Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
GoodXshi
Anhur
Level 149
God Stats
4W - 2L
1,469 SR
Queue Stats
159W - 156L
1,498 Elo+
Party 2
Cerberus
Cerberus
crazyINAVDER999
Cerberus
Level 64
God Stats
13W - 12L
1,500 SR
Queue Stats
221W - 192L
1,547 Elo+
Party 2
Team Averages
Level 123
1,490 SR
1,515 Elo+

VS

Team Averages
Level 103
1,317 SR
1,559 Elo+
Discordia
Discordia
Siphor77
Discordia
Level 89
God Stats
2W - 4L
1,322 SR
Queue Stats
32W - 29L
1,564 Elo+
Party 1
Thanatos
Thanatos
TannuhHamma
Thanatos
Level 108
God Stats
0W - 2L
1,129 SR
Queue Stats
29W - 28L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
TonoHommo
Cthulhu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
6 / 0 / 7
11,081
852
14,305
7,969
3,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
GoodXshi
Anhur
13
4 / 3 / 7
10,104
777
9,933
10,708
4,593
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
13
3 / 2 / 10
9,993
769
7,922
13,710
14,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Siphor77
Discordia
13
2 / 1 / 2
9,671
744
10,045
8,829
2,995
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
TannuhHamma
Thanatos
12
2 / 4 / 0
8,873
683
6,953
12,516
3,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
TonoHommo
Cthulhu
9
0 / 8 / 2
7,929
610
5,786
17,154
14,886
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
4
5
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
7
9.5
W
Anhur
GoodXshi
Anhur
4
3
7
2.5
L
Discordia
Siphor77
Discordia
2
1
2
3
L
Thanatos
TannuhHamma
Thanatos
2
4
0
0.5
L
Cthulhu
TonoHommo
Cthulhu
0
8
2
0.13
W
Cerberus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,160
Damage
22,784
32,387
Taken
38,499
22,541
Mitigated
21,619
13,920
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,305
794
3,567
5,018
7,969
3,759
180
4,064
3,700
63,713
0
W
Anhur
GoodXshi
Anhur
9,933
4,998
0
2,664
10,708
4,593
2,263
5,543
5,011
0
43,773
L
Discordia
Siphor77
Discordia
10,045
1,024
0
503
8,829
2,995
0
4,544
4,080
57,042
0
L
Thanatos
TannuhHamma
Thanatos
6,953
1,569
0
3,115
12,516
3,738
0
7,757
4,692
0
19,637
L
Cthulhu
TonoHommo
Cthulhu
5,786
876
0
640
17,154
14,886
0
9,774
7,189
19,991
581
W
Cerberus
7,922
500
0
2,671
13,710
14,189
127
5,482
7,885
29,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
26,473
209
Minions Killed
120
0
Camps Cleared
0
776,524
Distance Traveled
697,325
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,081
852
70
5
0
280,742
0
W
Anhur
10,104
777
53
4
0
226,992
0
L
Discordia
9,671
744
77
6
0
247,317
1
L
Thanatos
8,873
683
30
2
0
255,641
3
L
Cthulhu
7,929
610
13
1
0
194,367
1
W
Cerberus
9,993
769
86
7
0
268,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role