Player Matchup

Fenrir
Fenrir
Draberfrog
Fenrir
Level 49
God Stats
20W - 8L
1,429 SR
Queue Stats
65W - 62L
1,429 Elo+
Party 2
Ullr
Ullr
Erobber4lyfe
Ullr
Level 46
God Stats
49W - 41L
1,561 SR
Queue Stats
90W - 86L
1,501 Elo+
Solo
Cernunnos
Cernunnos
RagnarFHN
Cernunnos
Level 89
God Stats
6W - 9L
1,345 SR
Queue Stats
89W - 73L
1,464 Elo+
Party 3
Zhong Kui
Zhong Kui
Watain28126715
Zhong Kui
Level 42
God Stats
4W - 0L
1,563 SR
Queue Stats
66W - 64L
1,423 Elo+
Party 2
Ares
Ares
fatdustywood
Ares
Level 48
God Stats
4W - 0L
1,861 SR
Queue Stats
84W - 79L
1,461 Elo+
Party 3
Team Averages
Level 55
1,552 SR
1,455 Elo+

VS

Team Averages
Level 42
1,499 SR
1,371 Elo+
Thor
Thor
Brockmiester
Thor
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,194 Elo+
Party 1
Danzaburou
Danzaburou
ChurchyyO
Danzaburou
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 33L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
DCowboys512
Sun Wukong
Level 48
God Stats
31W - 60L
1,446 SR
Queue Stats
168W - 299L
1,354 Elo+
Solo
Kukulkan
Kukulkan
LethalBacon96
Kukulkan
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
chacotaqo
Aphrodite
Level 46
God Stats
19W - 17L
1,548 SR
Queue Stats
110W - 134L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Draberfrog
Fenrir
11
5 / 0 / 1
6,563
656
2,532
7,367
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
4 / 1 / 1
7,448
745
6,949
8,068
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
RagnarFHN
Cernunnos
9
3 / 0 / 2
5,711
571
4,337
4,916
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Watain28126715
Zhong Kui
11
3 / 0 / 0
6,372
637
3,915
9,439
7,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 0 / 9
6,034
603
5,945
6,505
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,214
521
1,174
7,090
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ChurchyyO
Danzaburou
8
0 / 2 / 0
4,816
482
3,052
6,014
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DCowboys512
Sun Wukong
8
0 / 5 / 1
4,947
495
3,121
10,006
5,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
LethalBacon96
Kukulkan
9
0 / 1 / 0
5,458
546
6,476
4,013
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
chacotaqo
Aphrodite
6
0 / 5 / 0
4,557
456
1,823
8,886
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
15
Kills
1
1
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Danzaburou
ChurchyyO
Danzaburou
0
2
0
0
L
Sun Wukong
DCowboys512
Sun Wukong
0
5
1
0.1
W
Fenrir
Draberfrog
Fenrir
5
0
1
5.5
W
4
1
1
4.5
L
Kukulkan
LethalBacon96
Kukulkan
0
1
0
0
W
Cernunnos
RagnarFHN
Cernunnos
3
0
2
4
W
Zhong Kui
Watain28126715
Zhong Kui
3
0
0
3
L
Aphrodite
chacotaqo
Aphrodite
0
5
0
0
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,678
Damage
15,646
36,295
Taken
36,009
20,069
Mitigated
16,155
18,790
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,174
225
0
0
7,090
2,350
0
1,755
5,335
0
25,643
L
Danzaburou
ChurchyyO
Danzaburou
3,052
1,258
0
1,338
6,014
2,297
548
2,721
3,293
0
31,388
L
Sun Wukong
DCowboys512
Sun Wukong
3,121
474
0
1,674
10,006
5,657
0
62
9,944
0
27,278
W
Fenrir
Draberfrog
Fenrir
2,532
333
0
5,694
7,367
2,965
0
573
6,794
0
49,419
W
6,949
3,193
0
3,884
8,068
3,031
0
0
8,068
0
56,350
L
Kukulkan
LethalBacon96
Kukulkan
6,476
1,321
0
500
4,013
1,518
0
2,183
1,830
38,009
0
W
Cernunnos
RagnarFHN
Cernunnos
4,337
1,717
0
1,954
4,916
1,982
958
1,063
3,853
0
32,425
W
Zhong Kui
Watain28126715
Zhong Kui
3,915
506
0
4,917
9,439
7,800
0
5,419
4,020
41,962
0
L
Aphrodite
chacotaqo
Aphrodite
1,823
474
870
2,135
8,886
4,333
144
3,139
5,747
10,358
0
W
5,945
344
0
2,341
6,505
4,291
121
1,244
5,261
13,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
24,992
313
Minions Killed
224
0
Camps Cleared
0
999,195
Distance Traveled
984,523
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,214
521
43
4
0
221,241
0
L
Danzaburou
4,816
482
47
5
0
193,369
0
L
Sun Wukong
4,947
495
48
5
0
206,601
0
W
Fenrir
6,563
656
84
8
0
224,541
0
W
Ullr
7,448
745
87
9
0
176,734
0
L
Kukulkan
5,458
546
67
7
0
170,474
0
W
Cernunnos
5,711
571
60
6
0
198,965
0
W
Zhong Kui
6,372
637
71
7
0
191,628
2
L
Aphrodite
4,557
456
19
2
0
192,838
1
W
Ares
6,034
603
11
1
0
207,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role