Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DaFatherOfBoruto
Kali
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 42L
1,387 Elo+
Solo
Rama
Rama
Daddy_Loves_U69
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 107L
1,338 Elo+
Solo
He Bo
He Bo
LivinglaVidaYoga
He Bo
Level 69
God Stats
2W - 6L
1,699 SR
Queue Stats
199W - 227L
1,404 Elo+
Solo
Hera
Hera
Xiobaidin
Hera
Level 127
God Stats
1W - 3L
1,341 SR
Queue Stats
1,047W - 1,118L
1,402 Elo+
Solo
Team Averages
Level 89
1,508 SR
1,406 Elo+

VS

Team Averages
Level 73
1,509 SR
1,328 Elo+
Ishtar
Ishtar
AwokenWraith181
Ishtar
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 18L
1,388 Elo+
Party 1
Zhong Kui
Zhong Kui
DGK Krypto
Zhong Kui
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 91L
1,349 Elo+
Solo
Scylla
Scylla
GOTOM5
Scylla
Level 82
God Stats
2W - 2L
1,351 SR
Queue Stats
51W - 57L
1,371 Elo+
Solo
Hera
Hera
XRA Monster
Hera
Level 67
God Stats
6W - 1L
1,694 SR
Queue Stats
309W - 362L
1,296 Elo+
Solo
Achilles
Achilles
icedragon109
Achilles
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 2 / 4
7,395
740
1,287
9,226
10,615
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 6 / 6
7,586
759
5,466
11,502
4,559
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 5
7,372
737
3,813
8,460
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
8 / 3 / 3
9,239
924
14,276
11,263
4,271
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
16
3 / 3 / 7
8,703
870
12,390
9,152
3,689
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
8,089
809
7,001
7,029
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
DGK Krypto
Zhong Kui
16
7 / 2 / 7
9,278
928
11,383
9,000
7,284
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
GOTOM5
Scylla
15
3 / 2 / 6
8,844
884
5,586
5,306
1,790
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 6
8,295
830
12,344
7,044
2,492
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
icedragon109
Achilles
14
3 / 4 / 9
8,572
857
6,165
12,677
12,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
13
Kills
17
17
Deaths
13
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
2
4
1.5
W
2
2
7
2.75
W
Zhong Kui
DGK Krypto
Zhong Kui
7
2
7
5.25
L
1
6
6
0.67
L
0
3
5
0.83
W
Scylla
GOTOM5
Scylla
3
2
6
3
L
8
3
3
3.17
W
2
3
6
1.67
L
Hera
3
3
7
2.17
W
Achilles
icedragon109
Achilles
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,232
Damage
42,479
49,603
Taken
41,056
26,656
Mitigated
27,004
14,449
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,287
335
198
2,644
9,226
10,615
0
6,238
2,849
3,671
0
W
7,001
3,498
1,003
1,545
7,029
2,743
484
4,777
2,044
0
13,956
W
Zhong Kui
DGK Krypto
Zhong Kui
11,383
1,737
1,206
1,669
9,000
7,284
844
5,687
3,237
21,290
0
L
5,466
1,598
0
875
11,502
4,559
0
5,520
5,680
0
8,776
L
3,813
2,975
1,549
1,858
8,460
3,522
0
5,817
2,605
0
14,741
W
Scylla
GOTOM5
Scylla
5,586
97
1,186
1,504
5,306
1,790
469
4,334
872
22,266
0
L
14,276
539
1,805
2,946
11,263
4,271
0
5,747
5,259
23,827
0
W
12,344
2,476
837
593
7,044
2,492
287
4,707
2,213
24,518
0
L
Hera
12,390
2,540
1,398
1,176
9,152
3,689
0
5,991
3,072
29,751
0
W
Achilles
icedragon109
Achilles
6,165
1,178
1,484
1,576
12,677
12,695
230
7,696
4,737
0
11,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,295
Gold Earned
43,078
85
Minions Killed
119
0
Camps Cleared
0
952,913
Distance Traveled
882,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,395
740
5
1
0
188,884
0
W
Ishtar
8,089
809
22
2
0
177,994
0
W
Zhong Kui
9,278
928
25
3
0
190,470
0
L
Kali
7,586
759
11
1
0
200,624
0
L
Rama
7,372
737
24
2
0
169,507
0
W
Scylla
8,844
884
42
4
0
150,988
0
L
He Bo
9,239
924
21
2
0
213,249
0
W
Hera
8,295
830
23
2
0
176,861
0
L
Hera
8,703
870
24
2
0
180,649
0
W
Achilles
8,572
857
7
1
0
186,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role