Player Matchup

Cthulhu
Cthulhu
Mightyj64
Cthulhu
Level 78
God Stats
15W - 51L
1,191 SR
Queue Stats
51W - 159L
1,071 Elo+
Party 1
Cernunnos
Cernunnos
Shekem2000
Cernunnos
Level 26
God Stats
8W - 20L
1,213 SR
Queue Stats
20W - 68L
1,081 Elo+
Party 1
Anubis
Anubis
bobdalorian
Anubis
Level 26
God Stats
6W - 27L
1,111 SR
Queue Stats
24W - 132L
1,009 Elo+
Party 1
Team Averages
Level 43
1,172 SR
1,054 Elo+

VS

Team Averages
Level 31
1,318 SR
1,331 Elo+
Morgan Le Fay
Morgan Le Fay
ZukaNova
Morgan Le Fay
Level 29
God Stats
4W - 3L
1,227 SR
Queue Stats
40W - 42L
1,363 Elo+
Party 2
Mulan
Mulan
bearhawks99
Mulan
Level 25
God Stats
1W - 1L
1,315 SR
Queue Stats
7W - 9L
1,268 Elo+
Party 2
Da Ji
Da Ji
killerxd21
Da Ji
Level 40
God Stats
1W - 2L
1,413 SR
Queue Stats
40W - 42L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mightyj64
Cthulhu
12
0 / 11 / 1
9,838
615
10,465
37,100
41,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Shekem2000
Cernunnos
14
2 / 10 / 0
11,488
718
11,374
22,827
7,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
12
0 / 13 / 2
10,118
632
3,491
19,025
7,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ZukaNova
Morgan Le Fay
17
9 / 2 / 23
14,341
896
26,974
12,671
6,454
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
11 / 0 / 18
14,467
904
17,703
18,935
24,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
16
14 / 0 / 17
14,638
915
27,116
12,421
7,607
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
92
2
Kills
34
34
Deaths
2
3
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Mightyj64
Cthulhu
0
11
1
0.05
L
Cernunnos
Shekem2000
Cernunnos
2
10
0
0.2
W
Morgan Le Fay
ZukaNova
Morgan Le Fay
9
2
23
10.25
W
11
0
18
20
L
Anubis
0
13
2
0.08
W
Da Ji
14
0
17
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,330
Damage
71,793
78,952
Taken
44,027
56,448
Mitigated
39,049
3,965
Healing
16,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Mightyj64
Cthulhu
10,465
725
637
149
37,100
41,791
0
16,365
20,735
30,011
1,356
L
Cernunnos
Shekem2000
Cernunnos
11,374
5,923
441
1,886
22,827
7,527
0
6,433
16,394
0
48,855
W
Morgan Le Fay
ZukaNova
Morgan Le Fay
26,974
6,448
0
5,655
12,671
6,454
1,575
5,444
7,227
82,546
0
W
17,703
1,231
0
6,325
18,935
24,988
394
5,732
13,203
347
34,848
L
Anubis
3,491
578
0
852
19,025
7,130
138
4,715
14,310
21,794
0
W
Da Ji
27,116
8,239
0
4,525
12,421
7,607
1,147
2,768
9,653
0
76,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,444
Gold Earned
43,446
132
Minions Killed
179
0
Camps Cleared
0
657,382
Distance Traveled
869,732
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,838
615
42
3
0
251,855
1
L
Cernunnos
11,488
718
69
4
0
202,922
0
W
Morgan Le Fay
14,341
896
81
5
0
252,760
0
W
Mulan
14,467
904
28
2
0
306,958
0
L
Anubis
10,118
632
21
1
0
202,605
0
W
Da Ji
14,638
915
70
4
0
310,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role