535
17,325
0
L
Persephone
SirKnightHelix
Persephone
4,840
189
366
1,076
4,008
1,586
0
2,897
1,069
15,418
0
W
Kuzenbo
SoySauceLife
Kuzenbo
2,883
1,709
1,961
4,486
9,832
6,684
78
4,476
5,356
5,029
0
W
5,641
805
0
706
4,735
1,753
547
2,665
2,070
10,970
0
W
4,931
523
289
2,950
8,768
5,285
70
3,129
5,639
0
8,946
L
Xing Tian
mixedmammoth
Xing Tian
2,784
91
0
3,519
11,366
8,278
0
8,643
2,723
10,810
0
W
4,765
1,231
637
1,116
2,881
1,082
1,240
1,463
1,418
12,359
0
L
Bakasura
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
25,621
70
Minions Killed
57
0
Camps Cleared
0
622,890
Distance Traveled
510,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,048
1,008
0
0
0
134,544
0
L
Tyr
6,644
1,107
11
2
0
139,963
0
W
Vulcan
6,251
1,042
26
4
0
151,363
0
L
Persephone
5,601
934
22
4
0
115,876
0
W
Kuzenbo
6,567
1,095
7
1
0
137,749
0
W
Raijin
6,131
1,022
10
2
0
106,600
0
W
Chaac
6,168
1,028
8
1
0
121,080
0
L
Xing Tian
5,792
965
24
4
0
120,293
0
W
Sol
6,515
1,086
19
3
0
106,098
0
L
Bakasura
1,536
256
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role