Player Matchup

Maui
Maui
Daddydeemon
Maui
Level 108
God Stats
2W - 2L
1,637 SR
Queue Stats
380W - 404L
1,457 Elo+
Solo
Zeus
Zeus
Dancemanfu11
Zeus
Level 106
God Stats
2W - 2L
1,670 SR
Queue Stats
55W - 43L
1,470 Elo+
Party 1
Mercury
Mercury
NonPlayer-C
Mercury
Level 108
God Stats
0W - 2L
1,300 SR
Queue Stats
49W - 48L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
Tiger1737
Amaterasu
Level 105
God Stats
3W - 4L
1,341 SR
Queue Stats
123W - 121L
1,486 Elo+
Solo
Medusa
Medusa
williams666
Medusa
Level 171
God Stats
0W - 2L
1,303 SR
Queue Stats
59W - 71L
1,407 Elo+
Solo
Team Averages
Level 120
1,450 SR
1,455 Elo+

VS

Team Averages
Level 99
1,512 SR
1,403 Elo+
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
EZ125
Freya
Level 67
God Stats
5W - 2L
1,536 SR
Queue Stats
225W - 239L
1,432 Elo+
Party 2
Atlas
Atlas
Goldmembrium
Atlas
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 83L
1,305 Elo+
Solo
Danzaburou
Danzaburou
Theboolinator_
Danzaburou
Level 112
God Stats
7W - 5L
1,478 SR
Queue Stats
271W - 278L
1,445 Elo+
Party 2
Hades
Hades
guardia_silente5
Hades
Level 87
God Stats
31W - 20L
1,548 SR
Queue Stats
752W - 920L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,655
787
3,376
11,379
16,239
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 5 / 1
8,167
742
7,113
9,112
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
NonPlayer-C
Mercury
13
0 / 7 / 2
7,270
661
3,553
10,745
6,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Tiger1737
Amaterasu
12
1 / 6 / 0
7,266
661
2,330
11,177
8,435
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
12
0 / 6 / 1
7,006
637
4,884
10,726
5,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
1
0 / 0 / 0
3,044
277
0
0
0
Freya
EZ125
Freya
18
12 / 1 / 14
10,530
957
17,176
7,916
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 1 / 14
10,158
923
8,162
10,778
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Theboolinator_
Danzaburou
17
6 / 1 / 15
9,551
868
14,669
11,079
6,401
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 0 / 17
9,146
831
8,770
7,268
5,780

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
88
3
Kills
28
28
Deaths
3
5
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
0
0
L
2
4
1
0.63
L
0
5
1
0.1
W
Freya
EZ125
Freya
12
1
14
19
W
6
1
14
13
L
Mercury
NonPlayer-C
Mercury
0
7
2
0.14
W
Danzaburou
Theboolinator_
Danzaburou
6
1
15
13.5
L
Amaterasu
Tiger1737
Amaterasu
1
6
0
0.17
W
4
0
17
12.5
L
Medusa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,256
Damage
48,777
53,139
Taken
37,041
40,666
Mitigated
29,232
6,878
Healing
22,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
3,376
438
986
1,597
11,379
16,239
0
7,973
3,406
7,750
0
L
7,113
217
422
1,226
9,112
4,655
0
6,059
3,053
25,678
0
W
Freya
EZ125
Freya
17,176
4,795
504
2,611
7,916
4,317
180
3,029
4,887
27,629
0
W
8,162
2,387
1,145
1,822
10,778
12,734
87
2,311
8,467
18,698
386
L
Mercury
NonPlayer-C
Mercury
3,553
2,277
0
32
10,745
6,068
23
5,996
4,749
0
9,676
W
Danzaburou
Theboolinator_
Danzaburou
14,669
5,254
4,795
5,816
11,079
6,401
1,401
3,613
7,466
0
21,682
L
Amaterasu
Tiger1737
Amaterasu
2,330
669
0
778
11,177
8,435
0
7,169
4,008
0
5,915
W
8,770
31
2,598
2,732
7,268
5,780
0
1,536
5,732
21,247
0
L
Medusa
4,884
2,904
750
1,087
10,726
5,269
0
6,525
4,201
0
11,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
42,429
93
Minions Killed
84
0
Camps Cleared
0
950,573
Distance Traveled
889,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
3,044
277
0
0
0
0
0
L
Maui
8,655
787
15
1
0
172,430
0
L
Zeus
8,167
742
34
3
0
189,703
0
W
Freya
10,530
957
21
2
0
236,685
0
W
Atlas
10,158
923
20
2
0
217,638
0
L
Mercury
7,270
661
18
2
0
206,058
0
W
Danzaburou
9,551
868
12
1
0
230,704
0
L
Amaterasu
7,266
661
10
1
0
197,546
0
W
Hades
9,146
831
31
3
0
204,086
0
L
Medusa
7,006
637
16
1
0
184,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role