Player Matchup

Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
BlakeMist
Izanami
Level 37
God Stats
20W - 11L
1,655 SR
Queue Stats
20W - 11L
1,598 Elo+
Party 3
Cthulhu
Cthulhu
RiverboatRon
Cthulhu
Level 7
God Stats
10W - 5L
1,500 SR
Queue Stats
24W - 22L
1,451 Elo+
Party 1
Hercules
Hercules
SillyPup4766840
Hercules
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,463 Elo+
Party 1
Bellona
Bellona
towmytoe
Bellona
Level 12
God Stats
9W - 2L
1,677 SR
Queue Stats
25W - 15L
1,542 Elo+
Party 3
Team Averages
Level 70
1,567 SR
1,511 Elo+

VS

Team Averages
Level 63
1,502 SR
1,418 Elo+
Arachne
Arachne
BhadKulture
Arachne
Level 48
God Stats
1W - 6L
1,395 SR
Queue Stats
215W - 236L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Inciver
Zhong Kui
Level 102
God Stats
29W - 28L
1,488 SR
Queue Stats
269W - 279L
1,417 Elo+
Party 2
Susano
Susano
MarkTDT
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
ainuuchan
Cu Chulainn
Level 159
God Stats
18W - 17L
1,629 SR
Queue Stats
302W - 263L
1,522 Elo+
Party 4
Charybdis
Charybdis
ancient-card2
Charybdis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 1 / 7
6,883
1,377
7,239
3,031
964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
BlakeMist
Izanami
11
0 / 0 / 0
5,697
1,139
659
272
125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
RiverboatRon
Cthulhu
12
1 / 0 / 9
6,946
1,389
7,426
6,472
7,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
12
4 / 0 / 5
7,516
1,503
6,957
4,679
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
towmytoe
Bellona
12
5 / 1 / 6
7,410
1,482
5,679
3,589
2,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

404

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BhadKulture
Arachne
11
2 / 1 / 0
6,751
1,350
3,804
7,849
4,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Inciver
Zhong Kui
11
0 / 1 / 0
6,064
1,213
3,048
9,298
7,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Susano
MarkTDT
Susano
10
0 / 4 / 1
5,745
1,149
2,339
4,724
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cu Chulainn
ainuuchan
Cu Chulainn
10
0 / 3 / 2
6,032
1,206
3,517
5,891
4,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ancient-card2
Charybdis
10
0 / 3 / 0
5,628
1,126
1,014
3,508
1,225

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
12
Kills
2
2
Deaths
12
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
7
5.5
L
Arachne
BhadKulture
Arachne
2
1
0
2
W
Izanami
BlakeMist
Izanami
0
0
0
0
L
Zhong Kui
Inciver
Zhong Kui
0
1
0
0
L
Susano
MarkTDT
Susano
0
4
1
0.13
W
Cthulhu
RiverboatRon
Cthulhu
1
0
9
5.5
W
Hercules
4
0
5
6.5
L
Cu Chulainn
ainuuchan
Cu Chulainn
0
3
2
0.33
L
Charybdis
ancient-card2
Charybdis
0
3
0
0
W
Bellona
towmytoe
Bellona
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,960
Damage
13,722
18,043
Taken
31,270
15,617
Mitigated
18,528
2,810
Healing
3,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,239
1,727
0
100
3,031
964
0
162
2,869
18,214
0
L
Arachne
BhadKulture
Arachne
3,804
3,098
221
725
7,849
4,105
0
3,470
4,154
0
9,231
W
Izanami
BlakeMist
Izanami
659
628
0
163
272
125
0
0
272
0
7,283
L
Zhong Kui
Inciver
Zhong Kui
3,048
518
0
1,200
9,298
7,337
0
4,680
4,005
18,015
0
L
Susano
MarkTDT
Susano
2,339
420
0
0
4,724
1,858
0
2,013
2,383
0
3,781
W
Cthulhu
RiverboatRon
Cthulhu
7,426
564
0
670
6,472
7,024
0
1,561
4,911
14,247
138
W
Hercules
6,957
2,001
0
1,043
4,679
4,751
0
584
4,095
0
12,305
L
Cu Chulainn
ainuuchan
Cu Chulainn
3,517
459
0
1,165
5,891
4,003
0
2,284
3,126
0
12,360
L
Charybdis
ancient-card2
Charybdis
1,014
532
0
0
3,508
1,225
0
1,308
1,859
0
4,030
W
Bellona
towmytoe
Bellona
5,679
1,181
0
834
3,589
2,753
0
741
2,848
0
12,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
30,220
116
Minions Killed
75
3
Camps Cleared
4
448,844
Distance Traveled
373,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,883
1,377
31
6
0
101,496
0
L
Arachne
6,751
1,350
11
2
2
101,689
0
W
Izanami
5,697
1,139
18
4
1
27,982
0
L
Zhong Kui
6,064
1,213
45
9
1
96,374
0
L
Susano
5,745
1,149
7
1
0
57,891
0
W
Cthulhu
6,946
1,389
27
5
1
123,258
0
W
Hercules
7,516
1,503
16
3
1
119,633
0
L
Cu Chulainn
6,032
1,206
11
2
1
73,470
0
L
Charybdis
5,628
1,126
1
0
0
43,908
0
W
Bellona
7,410
1,482
24
5
0
76,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role