Player Matchup

Hera
Hera
DSM Nexus IIV
Hera
Level 119
God Stats
5W - 4L
1,535 SR
Queue Stats
131W - 157L
1,424 Elo+
Party 3
Skadi
Skadi
Dsm Mugetsu
Skadi
Level 125
God Stats
2W - 1L
1,403 SR
Queue Stats
138W - 164L
1,462 Elo+
Party 3
Ix Chel
Ix Chel
FamineSliver
Ix Chel
Level 127
God Stats
1W - 1L
1,246 SR
Queue Stats
116W - 124L
1,472 Elo+
Party 3
Ganesha
Ganesha
JimboSlice8169
Ganesha
Level 83
God Stats
8W - 4L
1,641 SR
Queue Stats
108W - 87L
1,470 Elo+
Party 1
Yu Huang
Yu Huang
XxPwNeDuRfAcExX
Yu Huang
Level 148
God Stats
7W - 5L
1,531 SR
Queue Stats
114W - 107L
1,506 Elo+
Party 1
Team Averages
Level 120
1,471 SR
1,467 Elo+

VS

Team Averages
Level 79
1,531 SR
1,427 Elo+
Achilles
Achilles
CLeVerKloGs_3
Achilles
Level 89
God Stats
2W - 3L
1,528 SR
Queue Stats
222W - 229L
1,429 Elo+
Solo
He Bo
He Bo
JayeBeeh
He Bo
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,486 Elo+
Party 2
Thor
Thor
PlunderForOdin
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,333 Elo+
Party 2
Anubis
Anubis
WackAFish
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,384 Elo+
Solo
Sylvanus
Sylvanus
happyflappy00
Sylvanus
Level 84
God Stats
3W - 4L
1,627 SR
Queue Stats
310W - 308L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 16
11,175
860
19,812
10,516
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 6 / 15
9,887
761
11,456
16,165
6,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
FamineSliver
Ix Chel
17
6 / 3 / 14
10,361
797
9,171
15,516
8,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 3 / 26
10,737
826
5,879
23,409
28,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
20
14 / 2 / 16
12,689
976
30,553
11,560
6,360
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CLeVerKloGs_3
Achilles
14
1 / 4 / 6
8,379
645
7,202
16,307
19,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
JayeBeeh
He Bo
18
8 / 8 / 6
11,289
868
15,715
18,216
9,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 8 / 4
9,457
727
9,602
16,774
8,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
WackAFish
Anubis
17
4 / 6 / 3
9,570
736
13,411
13,790
8,807
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
happyflappy00
Sylvanus
16
2 / 5 / 8
9,191
707
6,768
18,472
19,368
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
44
31
Kills
17
17
Deaths
31
87
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
CLeVerKloGs_3
Achilles
1
4
6
1
W
7
3
16
5
W
4
6
15
1.92
W
Ix Chel
FamineSliver
Ix Chel
6
3
14
4.33
L
He Bo
JayeBeeh
He Bo
8
8
6
1.38
W
0
3
26
4.33
L
2
8
4
0.5
L
Anubis
WackAFish
Anubis
4
6
3
0.92
W
Yu Huang
14
2
16
11
L
Sylvanus
happyflappy00
Sylvanus
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,871
Damage
52,698
77,166
Taken
83,559
54,687
Mitigated
65,233
36,627
Healing
25,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CLeVerKloGs_3
Achilles
7,202
499
557
2,280
16,307
19,727
0
11,520
4,787
0
12,699
W
19,812
3,577
1,058
718
10,516
5,202
2,391
5,069
5,276
35,453
0
W
11,456
3,761
2,099
1,103
16,165
6,593
1,332
7,790
8,249
0
24,068
W
Ix Chel
FamineSliver
Ix Chel
9,171
1,701
18,056
6,639
15,516
8,107
930
6,905
8,467
25,081
0
L
He Bo
JayeBeeh
He Bo
15,715
995
1,229
3,346
18,216
9,289
0
15,024
3,192
26,423
0
W
5,879
901
1,534
3,404
23,409
28,425
970
11,244
11,700
7,624
0
L
9,602
1,049
318
1,514
16,774
8,042
0
12,457
4,317
0
20,023
L
Anubis
WackAFish
Anubis
13,411
834
963
2,337
13,790
8,807
0
11,953
1,837
36,773
0
W
Yu Huang
30,553
515
1,028
988
11,560
6,360
1,871
4,886
6,543
52,210
0
L
Sylvanus
happyflappy00
Sylvanus
6,768
1,395
6,877
6,565
18,472
19,368
0
14,461
4,011
11,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,849
Gold Earned
47,886
159
Minions Killed
104
0
Camps Cleared
0
1,204,909
Distance Traveled
999,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,379
645
17
1
0
200,601
0
W
Hera
11,175
860
38
3
0
212,328
0
W
Skadi
9,887
761
37
3
0
217,305
0
W
Ix Chel
10,361
797
24
2
0
256,581
0
L
He Bo
11,289
868
26
2
0
202,215
0
W
Ganesha
10,737
826
1
0
0
244,184
0
L
Thor
9,457
727
15
1
0
183,002
0
L
Anubis
9,570
736
35
3
0
189,206
0
W
Yu Huang
12,689
976
59
5
0
274,511
0
L
Sylvanus
9,191
707
11
1
0
224,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role