Player Matchup

Hel
Hel
Nogitsune17
Hel
Level 53
God Stats
2W - 4L
1,517 SR
Queue Stats
35W - 34L
1,375 Elo+
Party 1
Jormungandr
Jormungandr
ScorpioSyn
Jormungandr
Level 105
God Stats
6W - 2L
1,534 SR
Queue Stats
51W - 55L
1,348 Elo+
Party 1
Cernunnos
Cernunnos
VlipNode
Cernunnos
Level 69
God Stats
1W - 2L
1,450 SR
Queue Stats
19W - 36L
1,199 Elo+
Solo
Team Averages
Level 76
1,501 SR
1,307 Elo+

VS

Team Averages
Level 56
1,505 SR
1,304 Elo+
Scylla
Scylla
PYMPdotLE
Scylla
Level 82
God Stats
1W - 1L
1,690 SR
Queue Stats
140W - 148L
1,367 Elo+
Solo
Izanami
Izanami
xXPirate_SanjiXx
Izanami
Level 16
God Stats
7W - 14L
1,320 SR
Queue Stats
66W - 66L
1,258 Elo+
Party 2
Xing Tian
Xing Tian
xXPirate_ZoroXx
Xing Tian
Level 69
God Stats
12W - 6L
1,505 SR
Queue Stats
58W - 52L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
11,715
689
10,946
18,836
8,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Jormungandr
ScorpioSyn
Jormungandr
13
0 / 7 / 3
10,739
632
8,117
22,426
19,101
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
VlipNode
Cernunnos
14
4 / 6 / 0
13,044
767
9,613
16,935
7,047
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
PYMPdotLE
Scylla
17
9 / 2 / 10
14,394
847
17,309
9,388
4,433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 11
13,417
789
19,111
12,365
5,792
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
xXPirate_ZoroXx
Xing Tian
15
6 / 0 / 10
13,061
768
12,224
19,892
23,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
20
20
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Scylla
PYMPdotLE
Scylla
9
2
10
7
L
Jormungandr
ScorpioSyn
Jormungandr
0
7
3
0.21
L
Cernunnos
VlipNode
Cernunnos
4
6
0
0.67
W
5
2
11
5.25
W
Xing Tian
xXPirate_ZoroXx
Xing Tian
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,676
Damage
48,644
58,197
Taken
41,645
34,790
Mitigated
33,735
16,688
Healing
3,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,946
1,193
4,514
7,912
18,836
8,642
0
10,060
8,776
58,180
0
W
Scylla
PYMPdotLE
Scylla
17,309
2,615
0
1,525
9,388
4,433
2,139
3,310
6,078
58,516
0
L
Jormungandr
ScorpioSyn
Jormungandr
8,117
1,707
182
1,685
22,426
19,101
0
10,644
11,782
32,729
526
L
Cernunnos
VlipNode
Cernunnos
9,613
5,848
0
2,395
16,935
7,047
0
9,674
7,261
0
35,368
W
19,111
16,080
0
923
12,365
5,792
1,063
7,784
4,581
0
79,814
W
Xing Tian
xXPirate_ZoroXx
Xing Tian
12,224
1,019
0
859
19,892
23,510
460
7,810
12,082
28,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,498
Gold Earned
40,872
162
Minions Killed
184
0
Camps Cleared
0
750,751
Distance Traveled
887,782
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,715
689
89
5
0
251,568
0
W
Scylla
14,394
847
78
5
0
283,168
8
L
Jormungandr
10,739
632
36
2
0
251,299
0
L
Cernunnos
13,044
767
37
2
0
247,884
4
W
Izanami
13,417
789
92
5
0
270,805
1
W
Xing Tian
13,061
768
14
1
0
333,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role